Player Matchup

Aphrodite
Aphrodite
DaBlackHammer9
Aphrodite
Level 62
God Stats
10W - 9L
1,589 SR
Queue Stats
67W - 60L
1,589 Elo+
Party 2
Achilles
Achilles
HarkTheHunger
Achilles
Level 28
God Stats
28W - 21L
1,659 SR
Queue Stats
295W - 213L
1,614 Elo+
Solo
Ra
Ra
Huewei
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
wmbss
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 1
Medusa
Medusa
xxHydroz
Medusa
Level 6
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 44
1,543 SR
1,545 Elo+

VS

Team Averages
Level 28
1,667 SR
1,601 Elo+
Ares
Ares
AkosEvra
Ares
Level 28
God Stats
2W - 1L
1,714 SR
Queue Stats
167W - 171L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Augbabz
Danzaburou
Level 29
God Stats
6W - 3L
1,824 SR
Queue Stats
12W - 6L
1,681 Elo+
Party 3
Nox
Nox
GhettoBanshee
Nox
Level 29
God Stats
8W - 6L
1,596 SR
Queue Stats
27W - 20L
1,657 Elo+
Solo
Ra
Ra
NenoBrown
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,536 Elo+
Solo
Thor
Thor
mamamiazakaria
Thor
Level 27
God Stats
5W - 5L
1,698 SR
Queue Stats
67W - 61L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaBlackHammer9
Aphrodite
19
6 / 0 / 25
11,604
1,160
15,301
6,728
3,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HarkTheHunger
Achilles
19
15 / 1 / 15
13,260
1,326
24,870
18,047
22,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
17
7 / 0 / 18
10,988
1,099
14,231
3,629
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
wmbss
Heimdallr
16
3 / 4 / 16
9,716
972
7,980
7,180
2,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
xxHydroz
Medusa
16
2 / 4 / 16
9,524
952
10,270
12,666
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 12 / 5
8,737
874
10,507
27,126
14,872
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Augbabz
Danzaburou
15
1 / 3 / 4
9,160
916
11,230
12,326
5,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 3
9,505
951
7,930
11,576
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 5
10,257
1,026
5,751
11,170
4,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 8 / 4
10,282
1,028
7,403
14,852
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
33
Kills
9
9
Deaths
33
90
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
5
0.21
L
Danzaburou
Augbabz
Danzaburou
1
3
4
1
W
Aphrodite
DaBlackHammer9
Aphrodite
6
0
25
18.5
L
3
3
3
1.5
W
Achilles
HarkTheHunger
Achilles
15
1
15
22.5
W
Ra
7
0
18
16
L
2
7
5
0.64
L
3
8
4
0.63
W
Heimdallr
wmbss
Heimdallr
3
4
16
2.75
W
Medusa
xxHydroz
Medusa
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,652
Damage
42,821
48,250
Taken
77,050
35,408
Mitigated
37,024
18,924
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,507
837
0
0
27,126
14,872
0
10,258
16,615
19,948
0
L
Danzaburou
Augbabz
Danzaburou
11,230
4,533
0
2,360
12,326
5,455
0
3,095
9,106
0
26,855
W
Aphrodite
DaBlackHammer9
Aphrodite
15,301
1,415
8,977
5,026
6,728
3,683
0
3,165
3,453
32,734
0
L
7,930
793
153
978
11,576
4,935
0
4,044
7,457
13,068
0
W
Achilles
HarkTheHunger
Achilles
24,870
10,867
0
2,196
18,047
22,657
0
8,121
9,713
0
31,653
W
Ra
14,231
714
1,362
277
3,629
1,427
0
2,454
1,175
39,358
0
L
5,751
732
909
695
11,170
4,951
0
4,862
6,135
37,359
0
L
7,403
2,073
0
0
14,852
6,811
0
7,273
7,472
0
31,081
W
Heimdallr
wmbss
Heimdallr
7,980
4,927
0
455
7,180
2,952
0
2,632
4,482
0
12,001
W
Medusa
xxHydroz
Medusa
10,270
4,777
0
631
12,666
4,689
0
7,235
5,239
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,092
Gold Earned
47,941
174
Minions Killed
182
2
Camps Cleared
11
998,617
Distance Traveled
944,452
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,737
874
10
1
0
222,411
1
L
Danzaburou
9,160
916
35
4
0
180,702
0
W
Aphrodite
11,604
1,160
48
5
0
195,477
0
L
Nox
9,505
951
17
2
0
201,910
0
W
Achilles
13,260
1,326
8
1
1
207,593
1
W
Ra
10,988
1,099
71
7
1
216,582
0
L
Ra
10,257
1,026
85
9
2
164,101
0
L
Thor
10,282
1,028
35
4
9
175,328
1
W
Heimdallr
9,716
972
14
1
0
182,544
1
W
Medusa
9,524
952
33
3
0
196,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role