Player Matchup

Mercury
Mercury
Kakashidu08
Mercury
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 262L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
Rouskille
Nu Wa
Level 28
God Stats
45W - 53L
1,369 SR
Queue Stats
182W - 282L
1,315 Elo+
Party 2
Artio
Artio
elliderchoez
Artio
Level 25
God Stats
3W - 4L
1,793 SR
Queue Stats
191W - 216L
1,371 Elo+
Solo
Amaterasu
Amaterasu
eyamam
Amaterasu
Level 20
God Stats
13W - 14L
1,540 SR
Queue Stats
78W - 135L
1,246 Elo+
Party 2
Izanami
Izanami
liognard
Izanami
Level 7
God Stats
120W - 126L
1,372 SR
Queue Stats
219W - 295L
1,366 Elo+
Party 2
Team Averages
Level 22
1,515 SR
1,322 Elo+

VS

Team Averages
Level 26
1,399 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Call_meTryharder
Jormungandr
Level 28
God Stats
63W - 42L
1,535 SR
Queue Stats
281W - 265L
1,475 Elo+
Party 1
Sol
Sol
HypezZ_XVIII
Sol
Level 38
God Stats
10W - 11L
1,176 SR
Queue Stats
403W - 377L
1,351 Elo+
Party 1
Izanami
Izanami
MardinliSekiro
Izanami
Level 20
God Stats
5W - 3L
1,323 SR
Queue Stats
45W - 40L
1,427 Elo+
Solo
Nemesis
Nemesis
quidamar
Nemesis
Level 29
God Stats
5W - 7L
1,462 SR
Queue Stats
272W - 281L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kakashidu08
Mercury
13
2 / 6 / 1
8,353
418
6,181
14,589
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Nu Wa
Rouskille
Nu Wa
13
0 / 5 / 1
8,226
411
7,549
14,198
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 4
7,765
388
4,472
20,817
14,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
eyamam
Amaterasu
12
0 / 7 / 1
7,823
391
2,337
14,995
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
liognard
Izanami
14
5 / 9 / 1
9,423
471
11,676
14,396
5,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 6
10,332
517
5,599
10,981
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Call_meTryharder
Jormungandr
15
5 / 3 / 7
10,023
501
8,427
13,475
9,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 0 / 5
13,116
656
28,066
18,886
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 5
11,003
550
8,080
12,826
5,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
quidamar
Nemesis
16
7 / 1 / 3
10,769
538
7,666
9,625
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
32
32
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
6
4
W
Jormungandr
Call_meTryharder
Jormungandr
5
3
7
2.83
W
16
0
5
18.5
L
Mercury
Kakashidu08
Mercury
2
6
1
0.42
W
3
2
5
2.75
L
Nu Wa
Rouskille
Nu Wa
0
5
1
0.1
L
0
5
4
0.4
L
Amaterasu
eyamam
Amaterasu
0
7
1
0.07
L
Izanami
liognard
Izanami
5
9
1
0.61
W
Nemesis
quidamar
Nemesis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
57,838
78,995
Taken
65,793
35,399
Mitigated
33,496
10,058
Healing
31,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,599
2,201
726
3,999
10,981
6,947
69
2,632
8,349
0
45,741
W
Jormungandr
Call_meTryharder
Jormungandr
8,427
1,562
0
1,941
13,475
9,687
182
3,195
10,280
35,650
0
W
28,066
9,410
574
14,732
18,886
7,903
4,254
5,533
13,353
113,379
0
L
Mercury
Kakashidu08
Mercury
6,181
2,092
0
3,313
14,589
4,614
265
5,894
8,695
0
39,695
W
8,080
5,621
0
5,155
12,826
5,267
5,657
1,699
11,127
0
66,878
L
Nu Wa
Rouskille
Nu Wa
7,549
2,548
0
4,607
14,198
4,584
614
6,092
8,106
42,234
0
L
4,472
1,147
0
250
20,817
14,821
182
11,120
9,697
20,842
0
L
Amaterasu
eyamam
Amaterasu
2,337
112
0
348
14,995
6,305
0
5,524
9,471
0
24,870
L
Izanami
liognard
Izanami
11,676
9,441
0
1,540
14,396
5,075
619
7,863
6,533
0
66,400
W
Nemesis
quidamar
Nemesis
7,666
2,851
0
4,695
9,625
3,692
2,441
2,621
7,004
0
56,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
55,243
346
Minions Killed
461
0
Camps Cleared
0
1,830,613
Distance Traveled
1,892,641
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,332
517
73
4
0
372,424
1
W
Jormungandr
10,023
501
56
3
0
387,152
1
W
Sol
13,116
656
158
8
0
361,773
1
L
Mercury
8,353
418
72
4
0
448,059
1
W
Izanami
11,003
550
97
5
0
322,588
0
L
Nu Wa
8,226
411
64
3
0
312,062
0
L
Artio
7,765
388
30
2
0
392,519
0
L
Amaterasu
7,823
391
60
3
0
396,662
0
L
Izanami
9,423
471
120
6
0
281,311
0
W
Nemesis
10,769
538
77
4
0
448,704
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role