Player Matchup

Ares
Ares
BillieBeunHaas
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CRAZYCAHTEXHIK
Tsukuyomi
Level 6
God Stats
1W - 5L
1,411 SR
Queue Stats
67W - 78L
1,383 Elo+
Solo
Cupid
Cupid
HarrySenft_ttv
Cupid
Level 29
God Stats
9W - 14L
1,413 SR
Queue Stats
136W - 144L
1,412 Elo+
Solo
Chronos
Chronos
NoodleFlakes
Chronos
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
467W - 416L
1,473 Elo+
Solo
Ra
Ra
SoundWave19973
Ra
Level 5
God Stats
4W - 5L
1,280 SR
Queue Stats
44W - 61L
1,481 Elo+
Party 1
Team Averages
Level 14
1,421 SR
1,446 Elo+

VS

Team Averages
Level 27
1,504 SR
1,434 Elo+
Tyr
Tyr
DanielyBea27
Tyr
Level 26
God Stats
13W - 19L
1,458 SR
Queue Stats
97W - 101L
1,545 Elo+
Solo
Izanami
Izanami
Nikolas19-09
Izanami
Level 26
God Stats
36W - 35L
1,533 SR
Queue Stats
65W - 68L
1,444 Elo+
Party 2
Merlin
Merlin
Wenne_10
Merlin
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
104W - 105L
1,466 Elo+
Party 2
Arachne
Arachne
akainu749
Arachne
Level 28
God Stats
20W - 21L
1,545 SR
Queue Stats
101W - 129L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
martformer
Hun Batz
Level 28
God Stats
31W - 36L
1,364 SR
Queue Stats
114W - 125L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,651
423
789
8,138
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
CRAZYCAHTEXHIK
Tsukuyomi
7
0 / 6 / 0
4,529
412
2,327
6,982
1,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
5,769
524
2,988
7,249
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
NoodleFlakes
Chronos
11
0 / 0 / 0
6,129
557
2,308
2,836
995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
4,919
447
1,133
5,237
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,745
613
1,087
5,510
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Nikolas19-09
Izanami
10
2 / 2 / 4
5,789
526
3,936
3,372
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Wenne_10
Merlin
11
6 / 0 / 1
6,382
580
6,057
3,891
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
akainu749
Arachne
10
4 / 1 / 1
6,451
586
2,877
8,093
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
martformer
Hun Batz
12
7 / 0 / 3
7,253
659
5,864
5,490
1,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
19
20
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Tsukuyomi
CRAZYCAHTEXHIK
Tsukuyomi
0
6
0
0
W
0
0
0
0
L
2
3
0
0.67
W
Izanami
Nikolas19-09
Izanami
2
2
4
2
L
Chronos
NoodleFlakes
Chronos
0
0
0
0
L
0
5
0
0
W
Merlin
Wenne_10
Merlin
6
0
1
6.5
W
Arachne
akainu749
Arachne
4
1
1
4.5
W
Hun Batz
martformer
Hun Batz
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,545
Damage
19,821
30,442
Taken
26,356
10,408
Mitigated
9,037
5,701
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
789
142
0
336
8,138
3,884
0
1,986
5,838
8,305
0
L
Tsukuyomi
CRAZYCAHTEXHIK
Tsukuyomi
2,327
609
0
1,125
6,982
1,938
0
0
6,982
0
11,562
W
1,087
0
0
2,384
5,510
2,283
0
1,896
3,614
0
35,663
L
2,988
1,108
165
1,741
7,249
2,183
0
3,419
3,492
0
29,062
W
Izanami
Nikolas19-09
Izanami
3,936
2,444
0
84
3,372
1,180
443
199
3,173
0
28,582
L
Chronos
NoodleFlakes
Chronos
2,308
1,022
0
1,485
2,836
995
0
0
2,836
35,577
0
L
1,133
95
93
756
5,237
1,408
0
0
5,237
24,232
0
W
Merlin
Wenne_10
Merlin
6,057
677
0
1,321
3,891
1,159
275
403
3,488
24,979
0
W
Arachne
akainu749
Arachne
2,877
1,842
0
4,357
8,093
2,421
0
685
7,370
0
29,619
W
Hun Batz
martformer
Hun Batz
5,864
1,057
0
2,099
5,490
1,994
648
909
4,481
0
34,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
32,620
222
Minions Killed
339
0
Camps Cleared
0
1,040,608
Distance Traveled
1,098,787
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,651
423
11
1
0
213,380
0
L
Tsukuyomi
4,529
412
24
2
0
211,439
4
W
Tyr
6,745
613
108
10
0
222,704
2
L
Cupid
5,769
524
61
6
0
190,995
0
W
Izanami
5,789
526
62
6
0
188,030
0
L
Chronos
6,129
557
82
7
0
198,798
0
L
Ra
4,919
447
44
4
0
225,996
0
W
Merlin
6,382
580
46
4
0
189,592
1
W
Arachne
6,451
586
70
6
0
248,686
0
W
Hun Batz
7,253
659
53
5
0
249,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role