Player Matchup

Zeus
Zeus
BossTwisty
Zeus
Level 3
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Hel
Hel
Chubaca8863
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,454 Elo+
Party 1
Arachne
Arachne
JoeJetAaron
Arachne
Level 14
God Stats
3W - 4L
1,683 SR
Queue Stats
38W - 32L
1,409 Elo+
Solo
Chernobog
Chernobog
Llamaboy1854
Chernobog
Level 28
God Stats
11W - 7L
1,623 SR
Queue Stats
49W - 76L
1,302 Elo+
Solo
Tiamat
Tiamat
XanzzWrldd
Tiamat
Level 18
God Stats
6W - 8L
1,278 SR
Queue Stats
24W - 24L
1,303 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,356 Elo+

VS

Team Averages
Level 13
1,397 SR
1,342 Elo+
Anubis
Anubis
Dr_Stone1
Anubis
Level 19
God Stats
7W - 3L
1,497 SR
Queue Stats
17W - 12L
1,430 Elo+
Solo
Cerberus
Cerberus
Jnieves915
Cerberus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,141 Elo+
Solo
Set
Set
Pino_J19
Set
Level 5
God Stats
2W - 3L
1,289 SR
Queue Stats
10W - 14L
1,305 Elo+
Solo
Ne Zha
Ne Zha
Sebastian093990
Ne Zha
Level 14
God Stats
1W - 1L
1,376 SR
Queue Stats
12W - 20L
1,462 Elo+
Solo
Danzaburou
Danzaburou
starbucker652
Danzaburou
Level 17
God Stats
13W - 23L
1,323 SR
Queue Stats
50W - 60L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 1
9,318
301
4,563
7,533
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 6 / 1
9,058
292
760
5,861
1,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
JoeJetAaron
Arachne
20
9 / 13 / 2
15,744
508
20,021
31,688
14,073
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Llamaboy1854
Chernobog
20
7 / 9 / 4
14,993
484
24,470
26,366
9,118
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
XanzzWrldd
Tiamat
20
2 / 9 / 6
14,021
452
20,087
24,581
13,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr_Stone1
Anubis
20
13 / 5 / 11
17,334
559
25,859
25,989
16,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Jnieves915
Cerberus
20
9 / 2 / 8
15,278
493
13,761
22,375
27,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 6 / 8
15,736
508
12,883
25,573
13,784
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 6 / 4
13,483
435
4,423
22,733
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
starbucker652
Danzaburou
20
14 / 2 / 8
17,142
553
21,611
22,353
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
20
Kills
46
46
Deaths
21
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
0
6
1
0.08
W
Anubis
Dr_Stone1
Anubis
13
5
11
3.7
W
Cerberus
Jnieves915
Cerberus
9
2
8
6.5
L
Arachne
JoeJetAaron
Arachne
9
13
2
0.77
L
Chernobog
Llamaboy1854
Chernobog
7
9
4
1
W
5
6
8
1.5
W
5
6
4
1.17
L
Tiamat
XanzzWrldd
Tiamat
2
9
6
0.56
W
Danzaburou
starbucker652
Danzaburou
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,901
Damage
78,537
96,029
Taken
119,023
39,967
Mitigated
78,119
24,100
Healing
27,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,563
1,014
0
0
7,533
1,330
0
2,867
4,666
12,864
0
L
760
349
567
982
5,861
1,579
171
3,678
2,183
9,792
0
W
Anubis
Dr_Stone1
Anubis
25,859
1,642
0
9,364
25,989
16,484
2,092
6,243
19,644
128,961
0
W
Cerberus
Jnieves915
Cerberus
13,761
567
0
4,045
22,375
27,389
917
6,443
15,566
37,003
0
L
Arachne
JoeJetAaron
Arachne
20,021
12,553
1,002
9,573
31,688
14,073
15
13,153
18,295
0
78,061
L
Chernobog
Llamaboy1854
Chernobog
24,470
15,852
0
4,238
26,366
9,118
1,478
11,830
14,456
0
89,103
W
12,883
4,438
0
6,229
25,573
13,784
3,521
5,517
20,020
0
127,382
W
4,423
1,885
0
3,238
22,733
9,288
2,009
2,822
19,863
0
88,135
L
Tiamat
XanzzWrldd
Tiamat
20,087
2,861
291
7,447
24,581
13,867
564
8,092
16,489
92,872
0
W
Danzaburou
starbucker652
Danzaburou
21,611
11,529
0
4,242
22,353
11,174
4,262
7,447
14,860
0
105,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,134
Gold Earned
78,973
384
Minions Killed
694
0
Camps Cleared
0
1,917,137
Distance Traveled
2,768,769
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,318
301
22
1
0
201,604
0
L
Hel
9,058
292
15
0
0
160,766
0
W
Anubis
17,334
559
181
6
0
476,414
0
W
Cerberus
15,278
493
67
2
0
590,710
0
L
Arachne
15,744
508
98
3
0
559,402
8
L
Chernobog
14,993
484
118
4
0
492,936
0
W
Set
15,736
508
184
6
0
557,960
0
W
Ne Zha
13,483
435
91
3
0
561,365
0
L
Tiamat
14,021
452
131
4
0
502,429
8
W
Danzaburou
17,142
553
171
6
0
582,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role