Player Matchup

Athena
Athena
Silver II
Aokighara
Athena
Silver II
Level 160
God Stats
4W - 3L
1,482 SR
Queue Stats
76W - 78L
1,362 MMR
Party 1
Arachne
Arachne
Gold V
ImNOloki
Arachne
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Kreuger1
Bellona
Silver IV
Level 64
God Stats
2W - 1L
1,675 SR
Queue Stats
26W - 46L
1,363 MMR
Solo
Agni
Agni
Silver II
Rеzan
Agni
Silver II
Level 156
God Stats
4W - 0L
1,642 SR
Queue Stats
74W - 76L
1,362 MMR
Party 1
Apollo
Apollo
Gold V
aTryhardinPC
Apollo
Gold V
Level 41
God Stats
9W - 8L
1,579 SR
Queue Stats
378W - 350L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,576 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,434 SR
1,367 MMR
Izanami
Izanami
Silver II
Helcia
Izanami
Silver II
Level 117
God Stats
2W - 2L
1,498 SR
Queue Stats
3W - 2L
1,370 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Jordan1RetroHigh
Aphrodite
Bronze III
Level 32
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 8L
1,353 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
MedelZ3
Sun Wukong
Silver IV
Level 69
God Stats
2W - 2L
1,515 SR
Queue Stats
8W - 14L
1,379 MMR
Solo
Nemesis
Nemesis
Silver IV
Pandemoneus
Nemesis
Silver IV
Level 106
God Stats
57W - 47L
1,505 SR
Queue Stats
279W - 288L
1,366 MMR
Solo
Poseidon
Poseidon
Gold III
Slavatso
Poseidon
Gold III
Level 122
God Stats
4W - 9L
1,368 SR
Queue Stats
409W - 400L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aokighara
Athena
16
4 / 1 / 11
10,650
507
10,421
19,410
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ImNOloki
Arachne
18
6 / 2 / 3
11,447
545
10,882
21,334
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kreuger1
Bellona
18
2 / 1 / 2
11,402
543
9,421
13,205
12,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Rеzan
Agni
18
7 / 2 / 6
11,299
538
19,004
11,908
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
7 / 2 / 4
12,374
589
16,619
15,852
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetAnubisAo KuangThanatosGuan Yu

VS

Bans
ScyllaDanzaburouYmirAchillesTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Helcia
Izanami
15
0 / 4 / 1
8,894
424
8,509
14,774
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
12
0 / 7 / 3
7,316
348
6,178
19,775
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MedelZ3
Sun Wukong
16
1 / 3 / 3
10,012
477
9,767
18,587
10,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Pandemoneus
Nemesis
16
2 / 5 / 3
9,999
476
9,068
16,178
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Slavatso
Poseidon
17
5 / 7 / 1
11,161
531
17,268
14,075
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
26
Kills
8
8
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
Aokighara
Athena
4
1
11
9.5
L
Izanami
Helcia
Izanami
0
4
1
0.13
W
Arachne
ImNOloki
Arachne
6
2
3
3.75
L
Aphrodite
0
7
3
0.21
W
Bellona
Kreuger1
Bellona
2
1
2
3
L
Sun Wukong
MedelZ3
Sun Wukong
1
3
3
0.83
L
Nemesis
Pandemoneus
Nemesis
2
5
3
0.7
W
Agni
Rеzan
Agni
7
2
6
5
L
Poseidon
Slavatso
Poseidon
5
7
1
0.79
W
Apollo
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,347
Damage
50,790
81,709
Taken
83,389
53,175
Mitigated
36,587
31,371
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aokighara
Athena
10,421
2,918
0
1,676
19,410
19,747
372
6,172
13,058
33,100
0
L
Izanami
Helcia
Izanami
8,509
4,805
0
2,895
14,774
5,750
0
3,252
11,432
0
74,634
W
Arachne
ImNOloki
Arachne
10,882
7,432
0
11,572
21,334
9,476
81
7,255
13,700
0
81,802
L
Aphrodite
6,178
743
2,997
7,568
19,775
6,322
0
6,295
13,338
34,086
0
W
Bellona
Kreuger1
Bellona
9,421
2,687
0
5,192
13,205
12,450
2,376
430
12,749
0
72,407
L
Sun Wukong
MedelZ3
Sun Wukong
9,767
1,273
0
5,419
18,587
10,329
0
7,145
11,206
0
62,439
L
Nemesis
Pandemoneus
Nemesis
9,068
4,724
0
1,086
16,178
9,054
0
6,953
9,076
0
77,744
W
Agni
Rеzan
Agni
19,004
1,396
893
3,406
11,908
5,078
448
3,942
7,686
79,887
0
L
Poseidon
Slavatso
Poseidon
17,268
1,417
0
500
14,075
5,132
0
4,871
8,912
77,999
0
W
Apollo
16,619
10,779
0
8,632
15,852
6,424
0
4,704
11,070
0
109,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
47,382
652
Minions Killed
633
0
Camps Cleared
0
2,104,537
Distance Traveled
1,815,065
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,650
507
51
2
0
442,881
12
L
Izanami
8,894
424
152
7
0
360,040
5
W
Arachne
11,447
545
133
6
0
422,162
1
L
Aphrodite
7,316
348
47
2
0
318,741
2
W
Bellona
11,402
543
171
8
0
410,548
10
L
Sun Wukong
10,012
477
153
7
0
375,723
3
L
Nemesis
9,999
476
128
6
0
400,023
1
W
Agni
11,299
538
118
6
0
426,502
5
L
Poseidon
11,161
531
153
7
0
360,538
6
W
Apollo
12,374
589
179
9
0
402,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role