Player Matchup

Cupid
Cupid
FaDe-_R3aCTiOn
Cupid
Level 52
God Stats
2W - 6L
1,128 SR
Queue Stats
215W - 161L
1,495 Elo+
Solo
Cerberus
Cerberus
ForbiddenZero
Cerberus
Level 108
God Stats
3W - 4L
1,394 SR
Queue Stats
26W - 23L
1,455 Elo+
Solo
Nemesis
Nemesis
Haebaebae
Nemesis
Level 148
God Stats
3W - 5L
1,647 SR
Queue Stats
144W - 140L
1,449 Elo+
Solo
Merlin
Merlin
WraP_DuTravaille
Merlin
Level 76
God Stats
9W - 5L
1,621 SR
Queue Stats
513W - 495L
1,510 Elo+
Solo
Osiris
Osiris
halostroker
Osiris
Level 85
God Stats
7W - 3L
1,577 SR
Queue Stats
587W - 504L
1,468 Elo+
Solo
Team Averages
Level 94
1,473 SR
1,475 Elo+

VS

Team Averages
Level 75
1,529 SR
1,447 Elo+
Thanatos
Thanatos
Bigc3387
Thanatos
Level 109
God Stats
1W - 4L
1,313 SR
Queue Stats
207W - 187L
1,507 Elo+
Solo
Apollo
Apollo
LaterWhisper423
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 90L
1,507 Elo+
Party 1
Mulan
Mulan
LivedPainter713
Mulan
Level 106
God Stats
7W - 11L
1,574 SR
Queue Stats
144W - 140L
1,443 Elo+
Party 1
Ymir
Ymir
XxMaddMaxX187
Ymir
Level 51
God Stats
18W - 23L
1,476 SR
Queue Stats
142W - 161L
1,381 Elo+
Solo
Anubis
Anubis
dampnuggits
Anubis
Level 45
God Stats
1W - 1L
1,779 SR
Queue Stats
111W - 122L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 10
13,454
561
15,676
10,223
4,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ForbiddenZero
Cerberus
20
9 / 2 / 13
14,149
590
19,690
16,959
20,884
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Haebaebae
Nemesis
19
3 / 4 / 7
12,652
527
5,459
17,630
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 9
15,055
627
21,635
9,760
4,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
3 / 3 / 8
13,313
555
20,327
29,092
31,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigc3387
Thanatos
16
7 / 8 / 0
10,541
439
9,082
22,475
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 2
9,262
386
5,774
18,311
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 2 / 4
12,460
519
19,218
24,004
25,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 3 / 1
11,102
463
5,622
22,009
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
16
0 / 9 / 1
10,215
426
7,837
22,348
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
30
Kills
10
10
Deaths
30
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bigc3387
Thanatos
7
8
0
0.88
W
5
0
10
10
W
Cerberus
ForbiddenZero
Cerberus
9
2
13
7.75
W
Nemesis
Haebaebae
Nemesis
3
4
7
1.63
L
0
8
2
0.13
L
1
2
4
1.5
W
10
1
9
14.5
L
2
3
1
0.83
L
Anubis
0
9
1
0.06
W
Osiris
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,787
Damage
47,533
83,664
Taken
109,147
70,191
Mitigated
63,632
31,779
Healing
38,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bigc3387
Thanatos
9,082
1,989
597
12,556
22,475
8,560
363
7,562
14,863
0
53,335
W
15,676
11,457
1,607
6,566
10,223
4,101
9,148
2,735
7,463
0
100,249
W
Cerberus
ForbiddenZero
Cerberus
19,690
1,295
1,425
6,400
16,959
20,884
875
3,313
13,621
72,323
0
W
Nemesis
Haebaebae
Nemesis
5,459
2,799
0
834
17,630
9,214
2,428
2,670
14,910
0
98,443
L
5,774
2,483
282
3,518
18,311
5,892
715
7,702
10,536
0
63,537
L
19,218
3,923
0
10,407
24,004
25,336
143
5,543
18,361
136
92,337
W
21,635
2,293
0
1,072
9,760
4,925
190
3,701
6,059
107,619
0
L
5,622
424
0
3,502
22,009
15,529
72
9,560
12,115
56,021
0
L
Anubis
7,837
173
0
7,702
22,348
8,315
0
13,633
8,322
78,359
0
W
Osiris
20,327
7,888
0
13,875
29,092
31,067
2,410
1,172
27,042
14,160
75,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,623
Gold Earned
53,580
796
Minions Killed
593
0
Camps Cleared
0
2,292,168
Distance Traveled
1,993,620
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,541
439
87
4
0
427,899
1
W
Cupid
13,454
561
150
6
0
394,692
2
W
Cerberus
14,149
590
158
7
0
488,564
3
W
Nemesis
12,652
527
130
5
0
483,595
4
L
Apollo
9,262
386
101
4
0
396,939
2
L
Mulan
12,460
519
186
8
0
388,932
5
W
Merlin
15,055
627
191
8
0
460,670
2
L
Ymir
11,102
463
99
4
0
441,600
2
L
Anubis
10,215
426
120
5
0
338,250
2
W
Osiris
13,313
555
167
7
0
464,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role