Player Matchup

Baron Samedi
Baron Samedi
PapasLongShaft
Baron Samedi
Level 81
God Stats
5W - 3L
1,745 SR
Queue Stats
138W - 160L
1,426 Elo+
Party 2
Odin
Odin
SteepledOcean5
Odin
Level 35
God Stats
10W - 10L
1,786 SR
Queue Stats
438W - 409L
1,406 Elo+
Solo
Susano
Susano
TheHoneyMans
Susano
Level 82
God Stats
1W - 3L
1,174 SR
Queue Stats
118W - 140L
1,421 Elo+
Party 2
Team Averages
Level 66
1,568 SR
1,418 Elo+

VS

Team Averages
Level 60
1,363 SR
1,420 Elo+
Vamana
Vamana
AdamMcswagm30
Vamana
Level 72
God Stats
0W - 7L
1,088 SR
Queue Stats
116W - 131L
1,396 Elo+
Solo
He Bo
He Bo
Lew 4L
He Bo
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 51L
1,435 Elo+
Party 1
Mercury
Mercury
McRicc
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PapasLongShaft
Baron Samedi
18
13 / 1 / 10
13,839
814
20,479
10,191
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 3 / 14
12,198
718
9,735
11,537
8,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
15
7 / 7 / 11
12,257
721
10,338
15,087
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
11,281
664
12,953
21,122
15,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Lew 4L
He Bo
14
3 / 12 / 3
10,608
624
8,109
14,290
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
McRicc
Mercury
13
2 / 8 / 5
10,507
618
4,206
14,241
8,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
26
Kills
11
11
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
He Bo
Lew 4L
He Bo
3
12
3
0.38
L
Mercury
McRicc
Mercury
2
8
5
0.56
W
Baron Samedi
PapasLongShaft
Baron Samedi
13
1
10
18
W
6
3
14
4.33
W
Susano
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,552
Damage
25,268
36,815
Taken
49,653
19,776
Mitigated
28,314
8,806
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,953
6,300
831
8,156
21,122
15,354
60
5,973
14,774
336
42,207
L
He Bo
Lew 4L
He Bo
8,109
517
270
624
14,290
4,531
0
6,633
7,157
44,618
0
L
Mercury
McRicc
Mercury
4,206
1,692
0
1,309
14,241
8,429
0
6,644
7,119
0
22,690
W
Baron Samedi
PapasLongShaft
Baron Samedi
20,479
487
1,599
4,740
10,191
5,389
1,114
2,231
7,960
59,103
0
W
9,735
2,530
0
312
11,537
8,395
913
3,641
7,896
0
36,434
W
Susano
10,338
2,766
0
2,155
15,087
5,992
166
2,701
12,386
0
53,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
32,396
175
Minions Killed
158
0
Camps Cleared
0
921,144
Distance Traveled
809,572
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,281
664
60
4
0
291,212
2
L
He Bo
10,608
624
58
3
0
224,217
0
L
Mercury
10,507
618
40
2
0
294,143
6
W
Baron Samedi
13,839
814
86
5
0
298,485
1
W
Odin
12,198
718
43
3
0
333,869
0
W
Susano
12,257
721
46
3
0
288,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role