Player Matchup

Neith
Neith
Blue-Fish-71
Neith
Level 25
God Stats
5W - 7L
1,214 SR
Queue Stats
57W - 86L
1,238 Elo+
Solo
Arachne
Arachne
DylFabJay
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
931 Elo+
Solo
Jormungandr
Jormungandr
jdrich10
Jormungandr
Level 5
God Stats
7W - 12L
1,280 SR
Queue Stats
40W - 57L
1,111 Elo+
Party 2
Skadi
Skadi
jondahltomasson
Skadi
Level 27
God Stats
17W - 16L
1,781 SR
Queue Stats
167W - 201L
1,366 Elo+
Solo
Loki
Loki
sampodd05
Loki
Level 5
God Stats
4W - 6L
1,154 SR
Queue Stats
154W - 189L
1,111 Elo+
Party 2
Team Averages
Level 15
1,386 SR
1,151 Elo+

VS

Team Averages
Level 49
1,503 SR
1,430 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Croisanttiboika
Neith
Level 11
God Stats
4W - 3L
1,461 SR
Queue Stats
46W - 40L
1,415 Elo+
Party 1
Hel
Hel
Gebatsuominen5
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luluberlu44
Tsukuyomi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo
Scylla
Scylla
Marterrorcore
Scylla
Level 28
God Stats
57W - 54L
1,554 SR
Queue Stats
74W - 88L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,698
372
5,550
11,922
3,453
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
DylFabJay
Arachne
8
0 / 15 / 1
5,626
313
1,328
14,173
3,941
Jormungandr
jdrich10
Jormungandr
11
3 / 10 / 4
7,453
414
5,693
19,955
17,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 0
7,888
438
5,882
15,844
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
3 / 13 / 3
7,731
430
9,112
13,011
3,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
22 / 4 / 5
11,426
635
20,624
19,360
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 11
9,197
511
7,788
9,612
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 15
10,942
608
13,448
8,038
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Luluberlu44
Tsukuyomi
14
6 / 3 / 8
9,539
530
4,654
11,728
4,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 0 / 8
10,334
574
14,052
4,190
1,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
9
Kills
49
50
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
22
4
5
6.13
L
1
5
2
0.4
W
4
2
11
4.75
L
Arachne
DylFabJay
Arachne
0
15
1
0.03
W
10
0
15
17.5
W
Tsukuyomi
Luluberlu44
Tsukuyomi
6
3
8
3.33
W
7
0
8
11
L
Jormungandr
jdrich10
Jormungandr
3
10
4
0.5
L
2
7
0
0.29
L
Loki
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
60,566
74,905
Taken
52,928
35,097
Mitigated
20,914
8,723
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,624
13,228
0
10,603
19,360
7,669
6,044
2,973
16,387
0
67,156
L
5,550
2,336
318
1,386
11,922
3,453
0
6,651
5,147
0
25,174
W
7,788
2,722
0
2,165
9,612
4,624
2,157
821
8,791
0
45,536
L
Arachne
DylFabJay
Arachne
1,328
888
0
517
14,173
3,941
0
4,299
9,832
0
6,952
W
13,448
907
3,396
4,697
8,038
2,868
1,468
879
7,159
58,326
0
W
Tsukuyomi
Luluberlu44
Tsukuyomi
4,654
1,066
0
4,045
11,728
4,275
0
982
10,746
0
51,633
W
14,052
183
0
2,128
4,190
1,478
2,939
38
4,152
66,190
0
L
Jormungandr
jdrich10
Jormungandr
5,693
1,681
159
2,963
19,955
17,271
49
5,110
14,661
34,971
0
L
5,882
3,104
0
2,590
15,844
6,531
0
6,856
8,596
0
41,241
L
Loki
9,112
3,399
135
655
13,011
3,901
30
3,736
9,169
0
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
51,438
218
Minions Killed
468
0
Camps Cleared
0
1,299,040
Distance Traveled
1,628,776
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,426
635
81
5
0
314,245
2
L
Neith
6,698
372
44
2
0
260,636
0
W
Neith
9,197
511
56
3
0
287,808
0
L
Arachne
5,626
313
9
1
0
274,328
0
W
Hel
10,942
608
127
7
0
372,223
1
W
Tsukuyomi
9,539
530
92
5
0
386,981
0
W
Scylla
10,334
574
112
6
0
267,519
3
L
Jormungandr
7,453
414
57
3
0
232,471
3
L
Skadi
7,888
438
76
4
0
275,877
5
L
Loki
7,731
430
32
2
0
255,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role