Player Matchup

Chang'e
Chang'e
Dark-_-Angel690
Chang'e
Level 107
God Stats
7W - 7L
1,419 SR
Queue Stats
454W - 424L
1,495 Elo+
Solo
Tiamat
Tiamat
ExtraPringle
Tiamat
Level 62
God Stats
70W - 57L
1,570 SR
Queue Stats
435W - 388L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
NthEmpress92
Aphrodite
Level 66
God Stats
15W - 20L
1,547 SR
Queue Stats
35W - 39L
1,503 Elo+
Party 3
Terra
Terra
THEHELLRAZOR 07
Terra
Level 68
God Stats
11W - 12L
1,469 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vDestxny
Tsukuyomi
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 135L
1,541 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,522 Elo+

VS

Team Averages
Level 99
1,575 SR
1,463 Elo+
Pele
Pele
AleeGUNNER
Pele
Level 101
God Stats
2W - 5L
1,519 SR
Queue Stats
308W - 306L
1,523 Elo+
Party 1
Vamana
Vamana
FarilioN
Vamana
Level 125
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Achilles
Achilles
SQUALLOUFF
Achilles
Level 86
God Stats
19W - 8L
1,562 SR
Queue Stats
389W - 383L
1,540 Elo+
Solo
Danzaburou
Danzaburou
XxAdRiii98xX
Danzaburou
Level 107
God Stats
34W - 21L
1,677 SR
Queue Stats
197W - 193L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
pablidermix
Nu Wa
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 156L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
6,992
583
4,775
4,479
1,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
3 / 1 / 6
7,084
590
6,381
6,063
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
NthEmpress92
Aphrodite
9
1 / 3 / 3
5,463
455
5,054
9,137
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 5
5,906
492
6,655
9,359
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
vDestxny
Tsukuyomi
13
6 / 0 / 3
7,509
626
5,305
7,467
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,905
492
2,751
8,869
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
FarilioN
Vamana
10
0 / 2 / 0
5,537
461
1,911
7,787
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SQUALLOUFF
Achilles
9
2 / 1 / 4
6,104
509
4,103
8,598
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
XxAdRiii98xX
Danzaburou
9
3 / 3 / 3
6,138
512
8,374
9,388
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,678
473
5,119
7,213
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
2
0
0
2
W
Tiamat
3
1
6
6
L
Vamana
FarilioN
Vamana
0
2
0
0
W
Aphrodite
NthEmpress92
Aphrodite
1
3
3
0.83
L
Achilles
SQUALLOUFF
Achilles
2
1
4
4
W
0
3
5
0.83
L
Danzaburou
XxAdRiii98xX
Danzaburou
3
3
3
1.5
L
0
4
1
0.13
W
Tsukuyomi
vDestxny
Tsukuyomi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
22,258
36,505
Taken
41,855
17,327
Mitigated
18,437
20,132
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,751
303
0
2,691
8,869
2,525
0
2,827
5,977
0
32,550
W
4,775
648
0
2,500
4,479
1,992
196
265
3,879
44,988
0
W
Tiamat
6,381
1,040
0
2,314
6,063
4,494
66
2,149
3,717
46,817
0
L
Vamana
FarilioN
Vamana
1,911
166
0
3,756
7,787
3,637
0
5,052
2,735
0
30,123
W
Aphrodite
NthEmpress92
Aphrodite
5,054
487
3,098
4,551
9,137
3,304
280
174
8,919
25,190
0
L
Achilles
SQUALLOUFF
Achilles
4,103
858
0
2,447
8,598
7,119
0
4,191
4,132
0
14,600
W
6,655
1,079
1,625
2,434
9,359
5,211
534
268
9,033
20,305
0
L
Danzaburou
XxAdRiii98xX
Danzaburou
8,374
4,177
0
4,096
9,388
2,967
0
5,530
3,564
0
34,954
L
5,119
482
0
844
7,213
2,189
360
4,631
2,582
28,972
0
W
Tsukuyomi
vDestxny
Tsukuyomi
5,305
1,180
0
3,610
7,467
2,326
0
1,654
5,563
0
38,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
29,362
319
Minions Killed
274
0
Camps Cleared
0
1,139,707
Distance Traveled
1,098,369
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,905
492
70
6
0
261,513
1
W
Chang'e
6,992
583
91
8
0
204,228
4
W
Tiamat
7,084
590
77
6
0
216,620
3
L
Vamana
5,537
461
62
5
0
223,862
0
W
Aphrodite
5,463
455
48
4
0
221,028
2
L
Achilles
6,104
509
19
2
0
212,808
1
W
Terra
5,906
492
22
2
0
254,546
0
L
Danzaburou
6,138
512
62
5
0
195,592
2
L
Nu Wa
5,678
473
61
5
0
204,594
4
W
Tsukuyomi
7,509
626
81
7
0
243,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role