Player Matchup

Cthulhu
Cthulhu
Adv0cate
Cthulhu
Level 125
God Stats
11W - 9L
1,778 SR
Queue Stats
169W - 145L
1,615 Elo+
Party 1
Yemoja
Yemoja
GingerMonstaa
Yemoja
Level 158
God Stats
2W - 1L
1,850 SR
Queue Stats
130W - 125L
1,623 Elo+
Solo
Loki
Loki
Haf3rbr3
Loki
Level 116
God Stats
9W - 7L
1,518 SR
Queue Stats
488W - 414L
1,561 Elo+
Solo
Anhur
Anhur
Kembers Nose
Anhur
Level 122
God Stats
12W - 6L
1,524 SR
Queue Stats
96W - 70L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
LilGummy
Nu Wa
Level 108
God Stats
3W - 0L
1,791 SR
Queue Stats
106W - 98L
1,673 Elo+
Party 1
Team Averages
Level 126
1,692 SR
1,632 Elo+

VS

Team Averages
Level 134
1,570 SR
1,613 Elo+
Ares
Ares
Chaacolatier
Ares
Level 144
God Stats
8W - 6L
1,596 SR
Queue Stats
194W - 176L
1,579 Elo+
Solo
Nox
Nox
Kall4714
Nox
Level 148
God Stats
2W - 3L
1,709 SR
Queue Stats
191W - 160L
1,595 Elo+
Solo
Nemesis
Nemesis
TomFooty7
Nemesis
Level 132
God Stats
5W - 3L
1,694 SR
Queue Stats
294W - 290L
1,632 Elo+
Party 2
Hachiman
Hachiman
jamster165000
Hachiman
Level 119
God Stats
0W - 4L
1,285 SR
Queue Stats
58W - 56L
1,614 Elo+
Party 2
King Arthur
King Arthur
thushithan2001
King Arthur
Level 127
God Stats
9W - 14L
1,569 SR
Queue Stats
613W - 588L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adv0cate
Cthulhu
16
2 / 3 / 2
9,083
534
7,462
15,945
14,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 0 / 7
8,860
521
7,802
9,548
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
14
5 / 1 / 3
8,860
521
8,224
10,417
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 2
9,574
563
5,466
14,516
5,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
LilGummy
Nu Wa
17
6 / 3 / 4
10,544
620
19,545
9,862
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,988
411
3,529
14,783
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 3
8,799
518
7,356
10,124
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TomFooty7
Nemesis
15
2 / 4 / 2
8,590
505
4,763
12,772
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
jamster165000
Hachiman
14
0 / 4 / 1
7,899
465
5,875
11,232
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
thushithan2001
King Arthur
15
4 / 4 / 1
9,387
552
16,034
18,806
15,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
8
8
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adv0cate
Cthulhu
2
3
2
1
L
1
4
3
0.63
W
3
0
7
6.5
W
Loki
5
1
3
6.5
L
1
3
3
0.83
W
3
1
2
4
W
Nu Wa
LilGummy
Nu Wa
6
3
4
2.67
L
Nemesis
TomFooty7
Nemesis
2
4
2
0.75
L
Hachiman
jamster165000
Hachiman
0
4
1
0.13
L
King Arthur
thushithan2001
King Arthur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
37,557
60,288
Taken
67,717
32,711
Mitigated
34,492
25,563
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adv0cate
Cthulhu
7,462
956
1,617
5,452
15,945
14,038
0
1,473
13,944
57,020
0
L
3,529
197
0
2,635
14,783
7,922
0
7,080
7,513
20,022
0
W
7,802
830
2,856
3,536
9,548
5,954
78
1,814
7,494
31,338
0
W
Loki
8,224
2,843
0
3,753
10,417
3,691
0
3,166
7,251
0
56,446
L
7,356
522
0
1,167
10,124
3,089
0
6,098
3,770
69,829
0
W
5,466
2,618
0
7,849
14,516
5,024
2,111
1,951
12,565
0
75,872
W
Nu Wa
LilGummy
Nu Wa
19,545
4,343
0
500
9,862
4,004
445
2,748
7,114
88,091
0
L
Nemesis
TomFooty7
Nemesis
4,763
1,309
0
5,236
12,772
4,209
0
5,093
7,480
0
58,585
L
Hachiman
jamster165000
Hachiman
5,875
2,266
0
2,800
11,232
3,623
0
4,734
6,358
0
50,152
L
King Arthur
thushithan2001
King Arthur
16,034
2,474
0
4,201
18,806
15,649
0
10,748
7,787
267
66,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
41,663
571
Minions Killed
497
0
Camps Cleared
0
1,648,460
Distance Traveled
1,564,116
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,083
534
123
7
0
326,179
4
L
Ares
6,988
411
19
1
0
274,083
6
W
Yemoja
8,860
521
58
3
0
333,998
4
W
Loki
8,860
521
93
5
0
402,316
5
L
Nox
8,799
518
142
8
0
335,783
5
W
Anhur
9,574
563
133
8
0
297,355
2
W
Nu Wa
10,544
620
164
10
0
288,612
5
L
Nemesis
8,590
505
110
6
0
349,526
2
L
Hachiman
7,899
465
106
6
0
290,148
5
L
King Arthur
9,387
552
120
7
0
314,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role