Player Matchup

Ares
Ares
Gameridian
Ares
Level 15
God Stats
10W - 3L
1,703 SR
Queue Stats
20W - 20L
1,293 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScarletCount
Tsukuyomi
Level 15
God Stats
1W - 3L
1,713 SR
Queue Stats
30W - 35L
1,329 Elo+
Party 1
Serqet
Serqet
benjigoka
Serqet
Level 29
God Stats
1W - 2L
1,752 SR
Queue Stats
34W - 37L
1,414 Elo+
Solo
Team Averages
Level 20
1,723 SR
1,345 Elo+

VS

Team Averages
Level 80
1,498 SR
1,382 Elo+
Tiamat
Tiamat
Craystrider
Tiamat
Level 127
God Stats
14W - 15L
1,396 SR
Queue Stats
367W - 540L
1,270 Elo+
Solo
Cthulhu
Cthulhu
DivinehunterJr
Cthulhu
Level 86
God Stats
1W - 0L
1,612 SR
Queue Stats
33W - 35L
1,429 Elo+
Solo
Danzaburou
Danzaburou
RipRichthekid
Danzaburou
Level 28
God Stats
17W - 21L
1,486 SR
Queue Stats
31W - 32L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
14,046
611
14,505
25,043
29,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ScarletCount
Tsukuyomi
18
9 / 5 / 7
15,068
655
21,909
22,195
12,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
benjigoka
Serqet
18
5 / 3 / 5
14,081
612
7,906
17,743
9,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 5 / 7
12,872
560
12,708
12,821
11,339
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 7 / 8
14,458
629
15,413
23,617
19,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RipRichthekid
Danzaburou
19
9 / 5 / 3
16,727
727
22,682
19,721
8,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
12
12
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
5
7
0.7
W
3
7
8
1
L
3
4
12
2.25
W
Danzaburou
RipRichthekid
Danzaburou
9
5
3
2.1
L
Tsukuyomi
ScarletCount
Tsukuyomi
9
5
7
2.5
L
Serqet
benjigoka
Serqet
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,320
Damage
50,803
64,981
Taken
56,159
51,680
Mitigated
38,503
8,250
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,708
1,990
549
2,610
12,821
11,339
292
3,662
8,792
49,697
0
W
15,413
700
322
2,265
23,617
19,128
1,329
5,110
18,256
62,887
0
L
14,505
867
0
750
25,043
29,899
360
10,781
14,262
51,655
0
W
Danzaburou
RipRichthekid
Danzaburou
22,682
15,647
0
5,753
19,721
8,036
1,717
5,833
13,396
0
105,132
L
Tsukuyomi
ScarletCount
Tsukuyomi
21,909
5,552
267
4,971
22,195
12,379
770
11,299
10,896
0
64,175
L
Serqet
benjigoka
Serqet
7,906
2,501
1,059
1,203
17,743
9,402
337
6,298
11,445
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
44,057
207
Minions Killed
252
0
Camps Cleared
0
1,205,992
Distance Traveled
1,124,594
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,872
560
56
2
0
381,366
6
W
Cthulhu
14,458
629
72
3
0
382,376
0
L
Ares
14,046
611
49
2
0
374,365
1
W
Danzaburou
16,727
727
124
5
0
360,852
2
L
Tsukuyomi
15,068
655
71
3
0
391,624
3
L
Serqet
14,081
612
87
4
0
440,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role