Player Matchup

Chaac
Chaac
Baron_Mick
Chaac
Level 29
God Stats
13W - 8L
1,772 SR
Queue Stats
299W - 356L
1,438 Elo+
Party 1
Artemis
Artemis
Captain_Sugar1
Artemis
Level 26
God Stats
3W - 1L
1,275 SR
Queue Stats
184W - 241L
1,286 Elo+
Party 1
Kali
Kali
Eren Yeager8183
Kali
Level 8
God Stats
2W - 2L
1,402 SR
Queue Stats
27W - 9L
1,678 Elo+
Party 2
Chronos
Chronos
Sung Jin Woo548
Chronos
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 17L
1,636 Elo+
Party 2
Rama
Rama
xExoTicPaiinZ
Rama
Level 80
God Stats
4W - 1L
1,531 SR
Queue Stats
131W - 131L
1,532 Elo+
Party 2
Team Averages
Level 31
1,496 SR
1,514 Elo+

VS

Team Averages
Level 26
1,543 SR
1,381 Elo+
Bakasura
Bakasura
B3autiful_B3ast7
Bakasura
Level 33
God Stats
16W - 19L
1,471 SR
Queue Stats
181W - 274L
1,367 Elo+
Party 3
Hades
Hades
Dollaz-Devils
Hades
Level 28
God Stats
130W - 174L
1,455 SR
Queue Stats
187W - 286L
1,339 Elo+
Party 3
Neith
Neith
Mr_wonderful27
Neith
Level 26
God Stats
5W - 4L
1,535 SR
Queue Stats
116W - 102L
1,503 Elo+
Solo
Ymir
Ymir
jespal10
Ymir
Level 16
God Stats
17W - 12L
1,453 SR
Queue Stats
93W - 99L
1,375 Elo+
Solo
Amaterasu
Amaterasu
muellerf44
Amaterasu
Level 29
God Stats
1W - 1L
1,802 SR
Queue Stats
150W - 256L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 0 / 0
5,803
528
3,673
4,703
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,483
408
3,320
4,343
1,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
2 / 0 / 2
5,957
542
3,978
8,935
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 2
6,647
604
4,215
3,951
1,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 1
5,474
498
4,224
4,931
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,209
474
2,895
5,879
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,760
433
1,981
6,217
2,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 1 / 0
5,647
513
5,293
5,137
1,683
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
0 / 0 / 2
4,669
424
360
5,770
3,657
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
muellerf44
Amaterasu
9
0 / 0 / 0
4,618
420
1,898
5,020
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chaac
0
0
0
0
W
0
3
0
0
L
0
2
0
0
W
2
0
2
3
L
3
1
0
3
W
1
0
2
2
L
Ymir
0
0
2
1
L
Amaterasu
muellerf44
Amaterasu
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
12,427
26,863
Taken
28,023
9,682
Mitigated
12,262
8,942
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,895
2,002
0
2,412
5,879
2,279
0
648
5,211
0
23,408
W
Chaac
3,673
348
0
2,416
4,703
2,825
0
0
4,703
0
30,001
W
3,320
981
0
542
4,343
1,231
24
740
3,603
0
11,037
L
1,981
52
135
616
6,217
2,300
0
3,194
2,832
14,206
0
W
3,978
2,364
0
2,288
8,935
2,860
0
716
7,834
0
38,004
L
5,293
2,240
0
2,293
5,137
1,683
0
0
5,137
0
29,263
W
4,215
1,471
0
1,161
3,951
1,377
525
778
2,953
44,242
0
L
Ymir
360
97
0
250
5,770
3,657
0
162
5,608
5,542
0
L
Amaterasu
muellerf44
Amaterasu
1,898
249
0
1,092
5,020
2,343
0
0
4,548
0
14,309
W
4,224
3,639
0
2,535
4,931
1,389
0
107
4,824
0
33,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
24,903
300
Minions Killed
197
0
Camps Cleared
0
1,003,854
Distance Traveled
1,012,490
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,209
474
71
6
0
242,857
0
W
Chaac
5,803
528
56
5
0
207,257
2
W
Artemis
4,483
408
15
1
0
190,557
2
L
Hades
4,760
433
40
4
0
197,148
0
W
Kali
5,957
542
64
6
0
204,222
0
L
Neith
5,647
513
57
5
0
167,491
0
W
Chronos
6,647
604
99
9
0
222,409
2
L
Ymir
4,669
424
9
1
0
194,906
0
L
Amaterasu
4,618
420
20
2
0
210,088
0
W
Rama
5,474
498
66
6
0
179,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role