Player Matchup

Zhong Kui
Zhong Kui
DeathTerror4401
Zhong Kui
Level 6
God Stats
4W - 1L
1,592 SR
Queue Stats
4W - 2L
1,489 Elo+
Solo
Set
Set
Max_Musterknabe_
Set
Level 17
God Stats
7W - 4L
1,636 SR
Queue Stats
128W - 128L
1,490 Elo+
Solo
Heimdallr
Heimdallr
OrToDaRy282
Heimdallr
Level 21
God Stats
8W - 8L
1,550 SR
Queue Stats
57W - 53L
1,496 Elo+
Solo
Janus
Janus
SirHuuanS0hn
Janus
Level 17
God Stats
9W - 6L
1,656 SR
Queue Stats
40W - 50L
1,497 Elo+
Solo
Ymir
Ymir
Woody_8008
Ymir
Level 26
God Stats
1W - 1L
1,327 SR
Queue Stats
56W - 47L
1,501 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,495 Elo+

VS

Team Averages
Level 21
1,519 SR
1,537 Elo+
Fenrir
Fenrir
BiseMadalinYT
Fenrir
Level 17
God Stats
7W - 11L
1,644 SR
Queue Stats
36W - 42L
1,494 Elo+
Solo
Izanami
Izanami
Cellularityz
Izanami
Level 19
God Stats
3W - 4L
1,439 SR
Queue Stats
71W - 57L
1,597 Elo+
Solo
Merlin
Merlin
NesyouZ
Merlin
Level 17
God Stats
24W - 22L
1,500 SR
Queue Stats
149W - 150L
1,541 Elo+
Solo
Heimdallr
Heimdallr
TuGraciaXD
Heimdallr
Level 28
God Stats
17W - 11L
1,734 SR
Queue Stats
77W - 63L
1,554 Elo+
Solo
Tiamat
Tiamat
ciciak26
Tiamat
Level 25
God Stats
2W - 2L
1,278 SR
Queue Stats
97W - 99L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathTerror4401
Zhong Kui
17
5 / 9 / 5
10,786
490
11,916
16,913
11,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 5 / 6
12,954
589
19,164
21,102
14,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
OrToDaRy282
Heimdallr
20
6 / 2 / 6
12,109
550
10,393
13,895
6,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 7
10,382
472
5,748
9,998
3,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 13
10,515
478
5,410
15,512
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
10,603
482
9,038
17,771
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cellularityz
Izanami
17
3 / 4 / 3
10,956
498
10,761
10,573
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
NesyouZ
Merlin
18
3 / 6 / 4
10,985
499
11,727
14,267
5,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TuGraciaXD
Heimdallr
16
9 / 5 / 6
11,315
514
14,570
15,715
8,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ciciak26
Tiamat
17
1 / 5 / 4
10,371
471
12,254
13,404
16,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
26
Kills
21
21
Deaths
26
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Izanami
Cellularityz
Izanami
3
4
3
1.13
W
Zhong Kui
DeathTerror4401
Zhong Kui
5
9
5
0.83
W
12
5
6
3
L
Merlin
NesyouZ
Merlin
3
6
4
0.83
W
Heimdallr
OrToDaRy282
Heimdallr
6
2
6
4.5
W
2
2
7
2.75
L
Heimdallr
TuGraciaXD
Heimdallr
9
5
6
2.4
W
1
3
13
2.5
L
Tiamat
ciciak26
Tiamat
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
58,350
77,420
Taken
71,730
51,626
Mitigated
45,379
16,880
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
2,783
0
4,731
17,771
8,626
0
6,044
11,727
0
59,689
L
Izanami
Cellularityz
Izanami
10,761
7,042
0
2,358
10,573
5,414
2,030
3,327
7,246
0
90,976
W
Zhong Kui
DeathTerror4401
Zhong Kui
11,916
2,060
366
3,209
16,913
11,965
1,003
4,547
12,362
48,282
2,941
W
19,164
8,867
0
2,272
21,102
14,718
0
6,091
15,011
0
93,794
L
Merlin
NesyouZ
Merlin
11,727
1,516
0
2,299
14,267
5,881
0
4,346
9,921
72,760
0
W
Heimdallr
OrToDaRy282
Heimdallr
10,393
4,311
0
6,233
13,895
6,153
805
5,025
8,870
0
103,035
W
5,748
334
0
1,513
9,998
3,749
0
3,744
6,254
58,248
0
L
Heimdallr
TuGraciaXD
Heimdallr
14,570
7,690
0
1,040
15,715
8,938
1,612
4,479
11,231
0
58,279
W
5,410
993
0
3,287
15,512
15,041
102
4,574
10,938
26,152
0
L
Tiamat
ciciak26
Tiamat
12,254
906
465
3,992
13,404
16,520
665
4,446
8,955
55,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,746
Gold Earned
54,230
570
Minions Killed
553
0
Camps Cleared
0
2,066,389
Distance Traveled
2,075,201
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,603
482
83
4
0
437,051
1
L
Izanami
10,956
498
167
8
0
400,119
7
W
Zhong Kui
10,786
490
88
4
0
417,750
0
W
Set
12,954
589
128
6
0
440,203
5
L
Merlin
10,985
499
133
6
0
364,512
8
W
Heimdallr
12,109
550
173
8
0
383,287
4
W
Janus
10,382
472
134
6
0
437,669
4
L
Heimdallr
11,315
514
86
4
0
364,429
2
W
Ymir
10,515
478
47
2
0
387,480
4
L
Tiamat
10,371
471
84
4
0
509,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role