Player Matchup

Nemesis
Nemesis
Alvaros7w7
Nemesis
Level 49
God Stats
74W - 77L
1,491 SR
Queue Stats
444W - 474L
1,381 Elo+
Party 2
Achilles
Achilles
DivineFletch
Achilles
Level 61
God Stats
40W - 35L
1,515 SR
Queue Stats
58W - 63L
1,361 Elo+
Party 3
Agni
Agni
DivineJumpman
Agni
Level 80
God Stats
8W - 4L
1,805 SR
Queue Stats
222W - 259L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
Psychiatriic160
Danzaburou
Level 29
God Stats
72W - 86L
1,459 SR
Queue Stats
167W - 200L
1,336 Elo+
Party 3
Guan Yu
Guan Yu
YisusWTF_18
Guan Yu
Level 49
God Stats
21W - 27L
1,463 SR
Queue Stats
130W - 164L
1,381 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,372 Elo+

VS

Team Averages
Level 45
1,558 SR
1,472 Elo+
Zeus
Zeus
DavidBMontes
Zeus
Level 48
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 9L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
Tin10Men
Ratatoskr
Level 65
God Stats
9W - 9L
1,590 SR
Queue Stats
365W - 453L
1,390 Elo+
Solo
Tyr
Tyr
eagermike1234
Tyr
Level 42
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Horus
Horus
vCal-2k
Horus
Level 16
God Stats
3W - 3L
1,682 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
wolfclanboy
Cthulhu
Level 54
God Stats
15W - 13L
1,514 SR
Queue Stats
116W - 95L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alvaros7w7
Nemesis
8
0 / 0 / 0
4,504
643
1,697
4,111
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DivineFletch
Achilles
7
1 / 0 / 0
4,753
679
641
3,660
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,278
754
70
2,234
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Psychiatriic160
Danzaburou
8
1 / 0 / 1
5,086
727
1,159
1,800
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
YisusWTF_18
Guan Yu
8
0 / 0 / 1
4,664
666
2,484
4,129
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,392
199
0
0
0
Ratatoskr
Tin10Men
Ratatoskr
1
0 / 0 / 0
2,892
413
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,598
514
2,323
4,060
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
vCal-2k
Horus
6
0 / 1 / 0
3,611
516
1,049
3,374
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
wolfclanboy
Cthulhu
6
0 / 1 / 0
3,697
528
1,547
3,477
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alvaros7w7
Nemesis
0
0
0
0
L
0
0
0
0
W
Achilles
DivineFletch
Achilles
1
0
0
1
W
0
0
0
0
W
Danzaburou
Psychiatriic160
Danzaburou
1
0
1
1.5
L
Ratatoskr
Tin10Men
Ratatoskr
0
0
0
0
W
Guan Yu
YisusWTF_18
Guan Yu
0
0
1
0.5
L
0
0
0
0
L
Horus
vCal-2k
Horus
0
1
0
0
L
Cthulhu
wolfclanboy
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,051
Damage
4,919
15,934
Taken
10,911
5,619
Mitigated
4,050
5,746
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alvaros7w7
Nemesis
1,697
427
0
778
4,111
1,028
0
499
3,612
0
16,888
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
DivineFletch
Achilles
641
241
0
1,807
3,660
1,543
1,105
136
3,524
0
16,933
W
70
0
0
620
2,234
592
1,184
141
2,093
28,863
0
W
Danzaburou
Psychiatriic160
Danzaburou
1,159
501
0
518
1,800
489
1,879
69
1,731
0
16,499
L
Ratatoskr
Tin10Men
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
YisusWTF_18
Guan Yu
2,484
304
359
1,664
4,129
1,967
0
702
3,227
0
18,498
L
2,323
493
0
1,279
4,060
2,073
0
9
3,894
0
12,658
L
Horus
vCal-2k
Horus
1,049
572
242
917
3,374
904
100
0
3,299
0
8,486
L
Cthulhu
wolfclanboy
Cthulhu
1,547
122
0
1,376
3,477
1,073
138
23
3,304
9,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
15,190
214
Minions Killed
68
0
Camps Cleared
0
736,133
Distance Traveled
440,801
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,504
643
37
5
0
151,279
1
L
Zeus
1,392
199
0
0
0
0
0
W
Achilles
4,753
679
31
4
0
145,035
1
W
Agni
5,278
754
67
10
0
136,946
0
W
Danzaburou
5,086
727
37
5
0
124,661
1
L
Ratatoskr
2,892
413
0
0
0
2,275
0
W
Guan Yu
4,664
666
42
6
0
178,212
2
L
Tyr
3,598
514
29
4
0
142,976
0
L
Horus
3,611
516
28
4
0
153,106
0
L
Cthulhu
3,697
528
11
2
0
142,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role