Player Matchup

Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Stobarte
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Ydle
Guan Yu
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 4L
1,580 Elo+
Solo
Thanatos
Thanatos
matdjungle
Thanatos
Level 25
God Stats
2W - 2L
1,711 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo
Zeus
Zeus
pinpoint1221
Zeus
Level 25
God Stats
1W - 3L
1,352 SR
Queue Stats
17W - 18L
1,495 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,472 Elo+

VS

Team Averages
Level 55
1,595 SR
1,501 Elo+
Mercury
Mercury
MrRavenS
Mercury
Level 109
God Stats
2W - 2L
1,396 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 1
Geb
Geb
TheLazyHitman
Geb
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,587 Elo+
Party 2
Zeus
Zeus
doobiesmoker420
Zeus
Level 20
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 1
Artemis
Artemis
peosali8eias
Artemis
Level 6
God Stats
3W - 0L
1,844 SR
Queue Stats
12W - 7L
1,642 Elo+
Party 2
Bellona
Bellona
rammerin
Bellona
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 4 / 1
4,733
394
1,860
8,129
3,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Stobarte
Neith
1
0 / 1 / 0
3,854
321
231
517
74
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ydle
Guan Yu
8
3 / 3 / 1
5,684
474
5,279
8,422
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
matdjungle
Thanatos
12
2 / 2 / 1
6,548
546
2,158
8,645
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 2
6,206
517
5,995
5,236
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrRavenS
Mercury
13
5 / 0 / 0
7,499
625
4,014
7,888
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 3
6,380
532
5,522
9,750
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
6,342
529
968
3,331
1,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
peosali8eias
Artemis
9
2 / 3 / 2
5,824
485
6,933
4,461
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
rammerin
Bellona
13
3 / 1 / 1
7,263
605
2,283
4,053
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
W
Mercury
MrRavenS
Mercury
5
0
0
5
L
Neith
Stobarte
Neith
0
1
0
0
W
2
2
3
1.75
L
Guan Yu
Ydle
Guan Yu
3
3
1
1.17
W
0
1
3
1.5
L
Thanatos
matdjungle
Thanatos
2
2
1
1.25
W
Artemis
peosali8eias
Artemis
2
3
2
1
L
2
2
2
1.5
W
Bellona
rammerin
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
19,720
30,949
Taken
29,483
13,226
Mitigated
12,066
15,644
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,860
477
1,614
3,344
8,129
3,532
131
2,026
6,103
11,588
0
W
Mercury
MrRavenS
Mercury
4,014
1,392
0
1,732
7,888
2,420
0
2,128
5,556
0
50,643
L
Neith
Stobarte
Neith
231
231
0
0
517
74
0
0
492
0
895
W
5,522
1,445
0
3,708
9,750
3,816
236
2,331
7,327
18,364
0
L
Guan Yu
Ydle
Guan Yu
5,279
1,089
999
2,044
8,422
5,014
247
2,960
5,412
0
20,602
W
968
81
0
696
3,331
1,008
654
1,938
1,249
26,544
0
L
Thanatos
matdjungle
Thanatos
2,158
1,146
0
7,243
8,645
3,016
0
458
8,087
0
36,128
W
Artemis
peosali8eias
Artemis
6,933
3,051
0
754
4,461
1,629
448
984
3,443
0
24,726
L
5,995
54
0
400
5,236
1,590
490
1,046
4,190
35,185
0
W
Bellona
rammerin
Bellona
2,283
880
0
1,232
4,053
3,193
2,334
0
4,053
0
26,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
33,308
211
Minions Killed
256
0
Camps Cleared
0
935,934
Distance Traveled
1,187,589
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,733
394
23
2
0
226,267
0
W
Mercury
7,499
625
93
8
0
290,801
3
L
Neith
3,854
321
1
0
0
19,767
0
W
Geb
6,380
532
18
2
0
251,747
2
L
Guan Yu
5,684
474
29
2
0
265,499
0
W
Zeus
6,342
529
43
4
0
234,603
4
L
Thanatos
6,548
546
79
7
0
226,544
0
W
Artemis
5,824
485
46
4
0
196,025
2
L
Zeus
6,206
517
79
7
0
197,857
2
W
Bellona
7,263
605
56
5
0
214,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role