Player Matchup

Ratatoskr
Ratatoskr
Azghost01
Ratatoskr
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
506W - 401L
1,637 Elo+
Party 1
Anubis
Anubis
ClearFrostbyte
Anubis
Level 68
God Stats
25W - 12L
1,598 SR
Queue Stats
307W - 267L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
KapinOfNazarick
Sylvanus
Level 142
God Stats
6W - 11L
1,383 SR
Queue Stats
245W - 212L
1,501 Elo+
Party 1
Ymir
Ymir
KremeFiII
Ymir
Level 29
God Stats
12W - 12L
1,505 SR
Queue Stats
86W - 90L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
yYaxa
Jing Wei
Level 45
God Stats
4W - 1L
1,654 SR
Queue Stats
40W - 17L
1,562 Elo+
Party 1
Team Averages
Level 87
1,528 SR
1,537 Elo+

VS

Team Averages
Level 66
1,545 SR
1,497 Elo+
Heimdallr
Heimdallr
Kitsune_-TRG
Heimdallr
Level 26
God Stats
25W - 21L
1,610 SR
Queue Stats
178W - 181L
1,462 Elo+
Party 2
Chaac
Chaac
NANOninja7371
Chaac
Level 106
God Stats
17W - 15L
1,713 SR
Queue Stats
396W - 403L
1,442 Elo+
Party 3
Cerberus
Cerberus
RazaGon3838
Cerberus
Level 48
God Stats
7W - 8L
1,276 SR
Queue Stats
264W - 245L
1,471 Elo+
Party 2
Merlin
Merlin
Tysiner
Merlin
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,658 Elo+
Solo
Mercury
Mercury
datleftnewt
Mercury
Level 119
God Stats
1W - 4L
1,626 SR
Queue Stats
347W - 362L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Azghost01
Ratatoskr
20
9 / 3 / 7
13,021
566
22,315
20,747
16,210
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 6
12,027
523
12,265
16,677
7,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
1 / 2 / 4
12,385
538
14,765
22,051
21,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
15
2 / 4 / 7
10,092
439
7,192
18,606
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
yYaxa
Jing Wei
16
5 / 3 / 7
10,991
478
12,839
12,228
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kitsune_-TRG
Heimdallr
17
4 / 5 / 5
10,804
470
10,153
15,954
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 3
12,006
522
23,817
29,014
26,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
RazaGon3838
Cerberus
16
0 / 4 / 13
10,140
441
9,864
21,790
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Tysiner
Merlin
16
1 / 6 / 6
10,032
436
12,315
11,450
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
datleftnewt
Mercury
18
5 / 4 / 6
11,286
491
8,721
16,542
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
22
Kills
17
17
Deaths
22
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Azghost01
Ratatoskr
9
3
7
4.17
W
5
5
6
1.6
W
Sylvanus
1
2
4
1.5
L
Heimdallr
Kitsune_-TRG
Heimdallr
4
5
5
1.3
W
Ymir
2
4
7
1.38
L
7
3
3
2.83
L
Cerberus
RazaGon3838
Cerberus
0
4
13
1.63
L
Merlin
Tysiner
Merlin
1
6
6
0.67
L
Mercury
datleftnewt
Mercury
5
4
6
2
W
Jing Wei
yYaxa
Jing Wei
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,376
Damage
64,870
90,309
Taken
94,750
64,610
Mitigated
56,938
27,378
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Azghost01
Ratatoskr
22,315
8,117
0
2,747
20,747
16,210
0
5,137
15,360
0
105,205
W
12,265
1,059
0
7,337
16,677
7,802
634
7,011
9,078
80,890
0
W
Sylvanus
14,765
5,040
831
10,714
22,051
21,918
0
1,339
20,662
94,898
0
L
Heimdallr
Kitsune_-TRG
Heimdallr
10,153
5,384
335
4,185
15,954
5,909
0
5,639
10,315
0
61,118
W
Ymir
7,192
1,546
0
3,626
18,606
14,886
0
5,101
13,417
44,115
0
L
23,817
7,394
0
13,936
29,014
26,838
938
14,073
14,941
0
83,677
L
Cerberus
RazaGon3838
Cerberus
9,864
836
0
6,660
21,790
14,485
328
4,760
17,030
55,338
0
L
Merlin
Tysiner
Merlin
12,315
1,193
0
13
11,450
3,066
996
5,137
6,313
60,533
0
L
Mercury
datleftnewt
Mercury
8,721
3,527
0
1,743
16,542
6,640
22
4,613
11,929
0
84,983
W
Jing Wei
yYaxa
Jing Wei
12,839
9,422
0
2,123
12,228
3,794
792
2,541
9,613
0
54,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,516
Gold Earned
54,268
583
Minions Killed
619
0
Camps Cleared
0
2,010,806
Distance Traveled
2,086,858
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,021
566
136
6
0
470,755
1
W
Anubis
12,027
523
135
6
0
354,978
3
W
Sylvanus
12,385
538
176
8
0
339,093
2
L
Heimdallr
10,804
470
118
5
0
379,207
5
W
Ymir
10,092
439
40
2
0
458,914
3
L
Chaac
12,006
522
153
7
0
397,299
3
L
Cerberus
10,140
441
108
5
0
445,709
7
L
Merlin
10,032
436
125
5
0
353,452
0
L
Mercury
11,286
491
115
5
0
511,191
5
W
Jing Wei
10,991
478
96
4
0
387,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role