Player Matchup

Chang'e
Chang'e
ArgentSniper
Chang'e
Level 54
God Stats
0W - 1L
1,482 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 1
Tiamat
Tiamat
CubeTV-_-
Tiamat
Level 83
God Stats
8W - 5L
1,457 SR
Queue Stats
27W - 27L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
bui-yano242
Danzaburou
Level 60
God Stats
0W - 6L
1,354 SR
Queue Stats
17W - 22L
1,565 Elo+
Party 1
Set
Set
javardo5
Set
Level 103
God Stats
23W - 20L
1,586 SR
Queue Stats
180W - 188L
1,417 Elo+
Party 1
Hades
Hades
shadowflame23456
Hades
Level 26
God Stats
2W - 4L
1,520 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 1
Team Averages
Level 65
1,480 SR
1,446 Elo+

VS

Team Averages
Level 90
1,429 SR
1,633 Elo+
Xbalanque
Xbalanque
Adapting11
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,875 Elo+
Party 2
Rama
Rama
El Gatito Miau
Rama
Level 126
God Stats
4W - 6L
1,314 SR
Queue Stats
391W - 366L
1,571 Elo+
Party 2
Anubis
Anubis
TacoDTripita233
Anubis
Level 142
God Stats
1W - 0L
1,316 SR
Queue Stats
24W - 18L
1,724 Elo+
Party 2
Poseidon
Poseidon
TandemRhombus
Poseidon
Level 68
God Stats
6W - 8L
1,516 SR
Queue Stats
58W - 84L
1,518 Elo+
Party 2
Fenrir
Fenrir
iiPOPS8294
Fenrir
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
410W - 366L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArgentSniper
Chang'e
12
2 / 5 / 6
8,779
488
3,388
12,033
8,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
CubeTV-_-
Tiamat
12
1 / 12 / 3
7,450
414
4,094
14,342
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
bui-yano242
Danzaburou
13
5 / 7 / 5
9,141
508
7,759
14,146
4,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 4 / 4
8,620
479
8,231
16,200
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
8,250
458
6,031
13,564
6,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adapting11
Xbalanque
19
3 / 2 / 5
11,784
655
8,628
13,524
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 3 / 4
11,995
666
12,897
13,548
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 13
10,663
592
12,244
12,322
5,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
TandemRhombus
Poseidon
16
10 / 4 / 7
11,119
618
8,284
10,788
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iiPOPS8294
Fenrir
14
3 / 3 / 16
10,371
576
9,109
13,837
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
14
Kills
32
32
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Adapting11
Xbalanque
3
2
5
2.75
L
Chang'e
ArgentSniper
Chang'e
2
5
6
1
L
Tiamat
CubeTV-_-
Tiamat
1
12
3
0.21
W
11
3
4
4.33
W
5
2
13
5.75
W
Poseidon
TandemRhombus
Poseidon
10
4
7
3.38
L
Danzaburou
bui-yano242
Danzaburou
5
7
5
1.07
W
Fenrir
iiPOPS8294
Fenrir
3
3
16
3.67
L
5
4
4
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
51,162
70,285
Taken
64,019
32,446
Mitigated
29,403
17,890
Healing
31,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Adapting11
Xbalanque
8,628
3,812
0
7,771
13,524
5,341
3,972
4,818
8,638
0
93,848
L
Chang'e
ArgentSniper
Chang'e
3,388
441
1,547
2,355
12,033
8,402
0
3,584
8,449
22,695
0
L
Tiamat
CubeTV-_-
Tiamat
4,094
314
120
1,662
14,342
6,831
0
5,266
9,076
26,890
0
W
12,897
11,481
0
7,359
13,548
4,897
3,711
1,988
11,512
0
90,845
W
12,244
500
0
7,569
12,322
5,835
770
3,864
8,342
58,148
0
W
Poseidon
TandemRhombus
Poseidon
8,284
959
0
4,467
10,788
3,340
600
3,611
7,105
48,371
0
L
Danzaburou
bui-yano242
Danzaburou
7,759
2,676
381
3,621
14,146
4,427
0
2,844
11,302
0
36,321
W
Fenrir
iiPOPS8294
Fenrir
9,109
995
0
4,705
13,837
9,990
260
1,706
12,075
0
29,135
L
8,231
3,056
0
1,814
16,200
6,409
0
6,406
9,794
0
47,191
L
6,031
365
737
5,653
13,564
6,377
766
2,428
11,136
43,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
55,932
318
Minions Killed
486
0
Camps Cleared
0
1,583,155
Distance Traveled
1,634,937
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,784
655
158
9
0
285,513
2
L
Chang'e
8,779
488
37
2
0
299,773
4
L
Tiamat
7,450
414
45
3
0
273,041
6
W
Rama
11,995
666
128
7
0
309,055
1
W
Anubis
10,663
592
81
5
0
313,830
7
W
Poseidon
11,119
618
82
5
0
343,857
0
L
Danzaburou
9,141
508
68
4
0
325,670
3
W
Fenrir
10,371
576
37
2
0
382,682
2
L
Set
8,620
479
72
4
0
350,647
3
L
Hades
8,250
458
96
5
0
334,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role