Player Matchup

Neith
Neith
CMIT
Neith
Level 32
God Stats
1W - 4L
1,174 SR
Queue Stats
65W - 72L
1,549 Elo+
Party 1
Yemoja
Yemoja
MolShed
Yemoja
Level 15
God Stats
6W - 5L
1,538 SR
Queue Stats
17W - 23L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
P4P3S
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
RubixDHHD
Tiamat
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 18L
1,500 Elo+
Party 3
Bakasura
Bakasura
Поешговна
Bakasura
Level 21
God Stats
1W - 2L
1,246 SR
Queue Stats
44W - 56L
1,449 Elo+
Party 1
Team Averages
Level 27
1,392 SR
1,493 Elo+

VS

Team Averages
Level 27
1,589 SR
1,447 Elo+
Cerberus
Cerberus
EndoBYTE73
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 2
Nemesis
Nemesis
Hashy1
Nemesis
Level 27
God Stats
2W - 1L
1,684 SR
Queue Stats
197W - 172L
1,500 Elo+
Solo
Hachiman
Hachiman
No1Swiftie
Hachiman
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 2
Guan Yu
Guan Yu
Shyxin
Guan Yu
Level 32
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 2
Anubis
Anubis
isacio12
Anubis
Level 22
God Stats
10W - 8L
1,547 SR
Queue Stats
33W - 38L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CMIT
Neith
11
6 / 1 / 3
7,229
602
6,970
6,228
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MolShed
Yemoja
11
0 / 1 / 7
7,094
591
1,863
3,592
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
P4P3S
Zhong Kui
12
2 / 1 / 0
7,232
603
6,006
7,984
6,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
RubixDHHD
Tiamat
13
5 / 0 / 0
7,645
637
5,667
4,305
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 5
7,157
596
1,583
6,574
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EndoBYTE73
Cerberus
8
0 / 4 / 2
5,298
442
1,150
6,362
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Hashy1
Nemesis
9
2 / 3 / 1
5,741
478
5,614
8,744
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
No1Swiftie
Hachiman
8
0 / 3 / 1
4,620
385
931
5,139
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Shyxin
Guan Yu
10
1 / 3 / 0
5,832
486
4,780
8,775
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
isacio12
Anubis
10
0 / 3 / 0
5,705
475
595
5,195
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
CMIT
Neith
6
1
3
7.5
L
Cerberus
EndoBYTE73
Cerberus
0
4
2
0.25
L
Nemesis
Hashy1
Nemesis
2
3
1
0.83
W
Yemoja
MolShed
Yemoja
0
1
7
3.5
L
Hachiman
No1Swiftie
Hachiman
0
3
1
0.17
W
Zhong Kui
P4P3S
Zhong Kui
2
1
0
2
W
Tiamat
RubixDHHD
Tiamat
5
0
0
5
L
Guan Yu
Shyxin
Guan Yu
1
3
0
0.33
L
Anubis
isacio12
Anubis
0
3
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
13,070
28,683
Taken
34,215
16,240
Mitigated
14,363
13,188
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CMIT
Neith
6,970
3,451
0
2,420
6,228
2,122
1,777
491
5,737
0
47,849
L
Cerberus
EndoBYTE73
Cerberus
1,150
0
0
1,244
6,362
2,189
0
1,149
5,213
6,721
0
L
Nemesis
Hashy1
Nemesis
5,614
3,527
0
2,828
8,744
2,711
0
3,662
5,052
0
24,977
W
Yemoja
MolShed
Yemoja
1,863
279
1,477
800
3,592
1,925
187
659
2,933
11,711
0
L
Hachiman
No1Swiftie
Hachiman
931
785
0
1,644
5,139
963
0
994
4,145
0
14,839
W
Zhong Kui
P4P3S
Zhong Kui
6,006
1,321
0
4,886
7,984
6,271
443
0
7,559
38,762
0
W
Tiamat
RubixDHHD
Tiamat
5,667
1,031
0
728
4,305
2,830
280
442
3,863
32,848
0
L
Guan Yu
Shyxin
Guan Yu
4,780
1,119
144
1,929
8,775
6,404
0
5,003
3,747
0
26,575
L
Anubis
isacio12
Anubis
595
25
0
792
5,195
2,096
0
2,728
2,467
35,681
0
W
1,583
955
0
2,877
6,574
3,092
554
153
6,421
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
27,196
336
Minions Killed
228
0
Camps Cleared
0
1,044,088
Distance Traveled
1,073,912
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,229
602
96
8
0
175,964
3
L
Cerberus
5,298
442
6
1
0
207,960
5
L
Nemesis
5,741
478
45
4
0
253,283
4
W
Yemoja
7,094
591
8
1
0
211,155
0
L
Hachiman
4,620
385
43
4
0
196,178
0
W
Zhong Kui
7,232
603
68
6
0
159,811
2
W
Tiamat
7,645
637
71
6
0
234,870
5
L
Guan Yu
5,832
486
63
5
0
212,763
1
L
Anubis
5,705
475
71
6
0
203,728
2
W
Bakasura
7,157
596
93
8
0
262,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role