Player Matchup

Anubis
Anubis
Palpoule
Anubis
Level 70
God Stats
191W - 210L
1,335 SR
Queue Stats
324W - 473L
1,290 Elo+
Party 2
Nox
Nox
Raychill
Nox
Level 94
God Stats
33W - 57L
1,271 SR
Queue Stats
428W - 605L
1,274 Elo+
Party 2
Yemoja
Yemoja
RespectTheGanja
Yemoja
Level 108
God Stats
16W - 9L
1,345 SR
Queue Stats
652W - 735L
1,399 Elo+
Solo
Medusa
Medusa
Risson94
Medusa
Level 83
God Stats
26W - 37L
1,462 SR
Queue Stats
416W - 567L
1,283 Elo+
Party 2
Arachne
Arachne
gardon-revisite
Arachne
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
914W - 1,075L
1,402 Elo+
Party 2
Team Averages
Level 88
1,383 SR
1,330 Elo+

VS

Team Averages
Level 50
1,448 SR
1,314 Elo+
Fenrir
Fenrir
Alogag
Fenrir
Level 21
God Stats
18W - 19L
1,372 SR
Queue Stats
38W - 52L
1,306 Elo+
Party 1
Ra
Ra
Band1d3
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,182 Elo+
Party 3
Artio
Artio
ItzFäg09
Artio
Level 48
God Stats
0W - 1L
1,313 SR
Queue Stats
46W - 45L
1,182 Elo+
Party 3
Guan Yu
Guan Yu
Narfury
Guan Yu
Level 67
God Stats
1W - 4L
1,354 SR
Queue Stats
35W - 65L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
nomad635
Danzaburou
Level 50
God Stats
0W - 1L
1,700 SR
Queue Stats
43W - 33L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Palpoule
Anubis
17
8 / 6 / 14
11,840
564
19,243
17,385
9,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 7
12,936
616
17,230
9,579
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 12
9,249
440
3,625
13,260
9,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Risson94
Medusa
17
3 / 2 / 9
11,653
555
9,432
10,595
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 12
12,482
594
9,715
17,028
7,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alogag
Fenrir
14
2 / 9 / 2
9,028
430
9,242
20,361
9,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 7 / 1
12,346
588
10,886
12,525
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
ItzFäg09
Artio
14
1 / 4 / 2
8,508
405
4,175
16,949
7,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Narfury
Guan Yu
16
2 / 5 / 3
9,776
466
7,551
17,943
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
nomad635
Danzaburou
14
2 / 7 / 2
9,102
433
6,070
15,057
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
31
Kills
16
16
Deaths
32
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alogag
Fenrir
2
9
2
0.33
L
9
7
1
1.36
L
Artio
ItzFäg09
Artio
1
4
2
0.5
L
Guan Yu
Narfury
Guan Yu
2
5
3
0.7
W
Anubis
Palpoule
Anubis
8
6
14
2.5
W
12
1
7
15.5
W
0
4
12
1.5
W
Medusa
Risson94
Medusa
3
2
9
3.75
W
8
3
12
4.67
L
Danzaburou
nomad635
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
37,924
67,847
Taken
82,835
33,909
Mitigated
43,511
21,459
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alogag
Fenrir
9,242
2,180
0
5,125
20,361
9,126
0
9,576
10,785
0
55,419
L
10,886
1,083
631
1,944
12,525
4,473
64
6,286
6,239
84,775
0
L
Artio
ItzFäg09
Artio
4,175
202
941
6,206
16,949
7,892
0
8,786
8,163
36,087
0
L
Guan Yu
Narfury
Guan Yu
7,551
635
250
5,994
17,943
17,741
726
8,245
9,698
0
46,629
W
Anubis
Palpoule
Anubis
19,243
1,325
0
7,869
17,385
9,370
1,167
5,012
12,087
69,725
0
W
17,230
1,339
0
0
9,579
3,843
2,869
652
8,640
63,557
0
W
3,625
1,291
4,895
5,055
13,260
9,695
1,186
4,180
8,914
19,873
0
W
Medusa
Risson94
Medusa
9,432
4,194
0
1,449
10,595
3,498
7,643
2,297
8,221
0
72,929
W
9,715
7,154
0
2,191
17,028
7,503
2,969
2,440
14,334
0
76,814
L
Danzaburou
nomad635
Danzaburou
6,070
2,576
0
2,207
15,057
4,279
0
7,205
7,852
0
51,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,160
Gold Earned
48,760
478
Minions Killed
507
0
Camps Cleared
0
1,982,781
Distance Traveled
1,800,445
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,028
430
91
4
0
344,555
8
L
Ra
12,346
588
172
8
0
349,778
6
L
Artio
8,508
405
53
3
0
380,099
4
L
Guan Yu
9,776
466
91
4
0
378,411
2
W
Anubis
11,840
564
100
5
0
383,559
4
W
Nox
12,936
616
111
5
0
404,115
7
W
Yemoja
9,249
440
28
1
0
354,729
5
W
Medusa
11,653
555
141
7
0
399,421
1
W
Arachne
12,482
594
98
5
0
440,957
0
L
Danzaburou
9,102
433
100
5
0
347,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role