Player Matchup

Merlin
Merlin
Mxsic
Merlin
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 44L
1,433 Elo+
Solo
Chaac
Chaac
Stimalus
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Eset
Eset
SweatyDragon
Eset
Level 18
God Stats
1W - 2L
1,796 SR
Queue Stats
77W - 82L
1,468 Elo+
Solo
Cernunnos
Cernunnos
somniumbachus
Cernunnos
Level 27
God Stats
8W - 10L
1,458 SR
Queue Stats
113W - 151L
1,393 Elo+
Solo
Guan Yu
Guan Yu
vgtarien
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,341 Elo+

VS

Team Averages
Level 17
1,403 SR
1,426 Elo+
Chaac
Chaac
FatBoiClique
Chaac
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 39L
1,432 Elo+
Party 1
Cerberus
Cerberus
SaxyDoggo
Cerberus
Level 5
God Stats
2W - 3L
1,290 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Skadi
Skadi
capshuu
Skadi
Level 27
God Stats
16W - 11L
1,224 SR
Queue Stats
29W - 25L
1,506 Elo+
Party 1
Nemesis
Nemesis
log1913
Nemesis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 107L
1,196 Elo+
Solo
Ra
Ra
xDoorbell
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 129L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mxsic
Merlin
11
4 / 4 / 0
6,233
567
4,579
6,430
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Stimalus
Chaac
8
0 / 5 / 1
4,915
447
3,155
7,211
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 3 / 0
6,731
612
5,181
4,640
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
somniumbachus
Cernunnos
7
0 / 3 / 4
4,931
448
2,608
4,953
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
vgtarien
Guan Yu
4
0 / 3 / 0
4,069
370
1,272
2,764
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,280
662
6,605
7,865
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
SaxyDoggo
Cerberus
9
1 / 2 / 5
6,049
550
3,165
6,161
3,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
capshuu
Skadi
10
5 / 4 / 0
6,296
572
2,755
6,078
1,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
log1913
Nemesis
9
2 / 2 / 2
5,897
536
1,479
6,484
1,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 2
7,061
642
2,071
5,627
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
16
18
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Merlin
Mxsic
Merlin
4
4
0
1
W
Cerberus
SaxyDoggo
Cerberus
1
2
5
1.75
L
Chaac
Stimalus
Chaac
0
5
1
0.1
L
6
3
0
2
W
Skadi
capshuu
Skadi
5
4
0
1.25
W
Nemesis
log1913
Nemesis
2
2
2
1.5
L
Cernunnos
somniumbachus
Cernunnos
0
3
4
0.67
L
Guan Yu
vgtarien
Guan Yu
0
3
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
16,075
25,998
Taken
32,215
9,573
Mitigated
13,223
5,037
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,605
2,025
0
2,623
7,865
4,493
744
923
6,700
0
28,522
L
Merlin
Mxsic
Merlin
4,579
340
0
1,862
6,430
1,957
301
1,833
4,597
28,872
0
W
Cerberus
SaxyDoggo
Cerberus
3,165
156
0
1,759
6,161
3,664
297
2,731
3,352
13,500
0
L
Chaac
Stimalus
Chaac
3,155
856
0
1,078
7,211
4,240
342
804
6,407
0
14,429
L
5,181
339
183
742
4,640
1,394
0
1,341
3,299
23,273
0
W
Skadi
capshuu
Skadi
2,755
1,532
0
1,287
6,078
1,677
922
2,742
3,336
0
29,506
W
Nemesis
log1913
Nemesis
1,479
913
0
2,158
6,484
1,576
0
1,129
5,292
0
23,694
L
Cernunnos
somniumbachus
Cernunnos
2,608
1,120
0
869
4,953
1,306
0
1,258
3,695
0
12,236
L
Guan Yu
vgtarien
Guan Yu
1,272
951
0
303
2,764
676
470
0
2,764
0
5,736
W
2,071
432
618
1,721
5,627
1,813
169
1,917
3,499
53,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
32,583
175
Minions Killed
283
0
Camps Cleared
0
828,435
Distance Traveled
1,023,961
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,280
662
47
4
0
216,183
2
L
Merlin
6,233
567
70
6
0
194,313
1
W
Cerberus
6,049
550
31
3
0
198,537
1
L
Chaac
4,915
447
30
3
0
192,351
0
L
Eset
6,731
612
46
4
0
181,725
1
W
Skadi
6,296
572
60
5
0
192,570
2
W
Nemesis
5,897
536
44
4
0
204,496
0
L
Cernunnos
4,931
448
16
1
0
166,891
0
L
Guan Yu
4,069
370
13
1
0
93,155
0
W
Ra
7,061
642
101
9
0
212,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role