Player Matchup

Skadi
Skadi
Kveltalas
Skadi
Level 16
God Stats
15W - 11L
1,399 SR
Queue Stats
34W - 30L
1,390 Elo+
Solo
Yemoja
Yemoja
Paradizia
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Ra
Ra
Pyoou
Ra
Level 6
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 5L
1,271 Elo+
Party 1
Hel
Hel
Shenkei
Hel
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 175L
1,436 Elo+
Solo
Neith
Neith
mikaidox
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,367 Elo+

VS

Team Averages
Level 21
1,501 SR
1,380 Elo+
Sol
Sol
AngiLuvsYou
Sol
Level 69
God Stats
5W - 8L
1,507 SR
Queue Stats
47W - 45L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
PaAydin
Danzaburou
Level 9
God Stats
6W - 5L
1,520 SR
Queue Stats
37W - 37L
1,473 Elo+
Party 2
Horus
Horus
Schmevin
Horus
Level 8
God Stats
2W - 2L
1,480 SR
Queue Stats
27W - 23L
1,393 Elo+
Party 2
Bakasura
Bakasura
gonzzzzzzz
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,297 Elo+
Solo
Agni
Agni
hazmort
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kveltalas
Skadi
20
13 / 6 / 18
14,828
1,059
28,566
24,880
11,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Paradizia
Yemoja
20
1 / 4 / 26
14,653
1,047
12,322
23,162
27,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
20
9 / 6 / 26
15,172
1,084
28,747
24,657
12,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
20
7 / 4 / 24
13,554
968
24,630
24,252
11,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
mikaidox
Neith
20
9 / 1 / 22
14,578
1,041
27,641
18,649
9,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
16,029
1,145
45,880
26,033
9,576
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PaAydin
Danzaburou
20
8 / 5 / 11
15,389
1,099
36,411
29,594
12,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Schmevin
Horus
20
4 / 6 / 12
14,101
1,007
9,611
31,180
26,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
gonzzzzzzz
Bakasura
20
1 / 20 / 10
12,702
907
15,715
40,106
17,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
hazmort
Agni
15
0 / 4 / 2
10,749
768
2,084
3,049
899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
66
39
Kills
21
21
Deaths
39
116
Assists
45
Player
Kills
Deaths
Assists
KDA
L
8
4
10
3.25
W
Skadi
Kveltalas
Skadi
13
6
18
3.67
L
Danzaburou
PaAydin
Danzaburou
8
5
11
2.7
W
Yemoja
Paradizia
Yemoja
1
4
26
3.5
W
Ra
9
6
26
3.67
L
Horus
Schmevin
Horus
4
6
12
1.67
W
Hel
7
4
24
4.75
L
Bakasura
gonzzzzzzz
Bakasura
1
20
10
0.3
L
Agni
hazmort
Agni
0
4
2
0.25
W
Neith
mikaidox
Neith
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,906
Damage
109,701
115,600
Taken
129,962
71,259
Mitigated
67,747
53,452
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45,880
15,924
330
8,949
26,033
9,576
0
12,683
13,164
105,897
0
W
Skadi
Kveltalas
Skadi
28,566
21,025
803
6,552
24,880
11,017
0
10,582
14,137
0
58,332
L
Danzaburou
PaAydin
Danzaburou
36,411
16,551
813
8,027
29,594
12,928
0
14,459
14,939
0
85,093
W
Yemoja
Paradizia
Yemoja
12,322
2,752
3,471
1,463
23,162
27,022
0
10,983
11,839
27,883
0
W
Ra
28,747
1,607
5,396
6,969
24,657
12,914
0
9,273
14,909
57,868
0
L
Horus
Schmevin
Horus
9,611
4,560
4,700
5,121
31,180
26,641
0
17,875
12,923
0
14,337
W
Hel
24,630
2,083
14,999
10,507
24,252
11,256
0
10,137
13,316
42,278
0
L
Bakasura
gonzzzzzzz
Bakasura
15,715
7,853
0
2,292
40,106
17,703
0
17,915
21,798
0
21,207
L
Agni
hazmort
Agni
2,084
311
0
0
3,049
899
0
1,530
1,439
7,816
0
W
Neith
mikaidox
Neith
27,641
14,541
0
3,292
18,649
9,050
0
6,989
10,725
0
46,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,785
Gold Earned
68,970
283
Minions Killed
278
10
Camps Cleared
3
1,183,438
Distance Traveled
1,048,779
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,029
1,145
143
10
1
243,183
0
W
Skadi
14,828
1,059
73
5
1
215,117
1
L
Danzaburou
15,389
1,099
86
6
2
225,607
0
W
Yemoja
14,653
1,047
37
3
6
193,814
1
W
Ra
15,172
1,084
82
6
0
259,629
2
L
Horus
14,101
1,007
7
1
0
237,524
0
W
Hel
13,554
968
45
3
2
241,760
0
L
Bakasura
12,702
907
34
2
0
303,732
0
L
Agni
10,749
768
8
1
0
38,733
0
W
Neith
14,578
1,041
46
3
1
273,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role