Player Matchup

Bacchus
Bacchus
For--Valhalla
Bacchus
Level 149
God Stats
4W - 1L
1,715 SR
Queue Stats
60W - 34L
1,812 Elo+
Party 1
Neith
Neith
Jiirhen
Neith
Level 27
God Stats
34W - 8L
1,740 SR
Queue Stats
48W - 20L
1,788 Elo+
Party 1
Cerberus
Cerberus
jonny240597
Cerberus
Level 148
God Stats
7W - 2L
1,644 SR
Queue Stats
80W - 29L
1,740 Elo+
Party 1
Team Averages
Level 108
1,700 SR
1,780 Elo+

VS

Team Averages
Level 51
1,662 SR
1,555 Elo+
Thor
Thor
ApianDoughnut43
Thor
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
619W - 653L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Cvexel
Nu Wa
Level 27
God Stats
5W - 1L
1,838 SR
Queue Stats
274W - 185L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
SAMURAI9986
Sun Wukong
Level 40
God Stats
4W - 10L
1,647 SR
Queue Stats
239W - 256L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 2 / 9
8,324
832
7,381
8,822
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Jiirhen
Neith
11
7 / 3 / 8
8,332
833
7,024
9,016
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
jonny240597
Cerberus
11
5 / 2 / 11
8,347
835
8,988
9,206
5,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
8,899
890
3,950
9,112
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Cvexel
Nu Wa
9
1 / 5 / 3
6,839
684
7,134
9,123
2,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SAMURAI9986
Sun Wukong
8
0 / 7 / 4
6,685
669
5,288
9,559
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Nu Wa
Cvexel
Nu Wa
1
5
3
0.5
W
Bacchus
4
2
9
4.25
W
Neith
Jiirhen
Neith
7
3
8
3.67
L
Sun Wukong
SAMURAI9986
Sun Wukong
0
7
4
0.29
W
Cerberus
jonny240597
Cerberus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
16,372
27,044
Taken
27,794
15,634
Mitigated
9,333
7,388
Healing
1,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,950
447
0
468
9,112
2,700
96
5,163
3,949
0
14,513
L
Nu Wa
Cvexel
Nu Wa
7,134
1,875
0
759
9,123
2,806
0
6,872
2,251
21,363
0
W
Bacchus
7,381
671
0
1,592
8,822
6,968
628
2,722
6,100
24,421
0
W
Neith
Jiirhen
Neith
7,024
2,641
0
2,924
9,016
2,848
1,475
1,334
7,682
0
26,735
L
Sun Wukong
SAMURAI9986
Sun Wukong
5,288
1,530
0
360
9,559
3,827
312
4,338
5,221
0
18,102
W
Cerberus
jonny240597
Cerberus
8,988
319
504
2,368
9,206
5,818
856
3,128
6,078
28,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
22,423
128
Minions Killed
70
0
Camps Cleared
0
536,624
Distance Traveled
496,508
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,899
890
27
3
0
180,144
4
L
Nu Wa
6,839
684
18
2
0
153,802
2
W
Bacchus
8,324
832
29
3
0
183,572
0
W
Neith
8,332
833
42
4
0
168,010
0
L
Sun Wukong
6,685
669
25
3
0
162,562
0
W
Cerberus
8,347
835
57
6
0
185,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role