Player Matchup

Kali
Kali
Brill1ant
Kali
Level 8
God Stats
4W - 0L
1,930 SR
Queue Stats
16W - 16L
1,849 Elo+
Party 1
Anhur
Anhur
HertugNielsen
Anhur
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 15L
1,411 Elo+
Solo
Jormungandr
Jormungandr
JunglersAreBad
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,853 Elo+
Party 1
Anubis
Anubis
Kisegitofiu
Anubis
Level 26
God Stats
4W - 2L
1,936 SR
Queue Stats
45W - 40L
1,749 Elo+
Party 1
Hun Batz
Hun Batz
stangysemans
Hun Batz
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
50W - 42L
1,539 Elo+
Solo
Team Averages
Level 16
1,726 SR
1,680 Elo+

VS

Team Averages
Level 20
1,415 SR
1,479 Elo+
Ymir
Ymir
KALAVUN
Ymir
Level 42
God Stats
0W - 9L
1,072 SR
Queue Stats
48W - 56L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
MrTTVship
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,684 Elo+
Solo
Heimdallr
Heimdallr
OnurAkk
Heimdallr
Level 12
God Stats
3W - 3L
1,456 SR
Queue Stats
32W - 35L
1,459 Elo+
Party 2
Thanatos
Thanatos
darkakıncı
Thanatos
Level 27
God Stats
11W - 11L
1,546 SR
Queue Stats
48W - 52L
1,382 Elo+
Party 2
Raijin
Raijin
uçanayı
Raijin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
21 / 1 / 1
14,807
705
23,731
22,164
22,003
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 5
9,292
442
7,492
10,064
3,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
JunglersAreBad
Jormungandr
14
2 / 0 / 13
10,379
494
5,217
15,372
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
18
16 / 0 / 2
11,915
567
16,065
8,530
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
stangysemans
Hun Batz
19
7 / 2 / 4
12,341
588
13,325
14,642
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KALAVUN
Ymir
9
1 / 7 / 3
6,898
328
5,045
13,223
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MrTTVship
Danzaburou
13
0 / 14 / 1
8,380
399
7,651
18,425
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
OnurAkk
Heimdallr
11
1 / 8 / 5
7,452
355
5,679
13,518
4,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
darkakıncı
Thanatos
13
3 / 9 / 3
8,830
420
5,499
14,117
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
uçanayı
Raijin
12
3 / 13 / 0
8,260
393
5,965
18,175
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
49
Kills
8
8
Deaths
51
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
21
1
1
21.5
W
3
5
5
1.1
W
Jormungandr
JunglersAreBad
Jormungandr
2
0
13
8.5
L
Ymir
KALAVUN
Ymir
1
7
3
0.36
W
Anubis
16
0
2
17
L
Danzaburou
MrTTVship
Danzaburou
0
14
1
0.04
L
Heimdallr
OnurAkk
Heimdallr
1
8
5
0.44
L
Thanatos
darkakıncı
Thanatos
3
9
3
0.5
W
Hun Batz
stangysemans
Hun Batz
7
2
4
4.5
L
Raijin
uçanayı
Raijin
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,830
Damage
29,839
70,772
Taken
77,458
51,942
Mitigated
22,634
33,288
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
23,731
14,192
0
16,398
22,164
22,003
2,058
1,224
20,774
0
116,699
W
7,492
2,605
0
1,798
10,064
3,278
214
3,012
7,000
0
46,979
W
Jormungandr
JunglersAreBad
Jormungandr
5,217
907
0
5,218
15,372
15,907
499
1,674
13,630
44,761
0
L
Ymir
KALAVUN
Ymir
5,045
272
0
1,015
13,223
6,313
245
3,933
9,290
14,953
0
W
Anubis
16,065
445
0
6,259
8,530
4,364
399
1,868
6,504
79,686
0
L
Danzaburou
MrTTVship
Danzaburou
7,651
4,252
0
1,581
18,425
4,270
377
1,068
17,357
0
36,528
L
Heimdallr
OnurAkk
Heimdallr
5,679
2,695
0
1,488
13,518
4,913
1,066
5,047
8,471
0
27,262
L
Thanatos
darkakıncı
Thanatos
5,499
1,014
0
6,978
14,117
2,913
1,041
3,426
8,702
0
30,094
W
Hun Batz
stangysemans
Hun Batz
13,325
3,140
0
3,615
14,642
6,390
3,703
2,668
11,854
0
95,374
L
Raijin
uçanayı
Raijin
5,965
406
0
958
18,175
4,225
398
7,808
10,367
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
39,820
636
Minions Killed
256
0
Camps Cleared
0
2,078,754
Distance Traveled
1,793,741
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,807
705
192
9
0
430,189
3
W
Anhur
9,292
442
77
4
0
381,781
4
W
Jormungandr
10,379
494
61
3
0
402,324
10
L
Ymir
6,898
328
20
1
0
388,839
2
W
Anubis
11,915
567
117
6
0
371,964
11
L
Danzaburou
8,380
399
68
3
0
287,631
0
L
Heimdallr
7,452
355
49
2
0
373,281
2
L
Thanatos
8,830
420
54
3
0
444,008
0
W
Hun Batz
12,341
588
189
9
0
492,496
4
L
Raijin
8,260
393
65
3
0
299,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role