Player Matchup

Zhong Kui
Zhong Kui
KeN Da SaMuRaii
Zhong Kui
Level 150
God Stats
28W - 34L
1,443 SR
Queue Stats
710W - 829L
1,397 Elo+
Party 2
Arachne
Arachne
Murkierman
Arachne
Level 157
God Stats
12W - 13L
1,485 SR
Queue Stats
538W - 538L
1,455 Elo+
Solo
Tyr
Tyr
TicTheGriot
Tyr
Level 160
God Stats
7W - 11L
1,415 SR
Queue Stats
1,002W - 1,146L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
ZeoBro
Cabrakan
Level 143
God Stats
5W - 8L
1,298 SR
Queue Stats
379W - 426L
1,473 Elo+
Party 2
Skadi
Skadi
silent jessie
Skadi
Level 145
God Stats
66W - 59L
1,585 SR
Queue Stats
806W - 876L
1,455 Elo+
Party 2
Team Averages
Level 151
1,445 SR
1,432 Elo+

VS

Team Averages
Level 92
1,563 SR
1,501 Elo+
Tyr
Tyr
ABlazzer2NE1
Tyr
Level 131
God Stats
73W - 65L
1,602 SR
Queue Stats
380W - 352L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
GaryWartooth
Jing Wei
Level 57
God Stats
23W - 33L
1,423 SR
Queue Stats
590W - 594L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
Sparking2NE1
Kuzenbo
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 70L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Supreme3217
Baron Samedi
Level 47
God Stats
6W - 5L
1,679 SR
Queue Stats
19W - 13L
1,531 Elo+
Solo
Awilix
Awilix
lilo_panseksual
Awilix
Level 96
God Stats
17W - 12L
1,611 SR
Queue Stats
183W - 170L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KeN Da SaMuRaii
Zhong Kui
20
9 / 18 / 13
17,221
442
31,850
36,551
23,656
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Murkierman
Arachne
20
9 / 9 / 11
20,065
514
18,308
36,014
18,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 7 / 21
15,825
406
21,485
40,512
35,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ZeoBro
Cabrakan
20
7 / 10 / 12
17,428
447
25,356
45,699
84,249
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 8 / 18
20,891
536
55,715
36,619
17,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 16
20,669
530
27,568
46,294
68,709
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
GaryWartooth
Jing Wei
20
2 / 17 / 7
16,289
418
19,315
35,151
14,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Sparking2NE1
Kuzenbo
20
6 / 11 / 23
19,934
511
24,855
50,140
97,378
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Supreme3217
Baron Samedi
20
16 / 8 / 16
20,911
536
35,495
32,464
28,334
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
21 / 8 / 18
22,518
577
44,094
40,859
18,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
132
49
Kills
52
52
Deaths
50
75
Assists
80
Player
Kills
Deaths
Assists
KDA
W
7
6
16
2.5
W
Jing Wei
GaryWartooth
Jing Wei
2
17
7
0.32
L
Zhong Kui
KeN Da SaMuRaii
Zhong Kui
9
18
13
0.86
L
Arachne
Murkierman
Arachne
9
9
11
1.61
W
Kuzenbo
Sparking2NE1
Kuzenbo
6
11
23
1.59
W
Baron Samedi
Supreme3217
Baron Samedi
16
8
16
3
L
4
7
21
2.07
L
Cabrakan
ZeoBro
Cabrakan
7
10
12
1.3
W
21
8
18
3.75
L
20
8
18
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,714
Damage
151,327
195,395
Taken
204,908
179,706
Mitigated
227,392
48,975
Healing
59,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,568
2,038
563
15,568
46,294
68,709
1,296
15,372
30,922
2,099
145,807
W
Jing Wei
GaryWartooth
Jing Wei
19,315
14,755
944
5,456
35,151
14,263
3,826
9,609
25,542
0
130,183
L
Zhong Kui
KeN Da SaMuRaii
Zhong Kui
31,850
1,293
0
8,643
36,551
23,656
2,627
10,070
25,905
97,752
0
L
Arachne
Murkierman
Arachne
18,308
12,613
0
11,622
36,014
18,583
1,412
10,132
25,631
0
147,248
W
Kuzenbo
Sparking2NE1
Kuzenbo
24,855
5,705
0
5,996
50,140
97,378
1,122
11,210
38,930
63,833
0
W
Baron Samedi
Supreme3217
Baron Samedi
35,495
2,366
6,403
10,981
32,464
28,334
2,065
11,714
20,750
124,293
0
L
21,485
1,743
0
4,445
40,512
35,923
669
16,505
23,596
0
65,384
L
Cabrakan
ZeoBro
Cabrakan
25,356
2,727
1,433
11,523
45,699
84,249
563
11,216
34,255
98,800
0
W
44,094
24,196
0
13,975
40,859
18,708
1,930
13,595
27,264
0
192,062
L
55,715
24,780
882
10,427
36,619
17,295
5,475
14,987
21,488
0
190,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,430
Gold Earned
100,321
780
Minions Killed
782
0
Camps Cleared
0
3,187,529
Distance Traveled
3,396,795
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
20,669
530
225
6
0
769,225
7
W
Jing Wei
16,289
418
152
4
0
609,763
0
L
Zhong Kui
17,221
442
136
3
0
546,278
1
L
Arachne
20,065
514
189
5
0
749,729
4
W
Kuzenbo
19,934
511
45
1
0
666,010
3
W
Baron Samedi
20,911
536
168
4
0
612,087
4
L
Tyr
15,825
406
95
2
0
695,959
4
L
Cabrakan
17,428
447
136
3
0
557,996
2
W
Awilix
22,518
577
192
5
0
739,710
9
L
Skadi
20,891
536
224
6
0
637,567
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role