Player Matchup

Sylvanus
Sylvanus
DazedDinosaur67
Sylvanus
Level 127
God Stats
18W - 24L
1,475 SR
Queue Stats
355W - 370L
1,398 Elo+
Solo
Medusa
Medusa
IsoAussie
Medusa
Level 125
God Stats
10W - 5L
1,897 SR
Queue Stats
452W - 438L
1,470 Elo+
Solo
Thor
Thor
OneBigNut619
Thor
Level 155
God Stats
3W - 2L
1,581 SR
Queue Stats
269W - 274L
1,404 Elo+
Solo
Vamana
Vamana
WavingJuggler07
Vamana
Level 63
God Stats
1W - 2L
1,278 SR
Queue Stats
175W - 154L
1,416 Elo+
Solo
Nox
Nox
diversao-fofa3
Nox
Level 69
God Stats
7W - 11L
1,568 SR
Queue Stats
592W - 623L
1,473 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,432 Elo+

VS

Team Averages
Level 78
1,556 SR
1,449 Elo+
Cabrakan
Cabrakan
Bvexp23
Cabrakan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Centurion072
Arachne
Level 80
God Stats
159W - 119L
1,558 SR
Queue Stats
515W - 510L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
Raganor1312
Guan Yu
Level 105
God Stats
4W - 0L
1,709 SR
Queue Stats
25W - 29L
1,360 Elo+
Solo
Izanami
Izanami
Sheer Baton
Izanami
Level 59
God Stats
2W - 3L
1,555 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
f1re at wi11
Ra
Level 78
God Stats
12W - 14L
1,457 SR
Queue Stats
343W - 333L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 8 / 1
10,301
429
16,589
24,225
13,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
IsoAussie
Medusa
1
0 / 0 / 0
5,847
244
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 3
10,192
425
9,722
15,554
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 3
10,835
451
13,258
19,792
22,770
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 6 / 1
9,734
406
13,298
15,273
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bvexp23
Cabrakan
16
1 / 1 / 5
10,703
446
5,944
14,351
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Centurion072
Arachne
20
10 / 3 / 5
13,654
569
16,263
21,876
9,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Raganor1312
Guan Yu
18
4 / 4 / 6
11,637
485
11,385
20,314
24,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Sheer Baton
Izanami
19
3 / 3 / 4
12,055
502
11,025
15,043
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 0 / 8
12,032
501
13,238
7,174
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
22
22
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bvexp23
Cabrakan
1
1
5
3.5
W
Arachne
Centurion072
Arachne
10
3
5
4.17
L
Sylvanus
1
8
1
0.19
L
Medusa
IsoAussie
Medusa
0
0
0
0
L
3
3
3
1.5
W
Guan Yu
Raganor1312
Guan Yu
4
4
6
1.75
W
Izanami
Sheer Baton
Izanami
3
3
4
1.67
L
5
5
3
1.3
L
2
6
1
0.42
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
57,855
74,844
Taken
78,758
49,142
Mitigated
59,456
21,901
Healing
32,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bvexp23
Cabrakan
5,944
1,279
0
1,499
14,351
15,505
237
6,052
8,299
33,363
0
W
Arachne
Centurion072
Arachne
16,263
11,625
0
9,476
21,876
9,444
3,239
6,915
14,961
0
93,757
L
Sylvanus
16,589
4,090
1,729
7,667
24,225
13,992
0
8,819
14,774
73,540
10,820
L
Medusa
IsoAussie
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
9,722
1,432
0
4,107
15,554
5,751
71
2,572
12,848
0
59,641
W
Guan Yu
Raganor1312
Guan Yu
11,385
1,954
1,178
7,030
20,314
24,779
1,939
4,912
15,402
0
56,626
W
Izanami
Sheer Baton
Izanami
11,025
5,966
16
5,967
15,043
6,627
2,795
7,172
7,871
0
98,859
L
13,258
6,468
0
5,303
19,792
22,770
0
3,439
16,113
0
66,874
L
13,298
1,463
146
2,949
15,273
6,629
60
3,270
11,927
65,055
0
W
13,238
901
3,937
3,664
7,174
3,101
832
4,179
2,995
78,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
60,081
470
Minions Killed
605
0
Camps Cleared
0
1,685,661
Distance Traveled
2,258,868
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,703
446
44
2
0
455,152
1
W
Arachne
13,654
569
134
6
0
518,451
1
L
Sylvanus
10,301
429
135
6
0
337,817
2
L
Medusa
5,847
244
0
0
0
0
0
L
Thor
10,192
425
117
5
0
452,018
4
W
Guan Yu
11,637
485
96
4
0
422,678
2
W
Izanami
12,055
502
179
7
0
399,493
4
L
Vamana
10,835
451
107
4
0
477,271
1
L
Nox
9,734
406
111
5
0
418,555
3
W
Ra
12,032
501
152
6
0
463,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role