Player Matchup

Da Ji
Da Ji
AlbSid
Da Ji
Level 60
God Stats
1W - 1L
1,294 SR
Queue Stats
9W - 6L
1,852 Elo+
Party 2
Agni
Agni
AtomNext
Agni
Level 19
God Stats
11W - 5L
1,617 SR
Queue Stats
35W - 33L
1,533 Elo+
Party 2
Vulcan
Vulcan
ChaoticHeadZzMaN
Vulcan
Level 126
God Stats
0W - 3L
1,190 SR
Queue Stats
270W - 188L
1,557 Elo+
Party 3
Apollo
Apollo
REZA__4SOU
Apollo
Level 7
God Stats
4W - 9L
1,304 SR
Queue Stats
16W - 13L
1,662 Elo+
Party 3
Ravana
Ravana
rezashokohi
Ravana
Level 129
God Stats
6W - 10L
1,522 SR
Queue Stats
519W - 405L
1,550 Elo+
Party 3
Team Averages
Level 68
1,385 SR
1,631 Elo+

VS

Team Averages
Level 62
1,528 SR
1,285 Elo+
Nu Wa
Nu Wa
ALNM
Nu Wa
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
50W - 34L
1,190 Elo+
Party 1
Artemis
Artemis
Grosul
Artemis
Level 6
God Stats
3W - 1L
1,474 SR
Queue Stats
11W - 21L
1,313 Elo+
Party 1
Nox
Nox
Vorlok11
Nox
Level 39
God Stats
15W - 6L
1,667 SR
Queue Stats
58W - 67L
1,420 Elo+
Solo
Cupid
Cupid
raFaeLorbit
Cupid
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,313 Elo+
Party 1
Anubis
Anubis
wEnDeASD
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 30L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlbSid
Da Ji
20
7 / 17 / 14
14,513
1,116
12,412
29,598
16,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
9 / 9 / 18
15,417
1,186
27,371
27,183
8,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 7 / 12
15,561
1,197
19,687
21,154
5,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
REZA__4SOU
Apollo
13
0 / 0 / 0
8,160
628
0
2,550
820
Ravana
20
6 / 5 / 20
14,401
1,108
13,571
21,175
9,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALNM
Nu Wa
20
11 / 6 / 22
15,121
1,163
29,300
15,527
5,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Grosul
Artemis
20
3 / 6 / 21
12,852
989
8,713
11,270
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 4 / 20
12,839
988
8,694
10,718
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 6 / 22
15,969
1,228
30,110
22,036
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
wEnDeASD
Anubis
20
9 / 10 / 15
14,283
1,099
18,773
17,635
9,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
138
32
Kills
38
38
Deaths
32
64
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ALNM
Nu Wa
11
6
22
3.67
L
Da Ji
AlbSid
Da Ji
7
17
14
0.82
L
Agni
9
9
18
2
L
10
7
12
2.29
W
Artemis
Grosul
Artemis
3
6
21
2.25
L
Apollo
REZA__4SOU
Apollo
0
0
0
0
W
3
4
20
3.25
W
12
6
22
3.83
L
Ravana
6
5
20
3.2
W
Anubis
wEnDeASD
Anubis
9
10
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,041
Damage
95,590
101,660
Taken
77,186
40,785
Mitigated
32,247
6,639
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ALNM
Nu Wa
29,300
5,803
426
1,043
15,527
5,604
0
12,247
3,280
41,260
0
L
Da Ji
AlbSid
Da Ji
12,412
3,057
0
0
29,598
16,405
0
15,805
13,793
0
29,447
L
Agni
27,371
2,297
449
3,833
27,183
8,343
0
15,151
12,032
62,363
0
L
19,687
2,919
0
0
21,154
5,989
0
13,514
7,640
64,422
0
W
Artemis
Grosul
Artemis
8,713
5,870
0
913
11,270
4,220
0
4,271
6,999
0
18,536
L
Apollo
REZA__4SOU
Apollo
0
0
0
0
2,550
820
0
2,550
0
0
0
W
8,694
384
0
0
10,718
4,081
0
7,121
3,597
28,642
0
W
30,110
20,553
494
9,364
22,036
8,530
0
12,300
9,736
0
72,211
L
Ravana
13,571
1,829
426
1,931
21,175
9,228
0
9,747
11,428
0
28,385
W
Anubis
wEnDeASD
Anubis
18,773
1,196
0
3,508
17,635
9,812
0
11,119
6,516
56,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,052
Gold Earned
71,064
232
Minions Killed
272
8
Camps Cleared
7
1,019,779
Distance Traveled
1,157,811
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,121
1,163
29
2
1
242,113
0
L
Da Ji
14,513
1,116
30
2
5
207,913
1
L
Agni
15,417
1,186
62
5
1
252,218
0
L
Vulcan
15,561
1,197
112
9
1
284,337
0
W
Artemis
12,852
989
27
2
1
204,499
1
L
Apollo
8,160
628
0
0
0
0
0
W
Nox
12,839
988
35
3
0
261,548
0
W
Cupid
15,969
1,228
84
6
4
256,409
0
L
Ravana
14,401
1,108
28
2
1
275,311
0
W
Anubis
14,283
1,099
97
7
1
193,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role