Player Matchup

Danzaburou
Danzaburou
Silver IV
FreshPrince5
Danzaburou
Silver IV
Level 108
God Stats
4W - 4L
1,507 SR
Queue Stats
46W - 67L
700 MMR
Solo
Pele
Pele
Bronze III
Marcel9252125
Pele
Bronze III
Level 69
God Stats
85W - 60L
1,443 SR
Queue Stats
251W - 266L
-86 MMR
Solo
Odin
Odin
Bronze I
MetalJypsy
Odin
Bronze I
Level 118
God Stats
5W - 6L
1,427 SR
Queue Stats
71W - 88L
608 MMR
Solo
Yemoja
Yemoja
Silver V
StudPotato_0
Yemoja
Silver V
Level 107
God Stats
23W - 29L
1,501 SR
Queue Stats
195W - 224L
636 MMR
Solo
Sylvanus
Sylvanus
Silver V
ae11588
Sylvanus
Silver V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 372L
522 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,476 SR
476 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,434 SR
626 MMR
Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
Andersoonn27
Arachne
Silver IV
Level 87
God Stats
5W - 7L
1,285 SR
Queue Stats
92W - 152L
719 MMR
Solo
Cerberus
Cerberus
Bronze I
DADDIDUCK
Cerberus
Bronze I
Level 77
God Stats
10W - 11L
1,441 SR
Queue Stats
237W - 261L
296 MMR
Solo
Neith
Neith
Bronze II
Gabriel_insan3_1
Neith
Bronze II
Level 120
God Stats
15W - 30L
1,445 SR
Queue Stats
49W - 95L
-41 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
Ismaelmec
Ratatoskr
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreshPrince5
Danzaburou
20
6 / 2 / 7
17,386
600
24,138
17,820
7,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 4 / 9
16,933
584
33,258
28,038
17,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 12
15,099
521
14,141
37,078
35,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
18
3 / 1 / 15
14,328
494
7,524
28,422
31,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
ae11588
Sylvanus
20
5 / 4 / 5
16,289
562
11,078
24,138
17,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
Cu ChulainnBakasuraAthenaCthulhuTiamat

VS

Bans
Nu WaBellonaGuan YuKukulkanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 5 / 6
13,093
451
18,589
15,769
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Andersoonn27
Arachne
18
3 / 10 / 2
12,686
437
12,254
26,843
12,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
DADDIDUCK
Cerberus
16
2 / 4 / 8
11,632
401
13,017
31,611
43,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 6 / 4
13,404
462
14,145
15,739
6,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Ismaelmec
Ratatoskr
18
1 / 10 / 8
11,885
410
7,775
26,321
15,278
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
35
Kills
14
14
Deaths
35
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
5
6
1.8
L
Arachne
Andersoonn27
Arachne
3
10
2
0.4
L
Cerberus
DADDIDUCK
Cerberus
2
4
8
1.5
W
Danzaburou
FreshPrince5
Danzaburou
6
2
7
4.75
L
2
6
4
0.67
L
Ratatoskr
Ismaelmec
Ratatoskr
1
10
8
0.5
W
14
4
9
4.63
W
7
3
12
4.33
W
Yemoja
3
1
15
10.5
W
Sylvanus
ae11588
Sylvanus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,139
Damage
65,780
135,496
Taken
116,283
110,394
Mitigated
84,806
74,145
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,589
1,241
0
3,541
15,769
6,996
352
1,511
14,208
83,523
0
L
Arachne
Andersoonn27
Arachne
12,254
10,680
0
4,937
26,843
12,342
0
3,733
22,735
0
64,330
L
Cerberus
DADDIDUCK
Cerberus
13,017
959
0
8,816
31,611
43,214
0
5,491
25,870
48,604
0
W
Danzaburou
FreshPrince5
Danzaburou
24,138
11,633
0
9,024
17,820
7,752
3,294
5,116
12,704
0
150,612
L
14,145
5,399
0
3,851
15,739
6,976
2,940
3,067
12,597
0
85,388
L
Ratatoskr
Ismaelmec
Ratatoskr
7,775
1,166
0
1,103
26,321
15,278
0
6,801
19,445
0
69,586
W
33,258
7,863
0
8,994
28,038
17,952
5,291
8,666
19,372
0
163,279
W
14,141
2,835
0
14,926
37,078
35,465
2,669
7,093
29,345
11,868
74,910
W
Yemoja
7,524
1,360
11,820
15,390
28,422
31,360
2,142
10,051
18,230
35,767
0
W
Sylvanus
ae11588
Sylvanus
11,078
1,311
430
13,561
24,138
17,865
2,597
5,700
18,438
110,981
15,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,035
Gold Earned
62,700
722
Minions Killed
574
0
Camps Cleared
0
2,548,691
Distance Traveled
2,397,238
37
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,093
451
118
4
0
493,217
2
L
Arachne
12,686
437
96
3
0
468,813
0
L
Cerberus
11,632
401
93
3
0
454,182
2
W
Danzaburou
17,386
600
198
7
0
496,021
8
L
Neith
13,404
462
154
5
0
462,107
0
L
Ratatoskr
11,885
410
113
4
0
518,919
6
W
Pele
16,933
584
168
6
0
563,784
3
W
Odin
15,099
521
142
5
0
488,945
14
W
Yemoja
14,328
494
44
2
0
543,492
10
W
Sylvanus
16,289
562
170
6
0
456,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role