Player Matchup

Cerberus
Cerberus
Asvur
Cerberus
Level 23
God Stats
2W - 3L
1,385 SR
Queue Stats
9W - 16L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HelScreaM111
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
Jrg9
Sun Wukong
Level 24
God Stats
4W - 6L
1,463 SR
Queue Stats
64W - 85L
1,379 Elo+
Party 2
Neith
Neith
Nefistoteles
Neith
Level 11
God Stats
2W - 2L
1,796 SR
Queue Stats
6W - 6L
1,749 Elo+
Solo
Izanami
Izanami
ZisqO
Izanami
Level 28
God Stats
2W - 2L
1,812 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,503 Elo+

VS

Team Averages
Level 31
1,543 SR
1,502 Elo+
Ratatoskr
Ratatoskr
AtoZ1to9
Ratatoskr
Level 7
God Stats
2W - 3L
1,305 SR
Queue Stats
122W - 138L
1,446 Elo+
Solo
Agni
Agni
AtramMG
Agni
Level 15
God Stats
10W - 1L
1,895 SR
Queue Stats
16W - 6L
1,511 Elo+
Solo
Cthulhu
Cthulhu
JohnnyFry
Cthulhu
Level 28
God Stats
20W - 14L
1,586 SR
Queue Stats
369W - 373L
1,533 Elo+
Solo
Neith
Neith
Trzmielowata
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1
Khepri
Khepri
arystomenekeles
Khepri
Level 92
God Stats
5W - 4L
1,429 SR
Queue Stats
103W - 96L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asvur
Cerberus
9
2 / 2 / 4
5,946
496
4,305
9,707
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
HelScreaM111
Tsukuyomi
8
1 / 6 / 2
5,375
448
2,202
8,453
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Jrg9
Sun Wukong
9
4 / 5 / 3
5,942
495
5,647
7,684
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
2 / 6 / 0
5,317
443
2,145
7,042
2,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZisqO
Izanami
10
2 / 5 / 0
6,164
514
1,622
6,342
2,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AtoZ1to9
Ratatoskr
12
2 / 2 / 3
6,976
581
2,391
8,953
2,885
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
AtramMG
Agni
14
10 / 0 / 2
8,614
718
10,792
4,410
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
JohnnyFry
Cthulhu
11
7 / 2 / 2
6,963
580
5,163
5,430
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 3 / 1
6,106
509
6,291
6,776
1,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

9
1 / 4 / 6
6,180
515
3,098
8,135
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
24
24
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Asvur
Cerberus
2
2
4
2
W
Ratatoskr
AtoZ1to9
Ratatoskr
2
2
3
1.75
W
Agni
AtramMG
Agni
10
0
2
11
L
Tsukuyomi
HelScreaM111
Tsukuyomi
1
6
2
0.33
W
Cthulhu
JohnnyFry
Cthulhu
7
2
2
4
L
Sun Wukong
Jrg9
Sun Wukong
4
5
3
1.1
L
2
6
0
0.33
W
4
3
1
1.5
L
Izanami
ZisqO
Izanami
2
5
0
0.4
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
27,735
39,228
Taken
33,704
15,123
Mitigated
15,819
6,084
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Asvur
Cerberus
4,305
646
0
1,462
9,707
5,040
0
2,924
6,783
17,172
0
W
Ratatoskr
AtoZ1to9
Ratatoskr
2,391
515
0
4,598
8,953
2,885
184
252
8,701
0
41,942
W
Agni
AtramMG
Agni
10,792
1,566
0
187
4,410
1,459
1,412
82
4,328
56,630
0
L
Tsukuyomi
HelScreaM111
Tsukuyomi
2,202
749
0
1,179
8,453
2,521
0
3,520
4,809
0
20,546
W
Cthulhu
JohnnyFry
Cthulhu
5,163
437
0
785
5,430
5,652
194
0
5,430
23,071
0
L
Sun Wukong
Jrg9
Sun Wukong
5,647
1,646
0
199
7,684
3,470
142
3,138
4,521
0
16,500
L
2,145
1,342
0
1,470
7,042
2,078
276
4,272
2,520
0
13,443
W
6,291
3,524
0
1,697
6,776
1,747
192
1,818
4,958
0
26,507
L
Izanami
ZisqO
Izanami
1,622
1,098
0
1,774
6,342
2,014
0
4,750
1,542
0
24,814
W
3,098
730
433
913
8,135
4,076
0
2,153
5,982
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
34,839
205
Minions Killed
316
0
Camps Cleared
0
1,064,955
Distance Traveled
1,029,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,946
496
47
4
0
214,691
1
W
Ratatoskr
6,976
581
99
8
0
187,415
0
W
Agni
8,614
718
111
9
0
249,756
2
L
Tsukuyomi
5,375
448
45
4
0
225,680
2
W
Cthulhu
6,963
580
42
4
0
210,251
2
L
Sun Wukong
5,942
495
24
2
0
227,337
0
L
Neith
5,317
443
29
2
0
179,839
0
W
Neith
6,106
509
45
4
0
179,539
0
L
Izanami
6,164
514
60
5
0
217,408
0
W
Khepri
6,180
515
19
2
0
202,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role