Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NBDxVoid7626
Cthulhu
Level 104
God Stats
3W - 1L
1,988 SR
Queue Stats
131W - 117L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
PureXvll
Zhong Kui
Level 128
God Stats
51W - 41L
1,610 SR
Queue Stats
654W - 598L
1,437 Elo+
Party 2
Medusa
Medusa
SurperDurper
Medusa
Level 90
God Stats
32W - 28L
1,568 SR
Queue Stats
309W - 297L
1,489 Elo+
Solo
Set
Set
TrollTollTyrant
Set
Level 159
God Stats
6W - 4L
1,499 SR
Queue Stats
132W - 103L
1,579 Elo+
Party 1
Team Averages
Level 125
1,633 SR
1,503 Elo+

VS

Team Averages
Level 91
1,543 SR
1,501 Elo+
Athena
Athena
Bert_is_S-E-X-Y
Athena
Level 78
God Stats
3W - 3L
1,518 SR
Queue Stats
94W - 91L
1,474 Elo+
Solo
Loki
Loki
DinosEatMeat
Loki
Level 72
God Stats
4W - 8L
1,632 SR
Queue Stats
88W - 89L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Finance Guy789
Heimdallr
Level 93
God Stats
3W - 5L
1,487 SR
Queue Stats
64W - 73L
1,503 Elo+
Solo
Ra
Ra
Shadic257
Ra
Level 84
God Stats
12W - 14L
1,556 SR
Queue Stats
583W - 512L
1,511 Elo+
Solo
Achilles
Achilles
yellamach1
Achilles
Level 126
God Stats
12W - 15L
1,524 SR
Queue Stats
477W - 426L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 1
6,281
628
2,782
5,064
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
NBDxVoid7626
Cthulhu
10
0 / 1 / 2
5,405
541
4,195
6,818
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
PureXvll
Zhong Kui
10
5 / 0 / 2
6,193
619
4,944
5,210
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
0 / 1 / 2
4,872
487
5,773
6,277
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 1
4,945
495
2,362
4,796
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,273
527
3,388
9,251
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 0
5,924
592
3,118
6,984
2,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Finance Guy789
Heimdallr
8
0 / 1 / 2
4,672
467
3,227
4,928
1,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 2
5,397
540
3,284
7,043
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
yellamach1
Achilles
6
0 / 1 / 0
4,215
422
1,586
3,532
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
4
4
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
L
2
1
1
2.5
L
1
2
0
0.5
L
Heimdallr
Finance Guy789
Heimdallr
0
1
2
1
W
Cthulhu
NBDxVoid7626
Cthulhu
0
1
2
1
W
Zhong Kui
PureXvll
Zhong Kui
5
0
2
6
L
1
4
2
0.5
W
Medusa
0
1
2
1
W
0
2
1
0.25
L
Achilles
yellamach1
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
14,603
28,165
Taken
31,738
12,257
Mitigated
11,411
12,020
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,782
1,780
0
2,225
5,064
1,595
968
652
4,400
0
31,935
L
3,388
669
0
2,240
9,251
3,625
0
1,307
7,866
13,161
0
L
3,118
742
0
1,666
6,984
2,774
0
3,679
2,907
0
31,552
L
Heimdallr
Finance Guy789
Heimdallr
3,227
1,318
270
1,688
4,928
1,432
0
175
4,722
0
21,109
W
Cthulhu
NBDxVoid7626
Cthulhu
4,195
490
0
3,042
6,818
3,817
0
0
6,818
24,732
0
W
Zhong Kui
PureXvll
Zhong Kui
4,944
674
0
3,078
5,210
3,268
344
1,602
3,358
25,704
0
L
3,284
376
117
2,101
7,043
2,580
0
2,791
3,910
31,873
0
W
Medusa
5,773
3,037
0
3,072
6,277
1,584
0
2,298
3,931
0
25,043
W
2,362
882
0
603
4,796
1,993
0
1,772
2,986
0
19,562
L
Achilles
yellamach1
Achilles
1,586
500
0
1,664
3,532
1,000
0
289
3,194
0
12,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
25,481
255
Minions Killed
237
0
Camps Cleared
0
972,081
Distance Traveled
864,763
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,281
628
71
7
0
211,286
3
L
Athena
5,273
527
22
2
0
193,233
2
L
Loki
5,924
592
79
8
0
180,430
0
L
Heimdallr
4,672
467
48
5
0
167,014
1
W
Cthulhu
5,405
541
45
5
0
181,689
1
W
Zhong Kui
6,193
619
63
6
0
195,995
3
L
Ra
5,397
540
50
5
0
196,000
0
W
Medusa
4,872
487
46
5
0
190,220
1
W
Set
4,945
495
30
3
0
192,891
3
L
Achilles
4,215
422
38
4
0
128,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role