Player Matchup

Jing Wei
Jing Wei
Clone_X_Mike
Jing Wei
Level 18
God Stats
1W - 0L
1,219 SR
Queue Stats
13W - 12L
1,423 Elo+
Solo
Cerberus
Cerberus
Ohayo 7Vigga
Cerberus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 55L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
jxoshpr
Baron Samedi
Level 25
God Stats
4W - 1L
1,680 SR
Queue Stats
132W - 149L
1,455 Elo+
Solo
Olorun
Olorun
x519x DIrtYdoTz
Olorun
Level 29
God Stats
4W - 7L
1,416 SR
Queue Stats
44W - 41L
1,479 Elo+
Solo
Thanatos
Thanatos
xxArima
Thanatos
Level 118
God Stats
22W - 19L
1,302 SR
Queue Stats
673W - 685L
1,497 Elo+
Party 1
Team Averages
Level 39
1,423 SR
1,414 Elo+

VS

Team Averages
Level 21
1,603 SR
1,461 Elo+
Kukulkan
Kukulkan
ChaoticGamer988
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 128L
1,423 Elo+
Solo
Horus
Horus
FIaming64
Horus
Level 27
God Stats
219W - 165L
1,588 SR
Queue Stats
381W - 362L
1,547 Elo+
Solo
Cthulhu
Cthulhu
KGxRooga74
Cthulhu
Level 25
God Stats
20W - 25L
1,480 SR
Queue Stats
63W - 66L
1,474 Elo+
Solo
Loki
Loki
X_NigxZ_X
Loki
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
65W - 78L
1,391 Elo+
Solo
Heimdallr
Heimdallr
michaeltrace317
Heimdallr
Level 24
God Stats
1W - 1L
1,685 SR
Queue Stats
45W - 48L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clone_X_Mike
Jing Wei
18
13 / 1 / 12
13,100
570
17,035
15,262
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ohayo 7Vigga
Cerberus
18
9 / 1 / 14
12,688
552
17,620
21,613
23,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
jxoshpr
Baron Samedi
20
7 / 0 / 9
14,138
615
16,645
10,454
9,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 3 / 10
12,479
543
6,631
19,737
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
xxArima
Thanatos
20
18 / 2 / 12
14,989
652
20,203
19,894
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 12 / 1
8,003
348
4,745
14,540
8,165
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
FIaming64
Horus
13
0 / 12 / 3
8,450
367
6,537
23,262
15,831
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
KGxRooga74
Cthulhu
9
1 / 5 / 2
7,183
312
4,903
13,214
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
3 / 9 / 0
10,661
464
10,561
21,596
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
michaeltrace317
Heimdallr
13
1 / 11 / 2
8,681
377
16,398
19,520
4,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
49
Kills
6
7
Deaths
49
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
12
1
0.13
W
Jing Wei
Clone_X_Mike
Jing Wei
13
1
12
19
L
Horus
FIaming64
Horus
0
12
3
0.13
L
Cthulhu
KGxRooga74
Cthulhu
1
5
2
0.4
W
Cerberus
Ohayo 7Vigga
Cerberus
9
1
14
16
L
Loki
3
9
0
0.33
W
Baron Samedi
jxoshpr
Baron Samedi
7
0
9
11.5
L
Heimdallr
michaeltrace317
Heimdallr
1
11
2
0.18
W
2
3
10
2.33
W
Thanatos
xxArima
Thanatos
18
2
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,134
Damage
43,144
86,960
Taken
92,132
57,671
Mitigated
44,508
57,685
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,745
1,635
107
231
14,540
8,165
270
7,414
6,853
28,099
0
W
Jing Wei
Clone_X_Mike
Jing Wei
17,035
15,134
0
4,874
15,262
6,368
2,759
2,559
12,553
0
72,512
L
Horus
FIaming64
Horus
6,537
3,394
2,560
5,002
23,262
15,831
449
10,986
11,514
0
31,177
L
Cthulhu
KGxRooga74
Cthulhu
4,903
446
149
931
13,214
8,185
0
4,294
8,723
12,192
0
W
Cerberus
Ohayo 7Vigga
Cerberus
17,620
2,210
287
10,635
21,613
23,672
1,375
2,662
18,751
64,685
0
L
Loki
10,561
4,104
0
2,047
21,596
7,426
0
8,184
13,049
0
60,956
W
Baron Samedi
jxoshpr
Baron Samedi
16,645
2,063
1,702
4,174
10,454
9,683
2,605
1,829
8,625
87,199
0
L
Heimdallr
michaeltrace317
Heimdallr
16,398
8,637
0
1,711
19,520
4,901
0
8,077
11,097
0
55,365
W
6,631
2,754
156
12,869
19,737
9,111
7,795
1,952
17,685
101,143
0
W
Thanatos
xxArima
Thanatos
20,203
6,541
0
22,988
19,894
8,837
732
1,605
16,990
0
120,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,394
Gold Earned
42,978
652
Minions Killed
286
0
Camps Cleared
0
2,230,813
Distance Traveled
1,664,306
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,003
348
56
2
0
278,091
0
W
Jing Wei
13,100
570
92
4
0
470,886
0
L
Horus
8,450
367
41
2
0
350,817
0
L
Cthulhu
7,183
312
14
1
0
288,286
0
W
Cerberus
12,688
552
138
6
0
462,384
1
L
Loki
10,661
464
97
4
0
385,334
1
W
Baron Samedi
14,138
615
144
6
0
434,514
3
L
Heimdallr
8,681
377
78
3
0
361,778
2
W
Olorun
12,479
543
107
5
0
355,456
1
W
Thanatos
14,989
652
171
7
0
507,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role