Player Matchup

Zeus
Zeus
DuRaNt_Boss432
Zeus
Level 19
God Stats
14W - 21L
1,375 SR
Queue Stats
16W - 22L
1,319 Elo+
Party 2
Tiamat
Tiamat
Huntsman1313
Tiamat
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 86L
1,304 Elo+
Solo
Erlang Shen
Erlang Shen
SpiritDragon1907
Erlang Shen
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 60L
1,315 Elo+
Solo
The Morrigan
The Morrigan
Tyler420blazin
The Morrigan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 68L
1,126 Elo+
Solo
Merlin
Merlin
kiwicomcarne
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,356 Elo+
Party 2
Team Averages
Level 16
1,475 SR
1,284 Elo+

VS

Team Averages
Level 18
1,380 SR
1,277 Elo+
Cerberus
Cerberus
BassOlive475245
Cerberus
Level 17
God Stats
22W - 21L
1,414 SR
Queue Stats
30W - 35L
1,288 Elo+
Solo
Scylla
Scylla
C4sammyfly
Scylla
Level 14
God Stats
0W - 2L
1,494 SR
Queue Stats
56W - 69L
1,153 Elo+
Party 1
Anhur
Anhur
ScreaminFreeman2
Anhur
Level 26
God Stats
2W - 7L
1,317 SR
Queue Stats
413W - 434L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wukonic
Tsukuyomi
Level 15
God Stats
6W - 9L
1,235 SR
Queue Stats
83W - 89L
1,255 Elo+
Party 1
Bellona
Bellona
yagomiranda134
Bellona
Level 17
God Stats
45W - 39L
1,442 SR
Queue Stats
355W - 412L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
10,425
453
11,138
9,274
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
15
2 / 14 / 4
9,933
432
9,413
16,115
9,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SpiritDragon1907
Erlang Shen
20
19 / 0 / 3
15,149
659
22,066
19,527
12,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Tyler420blazin
The Morrigan
14
0 / 9 / 4
9,608
418
2,853
12,587
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
19
8 / 3 / 5
12,770
555
12,995
8,812
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
16 / 7 / 3
12,779
556
14,027
21,968
12,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
C4sammyfly
Scylla
15
2 / 9 / 4
9,901
430
4,737
12,361
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 10
12,705
552
9,363
16,351
7,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Wukonic
Tsukuyomi
15
6 / 6 / 4
10,540
458
9,372
15,074
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 5 / 1
11,701
509
2,749
14,971
12,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
31
Kills
31
32
Deaths
31
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
16
7
3
2.5
L
Scylla
C4sammyfly
Scylla
2
9
4
0.44
W
2
6
8
1
W
Tiamat
2
14
4
0.29
L
7
4
10
3
W
Erlang Shen
SpiritDragon1907
Erlang Shen
19
0
3
20.5
W
The Morrigan
Tyler420blazin
The Morrigan
0
9
4
0.22
L
Tsukuyomi
Wukonic
Tsukuyomi
6
6
4
1.33
W
Merlin
8
3
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,465
Damage
40,248
66,315
Taken
80,725
32,187
Mitigated
40,763
8,887
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,027
917
0
2,037
21,968
12,743
1,689
11,701
9,515
73,978
0
L
Scylla
C4sammyfly
Scylla
4,737
545
0
226
12,361
3,519
1,084
5,184
7,083
31,452
0
W
11,138
1,138
0
247
9,274
2,177
1,095
2,855
6,419
29,654
0
W
Tiamat
9,413
2,834
0
2,354
16,115
9,869
2,377
5,872
9,925
47,730
0
L
9,363
3,422
668
6,085
16,351
7,278
3,043
8,424
7,539
0
50,409
W
Erlang Shen
SpiritDragon1907
Erlang Shen
22,066
12,271
0
4,702
19,527
12,726
4,834
3,158
16,169
0
119,878
W
The Morrigan
Tyler420blazin
The Morrigan
2,853
1,227
0
0
12,587
3,507
715
5,231
7,093
36,538
0
L
Tsukuyomi
Wukonic
Tsukuyomi
9,372
3,181
0
3,189
15,074
5,127
0
3,996
11,027
0
36,220
W
Merlin
12,995
784
0
1,584
8,812
3,908
490
1,275
7,443
66,221
0
L
2,749
604
0
2,903
14,971
12,096
1,602
5,713
9,162
141
64,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
57,626
459
Minions Killed
502
0
Camps Cleared
0
2,062,179
Distance Traveled
2,003,447
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,779
556
151
7
0
425,513
7
L
Scylla
9,901
430
66
3
0
396,317
4
W
Zeus
10,425
453
48
2
0
406,823
0
W
Tiamat
9,933
432
67
3
0
374,934
0
L
Anhur
12,705
552
103
4
0
371,261
3
W
Erlang Shen
15,149
659
164
7
0
484,459
2
W
The Morrigan
9,608
418
71
3
0
339,966
3
L
Tsukuyomi
10,540
458
51
2
0
360,326
0
W
Merlin
12,770
555
109
5
0
455,997
0
L
Bellona
11,701
509
131
6
0
450,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role