Player Matchup

Khepri
Khepri
BABY J 319
Khepri
Level 29
God Stats
25W - 35L
1,393 SR
Queue Stats
44W - 62L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
HD Choppa
Baron Samedi
Level 19
God Stats
5W - 4L
1,463 SR
Queue Stats
28W - 52L
1,291 Elo+
Party 2
Rama
Rama
IGankPeople
Rama
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 166L
1,317 Elo+
Party 2
Achilles
Achilles
Requiiems
Achilles
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
14W - 4L
1,736 Elo+
Solo
Susano
Susano
Thys Piece
Susano
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 189L
1,377 Elo+
Party 2
Team Averages
Level 30
1,437 SR
1,422 Elo+

VS

Team Averages
Level 20
1,529 SR
1,429 Elo+
Hel
Hel
EmpressSinSRB
Hel
Level 28
God Stats
31W - 42L
1,499 SR
Queue Stats
146W - 171L
1,366 Elo+
Party 1
King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 25
God Stats
26W - 22L
1,442 SR
Queue Stats
69W - 70L
1,529 Elo+
Solo
Cerberus
Cerberus
SoledByArtur852
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 190L
1,288 Elo+
Solo
Set
Set
THECHICHARO
Set
Level 23
God Stats
2W - 2L
1,727 SR
Queue Stats
87W - 81L
1,586 Elo+
Solo
Arachne
Arachne
d3adlykansas
Arachne
Level 18
God Stats
17W - 16L
1,476 SR
Queue Stats
27W - 26L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BABY J 319
Khepri
7
2 / 1 / 3
5,103
638
1,456
4,584
2,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
HD Choppa
Baron Samedi
8
0 / 1 / 0
4,524
566
559
2,345
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 1
4,887
611
1,957
3,288
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Requiiems
Achilles
8
2 / 1 / 0
4,513
564
3,336
4,214
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Thys Piece
Susano
6
0 / 0 / 1
4,128
516
1,937
3,545
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,572
572
2,797
3,390
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Ozzymandeas
King Arthur
8
1 / 1 / 0
4,827
603
1,782
4,714
1,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
2
0 / 1 / 0
3,162
395
248
1,112
177
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
4,724
591
1,973
5,118
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
d3adlykansas
Arachne
7
1 / 3 / 0
4,112
514
3,342
4,544
1,234
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
BABY J 319
Khepri
2
1
3
3.5
L
0
0
1
0.5
W
Baron Samedi
HD Choppa
Baron Samedi
0
1
0
0
W
3
0
1
3.5
L
King Arthur
Ozzymandeas
King Arthur
1
1
0
1
W
Achilles
Requiiems
Achilles
2
1
0
2
L
Cerberus
0
1
0
0
L
1
2
0
0.5
W
Susano
Thys Piece
Susano
0
0
1
0.5
L
Arachne
d3adlykansas
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,245
Damage
10,142
17,976
Taken
18,878
7,654
Mitigated
5,911
3,994
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BABY J 319
Khepri
1,456
60
99
519
4,584
2,368
135
1,013
3,531
10,210
0
L
2,797
416
218
1,781
3,390
865
0
526
2,765
22,710
0
W
Baron Samedi
HD Choppa
Baron Samedi
559
0
142
188
2,345
675
551
1,069
1,082
18,942
0
W
1,957
1,734
0
763
3,288
834
517
162
3,126
0
14,976
L
King Arthur
Ozzymandeas
King Arthur
1,782
306
0
1,229
4,714
1,872
0
0
4,491
0
22,188
W
Achilles
Requiiems
Achilles
3,336
1,404
0
1,224
4,214
2,950
0
0
4,214
0
15,606
L
Cerberus
248
39
0
75
1,112
177
0
109
1,003
1,970
0
L
1,973
903
0
168
5,118
1,763
0
353
4,726
0
24,310
W
Susano
Thys Piece
Susano
1,937
660
0
1,059
3,545
827
0
469
2,978
0
17,087
L
Arachne
d3adlykansas
Arachne
3,342
2,603
0
386
4,544
1,234
0
939
3,605
0
10,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
21,397
158
Minions Killed
178
0
Camps Cleared
0
737,288
Distance Traveled
641,997
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,103
638
23
3
0
159,100
1
L
Hel
4,572
572
46
6
0
151,160
0
W
Baron Samedi
4,524
566
44
6
0
120,342
0
W
Rama
4,887
611
34
4
0
124,090
1
L
King Arthur
4,827
603
59
7
0
156,482
1
W
Achilles
4,513
564
26
3
0
150,587
3
L
Cerberus
3,162
395
2
0
0
35,785
1
L
Set
4,724
591
53
7
0
127,434
0
W
Susano
4,128
516
31
4
0
183,169
2
L
Arachne
4,112
514
18
2
0
171,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role