Player Matchup

Anubis
Anubis
Elekshar
Anubis
Level 45
God Stats
31W - 49L
1,046 SR
Queue Stats
215W - 327L
1,207 Elo+
Party 1
Danzaburou
Danzaburou
Jiangi930
Danzaburou
Level 17
God Stats
3W - 8L
1,316 SR
Queue Stats
118W - 191L
1,190 Elo+
Party 1
Hun Batz
Hun Batz
Markisio17
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 261L
1,230 Elo+
Party 1
Yemoja
Yemoja
MertelPwP
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 309L
1,191 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lhusky9
Cu Chulainn
Level 98
God Stats
31W - 42L
1,341 SR
Queue Stats
180W - 256L
1,282 Elo+
Party 1
Team Averages
Level 36
1,341 SR
1,220 Elo+

VS

Team Averages
Level 20
1,365 SR
1,452 Elo+
Odin
Odin
Jenniro5512
Odin
Level 28
God Stats
2W - 3L
1,139 SR
Queue Stats
91W - 108L
1,487 Elo+
Party 2
Artemis
Artemis
Lampsebas
Artemis
Level 27
God Stats
31W - 25L
1,564 SR
Queue Stats
87W - 87L
1,439 Elo+
Solo
Khepri
Khepri
RedWeeb247
Khepri
Level 17
God Stats
5W - 9L
1,337 SR
Queue Stats
85W - 101L
1,341 Elo+
Solo
Bakasura
Bakasura
TurkeyAI
Bakasura
Level 24
God Stats
3W - 2L
1,287 SR
Queue Stats
79W - 79L
1,504 Elo+
Party 2
Hades
Hades
teaislife46
Hades
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elekshar
Anubis
20
14 / 7 / 12
18,408
526
41,426
32,906
21,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Jiangi930
Danzaburou
19
1 / 11 / 9
14,208
406
9,463
30,067
13,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Markisio17
Hun Batz
20
5 / 6 / 6
14,725
421
10,791
22,013
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
MertelPwP
Yemoja
20
3 / 11 / 18
16,088
460
15,321
33,472
42,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
lhusky9
Cu Chulainn
20
10 / 12 / 12
17,911
512
26,530
33,718
37,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 23
17,527
501
16,830
22,434
31,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Lampsebas
Artemis
20
12 / 7 / 10
16,823
481
22,426
19,121
6,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
RedWeeb247
Khepri
20
3 / 5 / 23
17,689
505
15,361
27,622
26,123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
TurkeyAI
Bakasura
20
18 / 6 / 6
22,175
634
36,783
43,827
22,395
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 11 / 15
17,016
486
23,998
33,144
21,551
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
124
33
Kills
47
47
Deaths
34
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anubis
Elekshar
Anubis
14
7
12
2.86
W
5
5
23
3.3
L
Danzaburou
Jiangi930
Danzaburou
1
11
9
0.5
W
Artemis
Lampsebas
Artemis
12
7
10
2.43
L
Hun Batz
Markisio17
Hun Batz
5
6
6
1.33
L
Yemoja
MertelPwP
Yemoja
3
11
18
1.09
W
Khepri
RedWeeb247
Khepri
3
5
23
2.9
W
Bakasura
TurkeyAI
Bakasura
18
6
6
3.5
L
Cu Chulainn
lhusky9
Cu Chulainn
10
12
12
1.33
W
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,531
Damage
115,398
152,176
Taken
146,148
124,612
Mitigated
108,717
45,489
Healing
43,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Elekshar
Anubis
41,426
3,129
1,378
17,788
32,906
21,502
0
5,500
24,817
146,459
0
W
16,830
4,593
0
887
22,434
31,731
1,848
7,725
14,709
0
66,386
L
Danzaburou
Jiangi930
Danzaburou
9,463
7,043
0
9,701
30,067
13,930
2,570
8,883
20,644
0
87,617
W
Artemis
Lampsebas
Artemis
22,426
7,909
0
2,830
19,121
6,917
4,570
7,153
11,968
0
93,059
L
Hun Batz
Markisio17
Hun Batz
10,791
3,280
0
3,976
22,013
10,023
342
3,448
17,870
0
99,697
L
Yemoja
MertelPwP
Yemoja
15,321
4,025
6,651
3,674
33,472
42,067
0
15,690
16,356
50,326
0
W
Khepri
RedWeeb247
Khepri
15,361
1,197
1,202
7,066
27,622
26,123
606
13,895
13,727
79,969
0
W
Bakasura
TurkeyAI
Bakasura
36,783
28,029
0
20,876
43,827
22,395
2,801
15,318
28,509
0
174,652
L
Cu Chulainn
lhusky9
Cu Chulainn
26,530
6,808
0
2,321
33,718
37,090
616
5,838
25,060
20,408
104,063
W
23,998
2,702
636
9,708
33,144
21,551
573
17,160
15,984
101,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,340
Gold Earned
91,230
628
Minions Killed
739
0
Camps Cleared
0
2,721,662
Distance Traveled
3,168,029
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
18,408
526
164
5
0
535,816
4
W
Odin
17,527
501
115
3
0
684,236
4
L
Danzaburou
14,208
406
134
4
0
514,805
3
W
Artemis
16,823
481
118
3
0
639,927
4
L
Hun Batz
14,725
421
133
4
0
566,702
1
L
Yemoja
16,088
460
62
2
0
529,572
7
W
Khepri
17,689
505
116
3
0
654,622
1
W
Bakasura
22,175
634
257
7
0
660,955
0
L
Cu Chulainn
17,911
512
135
4
0
574,767
0
W
Hades
17,016
486
133
4
0
528,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role