Player Matchup

Skadi
Skadi
Dwealin
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,487 Elo+
Party 3
Merlin
Merlin
ITimeIToIPurrI
Merlin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,557 Elo+
Party 1
Ares
Ares
MazharUykucu
Ares
Level 13
God Stats
2W - 0L
1,434 SR
Queue Stats
11W - 7L
1,583 Elo+
Party 3
Anubis
Anubis
TekTurk
Anubis
Level 29
God Stats
3W - 0L
1,862 SR
Queue Stats
42W - 41L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
gamekiller1111
Nu Wa
Level 23
God Stats
4W - 3L
1,523 SR
Queue Stats
67W - 72L
1,544 Elo+
Party 1
Team Averages
Level 22
1,564 SR
1,540 Elo+

VS

Team Averages
Level 19
1,556 SR
1,617 Elo+
Hercules
Hercules
BraveG
Hercules
Level 25
God Stats
33W - 37L
1,489 SR
Queue Stats
119W - 113L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
BronnOfBongwater
Baron Samedi
Level 4
God Stats
4W - 2L
1,792 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 2
Thor
Thor
DandanHD1st
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Pele
Pele
DrFlibble
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,560 Elo+
Party 2
Camazotz
Camazotz
HeBOProdigy
Camazotz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dwealin
Skadi
20
6 / 2 / 27
13,040
1,185
19,421
8,650
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
25 / 5 / 6
16,642
1,513
30,243
13,806
5,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 19
11,663
1,060
5,468
12,748
13,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TekTurk
Anubis
18
3 / 8 / 16
11,528
1,048
13,320
13,894
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 25
12,387
1,126
17,276
8,973
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BraveG
Hercules
14
0 / 1 / 3
8,851
805
1,358
6,182
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
BronnOfBongwater
Baron Samedi
18
2 / 6 / 10
11,518
1,047
15,606
19,632
7,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 10 / 8
11,439
1,040
10,039
18,671
4,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
7 / 13 / 8
12,281
1,116
14,527
22,868
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
HeBOProdigy
Camazotz
18
7 / 12 / 7
12,798
1,163
13,100
27,598
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
42
Kills
20
20
Deaths
42
93
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
BraveG
Hercules
0
1
3
1.5
L
Baron Samedi
BronnOfBongwater
Baron Samedi
2
6
10
1.17
L
4
10
8
0.8
L
Pele
7
13
8
0.85
W
Skadi
Dwealin
Skadi
6
2
27
9.75
L
Camazotz
HeBOProdigy
Camazotz
7
12
7
0.88
W
25
5
6
5.6
W
5
4
19
3.63
W
Anubis
TekTurk
Anubis
3
8
16
1.38
W
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,728
Damage
54,630
58,071
Taken
94,951
31,840
Mitigated
30,517
8,565
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BraveG
Hercules
1,358
143
0
428
6,182
5,830
0
3,660
2,269
0
2,732
L
Baron Samedi
BronnOfBongwater
Baron Samedi
15,606
910
1,467
2,488
19,632
7,191
0
12,798
6,465
31,541
0
L
10,039
2,250
0
0
18,671
4,351
0
14,536
3,611
0
29,074
L
Pele
14,527
3,919
0
813
22,868
5,412
0
16,848
5,453
0
31,006
W
Skadi
Dwealin
Skadi
19,421
9,319
0
1,190
8,650
3,418
0
2,589
6,061
0
43,603
L
Camazotz
HeBOProdigy
Camazotz
13,100
2,767
0
4,504
27,598
7,733
0
16,142
10,846
165
43,869
W
30,243
2,431
196
2,837
13,806
5,876
0
2,003
11,803
43,713
0
W
5,468
419
0
0
12,748
13,297
0
5,324
7,424
5,889
0
W
Anubis
TekTurk
Anubis
13,320
594
0
3,448
13,894
6,142
0
3,988
9,906
45,582
0
W
17,276
4,381
0
894
8,973
3,107
0
1,867
7,106
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
56,887
202
Minions Killed
154
6
Camps Cleared
3
939,971
Distance Traveled
918,765
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,851
805
0
0
0
81,200
0
L
Baron Samedi
11,518
1,047
36
3
0
203,543
2
L
Thor
11,439
1,040
28
3
1
184,705
0
L
Pele
12,281
1,116
32
3
1
236,091
0
W
Skadi
13,040
1,185
41
4
4
206,438
0
L
Camazotz
12,798
1,163
58
5
1
213,226
0
W
Merlin
16,642
1,513
38
3
0
185,538
0
W
Ares
11,663
1,060
2
0
0
188,911
3
W
Anubis
11,528
1,048
73
7
0
152,752
2
W
Nu Wa
12,387
1,126
48
4
2
206,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role