Player Matchup

Zeus
Zeus
COCCRASH1234
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
ChaoticGamer988
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 128L
1,271 Elo+
Solo
Pele
Pele
RiFT RED
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
entropyaoe
Yemoja
Level 25
God Stats
6W - 12L
1,250 SR
Queue Stats
56W - 71L
1,478 Elo+
Solo
Kukulkan
Kukulkan
fresno559_JAVI24
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,232 Elo+
Solo
Team Averages
Level 11
1,450 SR
1,419 Elo+

VS

Team Averages
Level 20
1,525 SR
1,473 Elo+
Anubis
Anubis
Eronthecat
Anubis
Level 29
God Stats
11W - 9L
1,723 SR
Queue Stats
329W - 360L
1,455 Elo+
Party 1
Chaac
Chaac
Sebastian093990
Chaac
Level 13
God Stats
5W - 8L
1,509 SR
Queue Stats
12W - 20L
1,491 Elo+
Solo
Ymir
Ymir
Surkashi
Ymir
Level 17
God Stats
2W - 3L
1,646 SR
Queue Stats
28W - 32L
1,470 Elo+
Solo
Cupid
Cupid
XxlllTrashlllxX
Cupid
Level 14
God Stats
3W - 5L
1,403 SR
Queue Stats
215W - 216L
1,496 Elo+
Solo
Ganesha
Ganesha
clovthecat
Ganesha
Level 29
God Stats
24W - 36L
1,343 SR
Queue Stats
308W - 338L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,136
634
15,077
9,384
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 8 / 2
6,011
376
2,149
8,556
4,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
9 / 2 / 3
9,767
610
8,141
10,808
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
entropyaoe
Yemoja
12
0 / 3 / 5
7,466
467
5,762
8,810
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 4
8,830
552
6,745
5,766
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eronthecat
Anubis
13
3 / 6 / 0
8,204
513
2,676
9,235
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 5 / 1
7,912
495
6,591
13,712
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
1 / 4 / 2
6,173
386
1,110
8,565
7,073
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 3 / 0
9,190
574
9,522
10,445
3,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
clovthecat
Ganesha
12
0 / 2 / 10
8,293
518
4,204
10,582
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
20
Kills
16
16
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
0
8
2
0.13
L
Anubis
Eronthecat
Anubis
3
6
0
0.5
W
Pele
9
2
3
5.25
L
3
5
1
0.7
L
Ymir
1
4
2
0.5
L
9
3
0
3
L
Ganesha
clovthecat
Ganesha
0
2
10
2.5
W
Yemoja
entropyaoe
Yemoja
0
3
5
0.83
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
24,103
43,324
Taken
52,539
19,894
Mitigated
36,203
13,363
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,077
6,925
0
3,846
9,384
3,295
2,267
1,040
8,194
71,456
0
W
2,149
488
232
459
8,556
4,441
140
1,811
6,670
0
10,981
L
Anubis
Eronthecat
Anubis
2,676
0
0
2,076
9,235
4,185
1,441
4,074
4,821
42,262
0
W
Pele
8,141
2,715
0
4,313
10,808
3,914
0
1,190
9,543
0
54,575
L
6,591
1,285
0
2,817
13,712
11,915
433
6,252
7,398
0
37,702
L
Ymir
1,110
486
0
1,000
8,565
7,073
44
3,834
4,685
19,137
0
L
9,522
4,837
239
4,223
10,445
3,916
1,445
6,039
4,386
0
37,610
L
Ganesha
clovthecat
Ganesha
4,204
707
0
1,798
10,582
9,114
285
6,877
3,665
23,132
0
W
Yemoja
entropyaoe
Yemoja
5,762
1,073
1,184
2,889
8,810
6,129
622
2,546
6,264
29,687
0
W
6,745
679
0
440
5,766
2,115
301
1,403
4,338
53,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
39,772
387
Minions Killed
293
0
Camps Cleared
0
1,387,143
Distance Traveled
1,306,581
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,136
634
132
8
0
280,025
0
W
Guan Yu
6,011
376
24
2
0
255,246
0
L
Anubis
8,204
513
86
5
0
247,146
3
W
Pele
9,767
610
95
6
0
326,904
4
L
Chaac
7,912
495
70
4
0
280,919
1
L
Ymir
6,173
386
36
2
0
253,790
0
L
Cupid
9,190
574
91
6
0
230,597
2
L
Ganesha
8,293
518
10
1
0
294,129
4
W
Yemoja
7,466
467
32
2
0
233,328
5
W
Kukulkan
8,830
552
104
7
0
291,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role