Player Matchup

Agni
Agni
AtramMG
Agni
Level 16
God Stats
10W - 1L
1,770 SR
Queue Stats
16W - 6L
1,578 Elo+
Solo
Set
Set
FUJUKIOT
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Fighterstick
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Ydle
Artemis
Level 28
God Stats
2W - 1L
1,460 SR
Queue Stats
8W - 4L
1,510 Elo+
Solo
Cerberus
Cerberus
pinpoint1221
Cerberus
Level 25
God Stats
1W - 0L
1,853 SR
Queue Stats
17W - 18L
1,467 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,511 Elo+

VS

Team Averages
Level 40
1,453 SR
1,510 Elo+
Susano
Susano
MrRavenS
Susano
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 1
Chronos
Chronos
NoveNove6
Chronos
Level 27
God Stats
0W - 3L
1,284 SR
Queue Stats
28W - 33L
1,296 Elo+
Solo
Heimdallr
Heimdallr
doobiesmoker420
Heimdallr
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 6L
1,381 Elo+
Party 1
Bacchus
Bacchus
rammerin
Bacchus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 1
Guan Yu
Guan Yu
Масложопик
Guan Yu
Level 23
God Stats
0W - 1L
1,711 SR
Queue Stats
13W - 8L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AtramMG
Agni
20
15 / 3 / 6
16,270
651
26,120
12,612
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
6 / 5 / 12
13,025
521
10,747
17,517
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Fighterstick
Bellona
8
0 / 4 / 0
8,112
324
281
4,891
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Ydle
Artemis
17
3 / 6 / 12
11,482
459
10,438
14,566
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
pinpoint1221
Cerberus
20
5 / 4 / 15
13,476
539
10,547
15,778
12,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MrRavenS
Susano
20
10 / 6 / 4
13,348
534
15,540
19,862
10,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
NoveNove6
Chronos
12
4 / 5 / 5
9,455
378
5,023
11,402
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
doobiesmoker420
Heimdallr
14
2 / 8 / 4
9,476
379
7,797
14,532
4,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
rammerin
Bacchus
14
2 / 4 / 5
10,153
406
6,473
13,078
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 6 / 2
10,062
402
6,622
19,484
21,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
29
Kills
22
22
Deaths
29
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
AtramMG
Agni
15
3
6
6
W
6
5
12
2.4
W
Bellona
Fighterstick
Bellona
0
4
0
0
L
Susano
MrRavenS
Susano
10
6
4
2
L
Chronos
NoveNove6
Chronos
4
5
5
1.3
W
Artemis
Ydle
Artemis
3
6
12
1.5
L
Heimdallr
doobiesmoker420
Heimdallr
2
8
4
0.5
W
Cerberus
pinpoint1221
Cerberus
5
4
15
3.13
L
Bacchus
rammerin
Bacchus
2
4
5
1.13
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,133
Damage
41,455
65,364
Taken
78,358
34,744
Mitigated
52,969
14,158
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AtramMG
Agni
26,120
2,393
209
2,931
12,612
5,351
2,828
1,480
11,007
143,092
0
W
10,747
3,895
0
5,044
17,517
8,132
1,410
2,835
14,532
0
61,585
W
Bellona
Fighterstick
Bellona
281
32
0
122
4,891
2,455
0
60
4,756
0
8,742
L
Susano
MrRavenS
Susano
15,540
2,888
0
5,444
19,862
10,343
0
7,072
12,717
0
91,615
L
Chronos
NoveNove6
Chronos
5,023
2,061
0
2,708
11,402
3,349
1,201
6,962
4,306
29,009
0
W
Artemis
Ydle
Artemis
10,438
3,829
0
2,445
14,566
6,514
3,718
2,508
12,033
0
68,722
L
Heimdallr
doobiesmoker420
Heimdallr
7,797
2,637
0
244
14,532
4,314
1,275
7,446
6,663
0
39,256
W
Cerberus
pinpoint1221
Cerberus
10,547
264
0
3,407
15,778
12,292
832
5,115
10,638
76,893
0
L
Bacchus
rammerin
Bacchus
6,473
768
0
2,194
13,078
13,778
430
4,302
8,508
22,722
0
L
6,622
633
357
2,385
19,484
21,185
766
9,679
9,497
519
54,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
52,494
644
Minions Killed
397
0
Camps Cleared
0
2,059,483
Distance Traveled
1,983,346
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,270
651
232
9
0
497,725
3
W
Set
13,025
521
106
4
0
494,203
2
W
Bellona
8,112
324
25
1
0
166,881
1
L
Susano
13,348
534
158
6
0
428,670
6
L
Chronos
9,455
378
58
2
0
260,968
4
W
Artemis
11,482
459
95
4
0
439,091
0
L
Heimdallr
9,476
379
60
2
0
405,167
4
W
Cerberus
13,476
539
186
7
0
461,583
2
L
Bacchus
10,153
406
20
1
0
430,275
8
L
Guan Yu
10,062
402
101
4
0
458,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role