Player Matchup

Thor
Thor
TheVicX
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ZOROSOKE58
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
murdockjr02
Apollo
Level 27
God Stats
2W - 4L
1,426 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 3
Ymir
Ymir
temiroytedesafio
Ymir
Level 7
God Stats
1W - 1L
1,617 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 3
Hades
Hades
waelmt7
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,509 SR
1,466 Elo+

VS

Team Averages
Level 17
1,389 SR
1,399 Elo+
Ullr
Ullr
RaijinToRage
Ullr
Level 33
God Stats
2W - 7L
1,103 SR
Queue Stats
33W - 69L
1,322 Elo+
Party 4
Mercury
Mercury
Tsifcarnage
Mercury
Level 15
God Stats
3W - 5L
1,588 SR
Queue Stats
56W - 89L
1,281 Elo+
Solo
Cernunnos
Cernunnos
Unit369
Cernunnos
Level 15
God Stats
2W - 5L
1,257 SR
Queue Stats
4W - 15L
1,368 Elo+
Party 4
Hun Batz
Hun Batz
chudygustawek
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,511 Elo+
Party 1
Ra
Ra
lewbart
Ra
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 25L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
TheVicX
Thor
18
7 / 12 / 10
12,617
1,147
12,346
19,799
8,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ZOROSOKE58
Sun Wukong
17
1 / 12 / 16
10,571
961
4,485
23,750
18,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
18
7 / 10 / 15
12,880
1,171
14,578
15,854
6,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 22
12,199
1,109
10,513
19,724
21,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
waelmt7
Hades
19
9 / 13 / 14
13,475
1,225
24,374
24,532
12,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 28
15,087
1,372
22,188
14,962
6,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Tsifcarnage
Mercury
19
4 / 6 / 32
11,709
1,064
8,616
11,740
5,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Unit369
Cernunnos
20
10 / 6 / 31
13,010
1,183
20,343
16,982
7,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
chudygustawek
Hun Batz
19
11 / 8 / 29
13,075
1,189
18,294
13,994
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 32
14,299
1,300
23,654
12,068
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
207
28
Kills
55
56
Deaths
28
77
Assists
152
Player
Kills
Deaths
Assists
KDA
W
16
5
28
6
L
Thor
TheVicX
Thor
7
12
10
1
W
Mercury
Tsifcarnage
Mercury
4
6
32
3.33
W
Cernunnos
Unit369
Cernunnos
10
6
31
4.25
L
Sun Wukong
ZOROSOKE58
Sun Wukong
1
12
16
0.75
W
Hun Batz
chudygustawek
Hun Batz
11
8
29
3.19
W
14
3
32
10
L
Apollo
7
10
15
1.45
L
4
9
22
1.67
L
Hades
waelmt7
Hades
9
13
14
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,296
Damage
93,095
103,659
Taken
69,746
65,997
Mitigated
29,003
5,299
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,188
17,984
0
1,185
14,962
6,231
0
6,119
8,843
0
41,320
L
Thor
TheVicX
Thor
12,346
2,168
0
0
19,799
8,116
0
3,361
16,438
0
46,204
W
Mercury
Tsifcarnage
Mercury
8,616
4,122
0
0
11,740
5,309
0
5,326
6,414
0
17,730
W
Cernunnos
Unit369
Cernunnos
20,343
13,171
0
3,729
16,982
7,356
0
9,512
7,470
0
32,712
L
Sun Wukong
ZOROSOKE58
Sun Wukong
4,485
1,647
0
0
23,750
18,014
0
2,475
21,275
87
25,780
W
Hun Batz
chudygustawek
Hun Batz
18,294
5,731
0
0
13,994
5,887
0
6,529
7,465
0
36,496
W
23,654
3,082
2,106
1,785
12,068
4,220
0
7,488
4,580
42,183
0
L
Apollo
14,578
9,052
0
2,014
15,854
6,120
0
4,291
11,563
0
21,927
L
10,513
1,258
0
0
19,724
21,712
0
7,014
12,710
22,654
0
L
Hades
waelmt7
Hades
24,374
4,361
672
2,613
24,532
12,035
0
6,513
18,019
43,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,742
Gold Earned
67,180
186
Minions Killed
165
4
Camps Cleared
2
873,189
Distance Traveled
862,200
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,087
1,372
44
4
1
173,213
0
L
Thor
12,617
1,147
77
7
2
172,832
2
W
Mercury
11,709
1,064
28
3
0
182,597
3
W
Cernunnos
13,010
1,183
18
2
0
153,515
0
L
Sun Wukong
10,571
961
33
3
0
196,906
3
W
Hun Batz
13,075
1,189
30
3
1
172,173
1
W
Ra
14,299
1,300
45
4
0
180,702
1
L
Apollo
12,880
1,171
14
1
0
148,145
0
L
Ymir
12,199
1,109
23
2
1
181,837
0
L
Hades
13,475
1,225
39
4
1
173,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role