Player Matchup

Neith
Neith
CELOH LOWKS
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
JaVeei
Sol
Level 25
God Stats
0W - 1L
1,814 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
SPICY_BAKON805
Heimdallr
Level 27
God Stats
1W - 2L
1,326 SR
Queue Stats
140W - 127L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
crxnk-_-aives
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
schmalwhieny
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,285 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,481 Elo+

VS

Team Averages
Level 26
1,475 SR
1,326 Elo+
Jormungandr
Jormungandr
Catbox01
Jormungandr
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 84L
1,500 Elo+
Solo
Sol
Sol
Creame4566
Sol
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 14L
1,196 Elo+
Party 2
Thor
Thor
Imagine Abyss
Thor
Level 88
God Stats
3W - 8L
1,208 SR
Queue Stats
96W - 134L
1,184 Elo+
Party 2
Ra
Ra
Krazykur
Ra
Level 7
God Stats
4W - 0L
1,742 SR
Queue Stats
8W - 9L
1,333 Elo+
Solo
Xbalanque
Xbalanque
dextzu
Xbalanque
Level 7
God Stats
5W - 3L
1,427 SR
Queue Stats
16W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 16
11,026
919
6,049
14,664
6,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
JaVeei
Sol
19
4 / 5 / 18
12,257
1,021
12,442
15,496
5,655
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
SPICY_BAKON805
Heimdallr
20
11 / 5 / 15
14,246
1,187
29,096
20,507
9,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
crxnk-_-aives
Tsukuyomi
18
2 / 16 / 11
11,130
928
12,533
22,345
8,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
schmalwhieny
Bakasura
18
10 / 10 / 7
14,344
1,195
12,548
20,832
8,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Catbox01
Jormungandr
20
13 / 2 / 19
14,665
1,222
18,069
17,145
19,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 8 / 22
11,465
955
7,993
15,256
5,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
17 / 5 / 18
14,868
1,239
16,498
15,764
7,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 7 / 20
11,843
987
16,155
15,322
6,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
dextzu
Xbalanque
20
9 / 5 / 25
14,278
1,190
28,149
15,044
10,221
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
149
27
Kills
45
45
Deaths
27
67
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
9
16
0.89
W
Jormungandr
Catbox01
Jormungandr
13
2
19
11.25
W
2
8
22
1.63
W
17
5
18
5.2
L
Sol
JaVeei
Sol
4
5
18
2.6
W
4
7
20
2
L
Heimdallr
SPICY_BAKON805
Heimdallr
11
5
15
3.7
L
Tsukuyomi
crxnk-_-aives
Tsukuyomi
2
16
11
0.47
W
Xbalanque
dextzu
Xbalanque
9
5
25
4.3
L
Bakasura
schmalwhieny
Bakasura
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,668
Damage
86,864
93,844
Taken
78,531
39,111
Mitigated
49,642
6,875
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,049
4,465
0
584
14,664
6,120
0
5,574
9,090
0
13,973
W
Jormungandr
Catbox01
Jormungandr
18,069
5,806
0
0
17,145
19,757
0
3,192
13,273
41,345
0
W
7,993
3,423
0
2,362
15,256
5,503
0
2,722
12,475
21,912
0
W
16,498
1,956
0
0
15,764
7,390
0
2,972
12,433
0
26,089
L
Sol
JaVeei
Sol
12,442
5,579
81
2,157
15,496
5,655
0
6,580
8,916
23,698
0
W
16,155
4,015
1,174
1,059
15,322
6,771
0
1,812
13,366
27,308
0
L
Heimdallr
SPICY_BAKON805
Heimdallr
29,096
13,630
0
1,991
20,507
9,570
0
10,958
9,549
0
58,167
L
Tsukuyomi
crxnk-_-aives
Tsukuyomi
12,533
5,475
0
205
22,345
8,873
0
10,361
11,984
0
27,848
W
Xbalanque
dextzu
Xbalanque
28,149
18,665
0
0
15,044
10,221
0
1,744
12,725
0
54,145
L
Bakasura
schmalwhieny
Bakasura
12,548
8,590
377
1,480
20,832
8,893
0
8,744
12,088
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,003
Gold Earned
67,119
158
Minions Killed
195
10
Camps Cleared
4
1,026,534
Distance Traveled
1,049,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,026
919
16
1
0
185,168
0
W
Jormungandr
14,665
1,222
45
4
1
228,396
1
W
Sol
11,465
955
28
2
1
200,639
0
W
Thor
14,868
1,239
22
2
1
235,756
0
L
Sol
12,257
1,021
26
2
1
196,282
0
W
Ra
11,843
987
34
3
0
195,370
1
L
Heimdallr
14,246
1,187
64
5
0
212,198
0
L
Tsukuyomi
11,130
928
23
2
0
221,909
1
W
Xbalanque
14,278
1,190
66
6
1
189,280
0
L
Bakasura
14,344
1,195
29
2
9
210,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role