Player Matchup

Hera
Hera
AdorablyBad
Hera
Level 98
God Stats
12W - 6L
1,700 SR
Queue Stats
274W - 259L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Kumbha15Mahomes
Cthulhu
Level 159
God Stats
11W - 11L
1,428 SR
Queue Stats
116W - 115L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
MaruseiBudda
Erlang Shen
Level 121
God Stats
36W - 42L
1,608 SR
Queue Stats
731W - 730L
1,468 Elo+
Party 1
Chiron
Chiron
Peppermint Saki
Chiron
Level 71
God Stats
37W - 18L
1,685 SR
Queue Stats
204W - 206L
1,528 Elo+
Party 1
Arachne
Arachne
bigtimeidiot
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,584 SR
1,509 Elo+

VS

Team Averages
Level 130
1,484 SR
1,573 Elo+
Danzaburou
Danzaburou
DoNotBanFenrir
Danzaburou
Level 160
God Stats
2W - 3L
1,261 SR
Queue Stats
188W - 191L
1,437 Elo+
Party 2
Hercules
Hercules
Infiltrator1178
Hercules
Level 148
God Stats
39W - 28L
1,671 SR
Queue Stats
374W - 351L
1,538 Elo+
Party 2
Freya
Freya
JESTERBoi
Freya
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,922 Elo+
Party 2
Da Ji
Da Ji
OBAMA6777
Da Ji
Level 127
God Stats
3W - 7L
1,279 SR
Queue Stats
267W - 260L
1,510 Elo+
Solo
Bacchus
Bacchus
Reborn Tenma
Bacchus
Level 94
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,177
483
12,172
12,320
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 10
9,385
494
13,884
12,812
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
MaruseiBudda
Erlang Shen
15
2 / 5 / 1
8,573
451
7,220
10,351
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 4 / 4
9,297
489
18,317
17,134
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
bigtimeidiot
Arachne
15
2 / 5 / 2
8,743
460
7,742
18,534
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoNotBanFenrir
Danzaburou
16
3 / 5 / 4
10,586
557
5,562
15,827
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
19
13 / 0 / 2
12,337
649
18,788
20,709
12,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
JESTERBoi
Freya
15
3 / 4 / 2
9,046
476
13,499
16,705
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
OBAMA6777
Da Ji
16
2 / 5 / 6
9,802
516
9,723
16,052
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Reborn Tenma
Bacchus
14
1 / 6 / 6
9,648
508
5,257
22,825
13,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
20
Kills
22
22
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Danzaburou
DoNotBanFenrir
Danzaburou
3
5
4
1
W
Hercules
13
0
2
14
W
Freya
JESTERBoi
Freya
3
4
2
1
L
3
2
10
4
L
Erlang Shen
MaruseiBudda
Erlang Shen
2
5
1
0.5
W
Da Ji
OBAMA6777
Da Ji
2
5
6
1
L
9
4
4
2.75
W
Bacchus
Reborn Tenma
Bacchus
1
6
6
0.67
L
Arachne
bigtimeidiot
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,335
Damage
52,829
71,151
Taken
92,118
39,395
Mitigated
43,402
17,893
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,172
3,412
0
1,108
12,320
5,024
164
553
11,767
50,730
0
W
Danzaburou
DoNotBanFenrir
Danzaburou
5,562
1,859
0
3,300
15,827
6,161
2,262
4,968
10,569
0
75,108
W
Hercules
18,788
8,390
0
10,558
20,709
12,436
350
2,880
17,789
0
96,282
W
Freya
JESTERBoi
Freya
13,499
4,425
0
8,923
16,705
5,431
188
5,547
11,158
53,577
0
L
13,884
559
1,104
1,619
12,812
11,313
0
5,936
6,876
42,838
0
L
Erlang Shen
MaruseiBudda
Erlang Shen
7,220
3,654
0
1,303
10,351
6,956
948
1,607
8,744
0
40,734
W
Da Ji
OBAMA6777
Da Ji
9,723
2,930
0
4,277
16,052
5,785
0
5,842
10,039
0
62,230
L
18,317
9,983
827
4,583
17,134
7,476
692
9,873
7,261
0
60,333
W
Bacchus
Reborn Tenma
Bacchus
5,257
497
0
6,458
22,825
13,589
0
6,269
16,507
23,835
0
L
Arachne
bigtimeidiot
Arachne
7,742
5,102
0
7,349
18,534
8,626
0
787
17,747
0
56,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
51,419
438
Minions Killed
502
0
Camps Cleared
0
1,650,551
Distance Traveled
1,669,691
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,177
483
97
5
0
305,569
4
W
Danzaburou
10,586
557
134
7
0
303,151
2
W
Hercules
12,337
649
156
8
0
354,855
2
W
Freya
9,046
476
71
4
0
334,569
3
L
Cthulhu
9,385
494
56
3
0
346,017
0
L
Erlang Shen
8,573
451
81
4
0
308,883
2
W
Da Ji
9,802
516
108
6
0
347,272
1
L
Chiron
9,297
489
94
5
0
315,853
6
W
Bacchus
9,648
508
33
2
0
329,844
1
L
Arachne
8,743
460
110
6
0
374,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role