Player Matchup

Horus
Horus
Bergbuur
Horus
Level 64
God Stats
220W - 99L
1,840 SR
Queue Stats
305W - 178L
1,764 Elo+
Party 1
Cerberus
Cerberus
Jaka611
Cerberus
Level 126
God Stats
5W - 10L
1,545 SR
Queue Stats
437W - 238L
1,879 Elo+
Party 1
Eset
Eset
MilkTee
Eset
Level 29
God Stats
9W - 1L
1,712 SR
Queue Stats
138W - 28L
1,800 Elo+
Party 1
Cupid
Cupid
bigikefan
Cupid
Level 66
God Stats
45W - 14L
1,699 SR
Queue Stats
479W - 317L
1,788 Elo+
Party 1
Guan Yu
Guan Yu
zeas01
Guan Yu
Level 28
God Stats
5W - 2L
1,620 SR
Queue Stats
340W - 223L
1,664 Elo+
Party 1
Team Averages
Level 63
1,683 SR
1,779 Elo+

VS

Team Averages
Level 82
1,531 SR
1,566 Elo+
Cerberus
Cerberus
Alpha R4Y
Cerberus
Level 73
God Stats
28W - 22L
1,700 SR
Queue Stats
437W - 435L
1,493 Elo+
Solo
Nemesis
Nemesis
JeanLeMomonne
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,699 Elo+
Party 3
Anubis
Anubis
amio-74
Anubis
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
89W - 102L
1,661 Elo+
Party 3
Thanatos
Thanatos
robertoBZH29
Thanatos
Level 89
God Stats
2W - 3L
1,236 SR
Queue Stats
81W - 80L
1,489 Elo+
Party 2
Skadi
Skadi
xXMDA_vitaliteXx
Skadi
Level 78
God Stats
15W - 8L
1,720 SR
Queue Stats
67W - 68L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bergbuur
Horus
15
2 / 1 / 7
9,097
535
5,668
10,019
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Jaka611
Cerberus
16
8 / 0 / 8
10,334
608
11,760
16,012
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
MilkTee
Eset
16
4 / 4 / 7
9,957
586
9,113
8,371
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
bigikefan
Cupid
17
3 / 0 / 4
10,012
589
6,562
7,528
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
zeas01
Guan Yu
13
3 / 5 / 1
8,206
483
2,098
11,281
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha R4Y
Cerberus
12
2 / 3 / 2
7,736
455
5,821
12,142
8,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
16
4 / 3 / 1
9,476
557
11,184
10,262
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
amio-74
Anubis
13
2 / 5 / 2
8,026
472
4,362
10,126
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
robertoBZH29
Thanatos
12
2 / 4 / 3
7,924
466
4,722
12,469
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 0
7,700
453
4,344
10,486
2,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
10
10
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha R4Y
Cerberus
2
3
2
1
W
Horus
Bergbuur
Horus
2
1
7
5.5
W
Cerberus
Jaka611
Cerberus
8
0
8
12
L
Nemesis
4
3
1
1.5
W
Eset
MilkTee
Eset
4
4
7
1.88
L
Anubis
amio-74
Anubis
2
5
2
0.6
W
Cupid
bigikefan
Cupid
3
0
4
5
L
Thanatos
robertoBZH29
Thanatos
2
4
3
0.88
L
0
5
0
0
W
Guan Yu
zeas01
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
30,433
53,211
Taken
55,485
29,847
Mitigated
23,428
23,484
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha R4Y
Cerberus
5,821
279
0
2,484
12,142
8,393
0
5,205
6,734
36,036
0
W
Horus
Bergbuur
Horus
5,668
2,371
779
4,516
10,019
4,585
95
2,193
7,826
0
57,187
W
Cerberus
Jaka611
Cerberus
11,760
1,247
0
6,498
16,012
10,791
210
3,173
12,839
61,185
0
L
Nemesis
11,184
5,734
0
3,269
10,262
4,080
0
1,903
8,014
0
49,865
W
Eset
MilkTee
Eset
9,113
1,496
600
2,642
8,371
2,786
605
2,309
6,062
66,198
0
L
Anubis
amio-74
Anubis
4,362
41
0
3,256
10,126
4,139
392
7,240
2,700
43,301
0
W
Cupid
bigikefan
Cupid
6,562
2,905
641
3,958
7,528
2,461
956
1,629
5,899
0
72,687
L
Thanatos
robertoBZH29
Thanatos
4,722
990
0
7,811
12,469
4,145
0
3,040
9,263
0
46,365
L
4,344
2,258
0
2,454
10,486
2,671
0
2,971
7,515
0
48,643
W
Guan Yu
zeas01
Guan Yu
2,098
451
133
3,717
11,281
9,224
100
879
10,402
0
31,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
40,862
573
Minions Killed
465
0
Camps Cleared
0
1,571,055
Distance Traveled
1,453,796
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,736
455
65
4
0
313,593
1
W
Horus
9,097
535
107
6
0
328,969
5
W
Cerberus
10,334
608
93
5
0
318,021
8
L
Nemesis
9,476
557
103
6
0
309,598
0
W
Eset
9,957
586
149
9
0
300,810
1
L
Anubis
8,026
472
88
5
0
255,782
0
W
Cupid
10,012
589
151
9
0
304,003
0
L
Thanatos
7,924
466
98
6
0
334,943
1
L
Skadi
7,700
453
111
7
0
239,880
3
W
Guan Yu
8,206
483
73
4
0
319,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role