Player Matchup

Mercury
Mercury
Corntoon
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,129 Elo+
Solo
Achilles
Achilles
IxMARMAR777xI
Achilles
Level 112
God Stats
18W - 12L
1,579 SR
Queue Stats
359W - 352L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
Panthados
Kuzenbo
Level 141
God Stats
4W - 5L
1,575 SR
Queue Stats
200W - 200L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seeoshu
Ah Muzen Cab
Level 124
God Stats
7W - 8L
1,685 SR
Queue Stats
264W - 249L
1,578 Elo+
Party 1
Chang'e
Chang'e
kheybinn
Chang'e
Level 102
God Stats
18W - 17L
1,596 SR
Queue Stats
134W - 125L
1,596 Elo+
Solo
Team Averages
Level 119
1,587 SR
1,484 Elo+

VS

Team Averages
Level 101
1,638 SR
1,556 Elo+
Tiamat
Tiamat
AnotherWeeeb
Tiamat
Level 148
God Stats
44W - 40L
1,590 SR
Queue Stats
443W - 438L
1,583 Elo+
Solo
Chronos
Chronos
Golbeza24
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 97L
1,564 Elo+
Solo
Cerberus
Cerberus
SolidBrake5370
Cerberus
Level 40
God Stats
1W - 2L
1,829 SR
Queue Stats
264W - 255L
1,638 Elo+
Solo
Kukulkan
Kukulkan
umiik786
Kukulkan
Level 101
God Stats
15W - 15L
1,692 SR
Queue Stats
65W - 48L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXHnMXx
Tsukuyomi
Level 107
God Stats
6W - 5L
1,579 SR
Queue Stats
152W - 98L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Corntoon
Mercury
20
11 / 11 / 6
18,381
967
16,230
25,538
8,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
IxMARMAR777xI
Achilles
20
5 / 3 / 11
17,749
934
27,832
35,132
50,629
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Panthados
Kuzenbo
20
0 / 2 / 15
16,221
854
25,753
26,750
43,055
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Seeoshu
Ah Muzen Cab
20
4 / 4 / 12
18,012
948
35,116
22,013
6,545
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
kheybinn
Chang'e
19
0 / 1 / 3
14,074
741
3,212
4,617
1,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 1 / 11
18,259
961
32,541
24,352
36,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Golbeza24
Chronos
20
2 / 5 / 6
16,322
859
15,912
28,555
14,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
20
7 / 7 / 10
18,996
1,000
26,424
33,977
48,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
umiik786
Kukulkan
20
4 / 1 / 11
17,785
936
17,155
9,244
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
xXHnMXx
Tsukuyomi
20
1 / 6 / 10
16,064
845
17,139
17,434
9,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
68
20
Kills
20
21
Deaths
20
47
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
11
11.5
L
Mercury
Corntoon
Mercury
11
11
6
1.27
W
Chronos
Golbeza24
Chronos
2
5
6
1
L
Achilles
IxMARMAR777xI
Achilles
5
3
11
3.5
L
Kuzenbo
Panthados
Kuzenbo
0
2
15
3.75
L
Ah Muzen Cab
Seeoshu
Ah Muzen Cab
4
4
12
2.5
W
Cerberus
7
7
10
1.71
L
Chang'e
kheybinn
Chang'e
0
1
3
1.5
W
Kukulkan
umiik786
Kukulkan
4
1
11
9.5
W
Tsukuyomi
xXHnMXx
Tsukuyomi
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,143
Damage
109,171
114,050
Taken
113,562
110,335
Mitigated
114,092
16,963
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
32,541
2,808
830
7,758
24,352
36,588
0
5,938
17,406
52,109
0
L
Mercury
Corntoon
Mercury
16,230
9,276
0
0
25,538
8,424
0
19,744
5,468
0
35,594
W
Chronos
Golbeza24
Chronos
15,912
5,414
2,600
11,537
28,555
14,521
0
4,520
22,781
55,015
0
L
Achilles
IxMARMAR777xI
Achilles
27,832
3,839
0
6,813
35,132
50,629
0
26,802
7,981
0
61,191
L
Kuzenbo
Panthados
Kuzenbo
25,753
6,807
0
533
26,750
43,055
0
21,176
5,443
40,464
0
L
Ah Muzen Cab
Seeoshu
Ah Muzen Cab
35,116
11,364
0
4,548
22,013
6,545
0
19,985
1,696
0
123,828
W
Cerberus
26,424
733
0
6,705
33,977
48,743
0
10,222
22,339
52,194
0
L
Chang'e
kheybinn
Chang'e
3,212
41
2,942
2,127
4,617
1,682
0
3,153
1,430
11,266
0
W
Kukulkan
umiik786
Kukulkan
17,155
254
0
582
9,244
5,093
0
3,863
5,209
69,456
0
W
Tsukuyomi
xXHnMXx
Tsukuyomi
17,139
3,985
0
687
17,434
9,147
0
4,422
12,949
0
65,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,437
Gold Earned
87,426
391
Minions Killed
487
11
Camps Cleared
15
1,696,216
Distance Traveled
1,882,208
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,259
961
77
4
8
397,699
0
L
Mercury
18,381
967
49
3
9
368,516
0
W
Chronos
16,322
859
106
6
0
368,628
1
L
Achilles
17,749
934
78
4
0
433,015
0
L
Kuzenbo
16,221
854
36
2
1
408,941
0
L
Ah Muzen Cab
18,012
948
210
11
1
393,035
0
W
Cerberus
18,996
1,000
62
3
1
337,427
1
L
Chang'e
14,074
741
18
1
0
92,709
2
W
Kukulkan
17,785
936
140
7
1
394,563
0
W
Tsukuyomi
16,064
845
102
5
5
383,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role