Player Matchup

Chaac
Chaac
SHADOW_man318
Chaac
Level 102
God Stats
3W - 2L
1,732 SR
Queue Stats
123W - 158L
1,384 Elo+
Solo
Ymir
Ymir
minty290
Ymir
Level 67
God Stats
9W - 4L
1,500 SR
Queue Stats
335W - 384L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
slamjam0
Ao Kuang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 174L
1,461 Elo+
Party 1
Anubis
Anubis
vincenttrs7
Anubis
Level 101
God Stats
6W - 4L
1,629 SR
Queue Stats
164W - 156L
1,481 Elo+
Party 1
Neith
Neith
xRGxthe-ownd
Neith
Level 124
God Stats
9W - 4L
1,795 SR
Queue Stats
138W - 117L
1,530 Elo+
Party 1
Team Averages
Level 101
1,631 SR
1,457 Elo+

VS

Team Averages
Level 78
1,375 SR
1,359 Elo+
Da Ji
Da Ji
El_Pipotor
Da Ji
Level 109
God Stats
11W - 28L
1,304 SR
Queue Stats
1,163W - 1,220L
1,466 Elo+
Solo
Danzaburou
Danzaburou
EuSuntGKSM
Danzaburou
Level 66
God Stats
0W - 1L
1,582 SR
Queue Stats
4W - 4L
1,180 Elo+
Party 2
Cthulhu
Cthulhu
Masamune457
Cthulhu
Level 62
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 2L
1,284 Elo+
Party 2
Cerberus
Cerberus
Nordman63
Cerberus
Level 57
God Stats
11W - 14L
1,388 SR
Queue Stats
162W - 197L
1,353 Elo+
Solo
Agni
Agni
basti456
Agni
Level 98
God Stats
3W - 9L
1,266 SR
Queue Stats
655W - 663L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
11,296
538
4,003
15,891
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
15
2 / 4 / 10
10,421
496
6,191
15,378
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
slamjam0
Ao Kuang
17
6 / 2 / 13
11,110
529
17,197
16,897
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
22 / 1 / 12
14,060
670
38,477
21,044
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 11
11,579
551
17,848
10,056
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 6 / 1
8,406
400
4,231
14,997
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EuSuntGKSM
Danzaburou
15
4 / 7 / 2
8,941
426
6,870
17,726
5,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Masamune457
Cthulhu
14
5 / 10 / 5
9,294
443
11,495
29,472
15,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
Nordman63
Cerberus
12
1 / 11 / 3
7,893
376
10,271
24,334
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
13
1 / 7 / 3
8,268
394
12,646
15,524
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
41
Kills
12
12
Deaths
41
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
6
1
0.25
L
Danzaburou
EuSuntGKSM
Danzaburou
4
7
2
0.71
L
Cthulhu
Masamune457
Cthulhu
5
10
5
0.75
L
Cerberus
Nordman63
Cerberus
1
11
3
0.23
W
4
2
5
3.25
L
Agni
1
7
3
0.36
W
Ymir
2
4
10
1.75
W
Ao Kuang
slamjam0
Ao Kuang
6
2
13
6.25
W
Anubis
22
1
12
28
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,716
Damage
45,513
79,266
Taken
102,053
47,589
Mitigated
52,814
35,791
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,231
540
0
4,772
14,997
4,366
0
6,852
8,121
0
49,465
L
Danzaburou
EuSuntGKSM
Danzaburou
6,870
3,516
759
5,701
17,726
5,106
0
8,205
9,427
0
39,836
L
Cthulhu
Masamune457
Cthulhu
11,495
775
634
4,260
29,472
15,884
0
19,110
10,122
35,000
0
L
Cerberus
Nordman63
Cerberus
10,271
264
0
4,975
24,334
23,716
264
16,368
7,846
33,635
0
W
4,003
666
0
8,905
15,891
12,921
1,655
5,545
9,927
0
60,492
L
Agni
12,646
554
0
883
15,524
3,742
35
10,542
4,672
47,479
0
W
Ymir
6,191
707
0
1,313
15,378
15,567
536
5,937
9,160
45,759
0
W
Ao Kuang
slamjam0
Ao Kuang
17,197
3,447
0
8,285
16,897
6,137
1,046
8,395
7,972
53,566
0
W
Anubis
38,477
3,041
0
14,940
21,044
9,451
4,118
8,834
11,851
124,014
0
W
17,848
7,093
0
2,348
10,056
3,513
5,032
4,011
5,944
0
74,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
42,802
581
Minions Killed
350
0
Camps Cleared
0
1,816,600
Distance Traveled
1,570,446
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,406
400
90
4
0
289,782
1
L
Danzaburou
8,941
426
70
3
0
314,543
7
L
Cthulhu
9,294
443
42
2
0
356,314
1
L
Cerberus
7,893
376
81
4
0
264,363
2
W
Chaac
11,296
538
107
5
0
376,206
0
L
Agni
8,268
394
67
3
0
345,444
8
W
Ymir
10,421
496
67
3
0
348,958
5
W
Ao Kuang
11,110
529
88
4
0
389,043
0
W
Anubis
14,060
670
179
9
0
369,977
0
W
Neith
11,579
551
140
7
0
332,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role