Player Matchup

Cthulhu
Cthulhu
I Hate Weebss
Cthulhu
Level 104
God Stats
94W - 79L
1,599 SR
Queue Stats
121W - 98L
1,617 Elo+
Party 2
Neith
Neith
JacquesStrahp
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
LongJohnDong552
Discordia
Level 64
God Stats
3W - 3L
1,526 SR
Queue Stats
213W - 159L
1,655 Elo+
Solo
Nemesis
Nemesis
TheOGCoinPurse
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
turtlejake
Tsukuyomi
Level 126
God Stats
1W - 3L
1,646 SR
Queue Stats
47W - 30L
1,758 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,626 Elo+

VS

Team Averages
Level 111
1,475 SR
1,607 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HolaxD123
Mercury
Level 120
God Stats
11W - 4L
1,605 SR
Queue Stats
278W - 188L
1,733 Elo+
Solo
Janus
Janus
JTxBrainless03
Janus
Level 106
God Stats
2W - 3L
1,300 SR
Queue Stats
129W - 110L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
PlainVirginia69
Heimdallr
Level 108
God Stats
2W - 2L
1,470 SR
Queue Stats
153W - 135L
1,654 Elo+
Party 1
Geb
Geb
RhysCR
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 5
5,121
466
4,445
6,881
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 2
5,747
522
2,694
5,505
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LongJohnDong552
Discordia
10
2 / 3 / 0
5,697
518
3,420
5,559
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 3 / 2
6,509
592
3,357
7,278
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
turtlejake
Tsukuyomi
11
1 / 2 / 0
6,174
561
3,878
8,309
4,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 0
7,699
700
5,446
7,134
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HolaxD123
Mercury
12
6 / 1 / 1
6,834
621
3,177
4,146
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 5
5,837
531
2,691
4,504
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
PlainVirginia69
Heimdallr
12
3 / 1 / 1
7,024
639
4,148
5,620
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
RhysCR
Geb
9
0 / 3 / 5
5,889
535
3,133
8,202
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
13
13
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
W
Mercury
HolaxD123
Mercury
6
1
1
6.5
L
Cthulhu
0
3
5
0.83
W
0
0
5
2.5
L
0
2
2
0.5
L
Discordia
LongJohnDong552
Discordia
2
3
0
0.67
W
Heimdallr
PlainVirginia69
Heimdallr
3
1
1
3.5
W
Geb
RhysCR
Geb
0
3
5
0.83
L
3
3
2
1.33
L
Tsukuyomi
turtlejake
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
18,595
33,532
Taken
29,606
12,651
Mitigated
11,254
11,438
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,446
3,070
0
2,255
7,134
3,690
440
0
7,134
0
51,876
W
Mercury
HolaxD123
Mercury
3,177
809
0
368
4,146
1,338
0
881
3,185
0
32,389
L
Cthulhu
4,445
429
431
2,302
6,881
2,445
0
1,903
4,978
17,690
0
W
2,691
282
0
1,428
4,504
1,253
0
1,850
2,350
36,922
0
L
2,694
917
0
1,497
5,505
1,390
0
961
4,544
0
29,270
L
Discordia
LongJohnDong552
Discordia
3,420
245
0
1,486
5,559
1,660
0
1,863
3,696
29,123
0
W
Heimdallr
PlainVirginia69
Heimdallr
4,148
2,200
0
1,918
5,620
1,801
489
1,203
4,417
0
42,747
W
Geb
RhysCR
Geb
3,133
402
0
2,002
8,202
3,172
0
3,409
4,655
11,911
0
L
3,357
822
0
3,097
7,278
2,428
0
777
6,501
0
30,083
L
Tsukuyomi
turtlejake
Tsukuyomi
3,878
1,140
0
2,625
8,309
4,728
0
320
7,989
0
35,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
33,283
295
Minions Killed
348
0
Camps Cleared
0
1,154,874
Distance Traveled
1,136,951
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,699
700
111
10
0
185,565
4
W
Mercury
6,834
621
56
5
0
274,246
6
L
Cthulhu
5,121
466
20
2
0
240,619
2
W
Janus
5,837
531
73
7
0
237,582
1
L
Neith
5,747
522
60
5
0
198,084
4
L
Discordia
5,697
518
70
6
0
216,130
4
W
Heimdallr
7,024
639
91
8
0
211,000
2
W
Geb
5,889
535
17
2
0
228,558
9
L
Nemesis
6,509
592
62
6
0
279,593
3
L
Tsukuyomi
6,174
561
83
8
0
220,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role