Player Matchup

Khepri
Khepri
CARlNl
Khepri
Level 25
God Stats
5W - 2L
1,659 SR
Queue Stats
43W - 59L
1,489 Elo+
Solo
Bellona
Bellona
Franciz011
Bellona
Level 12
God Stats
1W - 1L
1,315 SR
Queue Stats
10W - 11L
1,369 Elo+
Solo
Bakasura
Bakasura
LadyLynxie
Bakasura
Level 29
God Stats
4W - 1L
1,532 SR
Queue Stats
90W - 74L
1,516 Elo+
Solo
Tiamat
Tiamat
TiamatOrTroll
Tiamat
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
quakehammer
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 119L
1,710 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,517 Elo+

VS

Team Averages
Level 22
1,561 SR
1,501 Elo+
Arachne
Arachne
DaHecko
Arachne
Level 27
God Stats
8W - 8L
1,463 SR
Queue Stats
67W - 67L
1,498 Elo+
Solo
Athena
Athena
Darkerebuz
Athena
Level 27
God Stats
1W - 3L
1,156 SR
Queue Stats
112W - 128L
1,380 Elo+
Solo
Olorun
Olorun
Elegiez
Olorun
Level 25
God Stats
4W - 4L
1,757 SR
Queue Stats
78W - 75L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
HanStyle
Sun Wukong
Level 14
God Stats
8W - 2L
1,891 SR
Queue Stats
27W - 12L
1,586 Elo+
Solo
Skadi
Skadi
jigajuice45
Skadi
Level 17
God Stats
24W - 21L
1,538 SR
Queue Stats
36W - 45L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CARlNl
Khepri
18
5 / 3 / 13
14,039
501
7,619
17,045
20,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Franciz011
Bellona
17
1 / 5 / 3
11,811
422
1,878
19,908
12,630
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
LadyLynxie
Bakasura
20
8 / 4 / 9
15,294
546
20,714
26,239
14,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 5 / 6
16,256
581
23,433
20,852
19,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
8 / 3 / 7
15,615
558
25,431
19,654
9,894
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaHecko
Arachne
20
8 / 11 / 7
15,355
548
22,275
30,218
18,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Darkerebuz
Athena
16
0 / 4 / 7
12,320
440
7,170
24,593
26,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Elegiez
Olorun
20
2 / 7 / 2
14,333
512
13,607
19,437
8,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
HanStyle
Sun Wukong
20
9 / 2 / 3
16,985
607
20,599
28,768
37,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 3 / 0
8,677
310
684
2,712
347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
27
Kills
19
20
Deaths
27
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
CARlNl
Khepri
5
3
13
3.83
L
Arachne
DaHecko
Arachne
8
11
7
1.05
L
Athena
Darkerebuz
Athena
0
4
7
0.88
L
Olorun
Elegiez
Olorun
2
7
2
0.43
W
Bellona
Franciz011
Bellona
1
5
3
0.5
L
Sun Wukong
HanStyle
Sun Wukong
9
2
3
5.25
W
Bakasura
LadyLynxie
Bakasura
8
4
9
3.13
W
5
5
6
1.6
L
0
3
0
0
W
Hou Yi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,075
Damage
64,335
103,698
Taken
105,728
76,838
Mitigated
91,798
28,168
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CARlNl
Khepri
7,619
488
0
3,211
17,045
20,269
0
5,622
11,253
30,290
0
L
Arachne
DaHecko
Arachne
22,275
11,430
0
10,095
30,218
18,935
5,471
8,147
21,074
285
111,684
L
Athena
Darkerebuz
Athena
7,170
1,873
369
2,321
24,593
26,143
0
7,186
16,825
40,314
0
L
Olorun
Elegiez
Olorun
13,607
5,999
243
4,955
19,437
8,954
6,352
6,957
12,166
103,025
0
W
Bellona
Franciz011
Bellona
1,878
504
0
1,526
19,908
12,630
343
3,106
16,762
0
39,126
L
Sun Wukong
HanStyle
Sun Wukong
20,599
4,310
0
8,679
28,768
37,419
2,030
8,353
18,147
1,248
120,577
W
Bakasura
LadyLynxie
Bakasura
20,714
14,181
0
7,126
26,239
14,794
1,169
8,834
17,169
0
89,684
W
23,433
3,627
524
8,075
20,852
19,251
3,223
3,665
17,048
171,471
0
L
684
449
0
186
2,712
347
0
409
2,222
0
5,217
W
Hou Yi
25,431
16,132
0
7,706
19,654
9,894
6,248
5,482
13,672
0
124,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,015
Gold Earned
67,670
659
Minions Killed
670
0
Camps Cleared
0
2,589,053
Distance Traveled
1,986,752
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,039
501
33
1
0
562,776
6
L
Arachne
15,355
548
154
6
0
433,524
1
L
Athena
12,320
440
91
3
0
511,973
2
L
Olorun
14,333
512
176
6
0
405,423
1
W
Bellona
11,811
422
62
2
0
434,216
2
L
Sun Wukong
16,985
607
238
9
0
544,915
3
W
Bakasura
15,294
546
128
5
0
620,554
0
W
Tiamat
16,256
581
250
9
0
514,491
3
L
Skadi
8,677
310
11
0
0
90,917
0
W
Hou Yi
15,615
558
186
7
0
457,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role