Player Matchup

Sol
Sol
Ape69
Sol
Level 20
God Stats
4W - 2L
1,742 SR
Queue Stats
31W - 27L
1,536 Elo+
Party 1
Olorun
Olorun
JackShepherd
Olorun
Level 16
God Stats
4W - 2L
1,453 SR
Queue Stats
14W - 9L
1,553 Elo+
Solo
Ymir
Ymir
Nagivan
Ymir
Level 82
God Stats
2W - 0L
1,782 SR
Queue Stats
212W - 185L
1,458 Elo+
Solo
Heimdallr
Heimdallr
NchoMcBrain
Heimdallr
Level 66
God Stats
14W - 8L
1,612 SR
Queue Stats
222W - 257L
1,335 Elo+
Solo
Nike
Nike
Night_SonicX
Nike
Level 103
God Stats
7W - 1L
1,824 SR
Queue Stats
88W - 85L
1,506 Elo+
Party 1
Team Averages
Level 57
1,683 SR
1,477 Elo+

VS

Team Averages
Level 69
1,619 SR
1,596 Elo+
Danzaburou
Danzaburou
KITANAI_SAMURAI
Danzaburou
Level 22
God Stats
1W - 3L
1,367 SR
Queue Stats
5W - 14L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
MINKUS 00
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,667 Elo+
Solo
Tyr
Tyr
ProxyFarmed
Tyr
Level 158
God Stats
4W - 3L
1,771 SR
Queue Stats
129W - 127L
1,501 Elo+
Party 2
Chang'e
Chang'e
radicalberry
Chang'e
Level 64
God Stats
9W - 6L
1,581 SR
Queue Stats
13W - 9L
1,527 Elo+
Solo
Loki
Loki
zzzd9255qqq98
Loki
Level 17
God Stats
11W - 3L
1,877 SR
Queue Stats
15W - 3L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ape69
Sol
20
9 / 7 / 9
16,030
802
27,594
22,421
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
20
7 / 7 / 7
13,992
700
25,765
25,435
13,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Nagivan
Ymir
20
2 / 7 / 12
14,277
714
11,145
27,354
33,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
NchoMcBrain
Heimdallr
18
0 / 9 / 9
11,577
579
15,398
19,828
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 13
14,580
729
24,027
22,304
21,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KITANAI_SAMURAI
Danzaburou
20
2 / 8 / 13
13,729
686
10,388
20,112
9,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
MINKUS 00
Xing Tian
18
0 / 6 / 7
11,748
587
6,753
25,449
25,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 1 / 16
14,087
704
22,318
31,464
39,131
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
radicalberry
Chang'e
20
5 / 6 / 17
14,460
723
16,201
21,277
8,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
24 / 3 / 6
19,784
989
45,782
26,303
12,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
24
Kills
36
36
Deaths
24
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
Ape69
Sol
9
7
9
1.93
W
Olorun
7
7
7
1.5
L
Danzaburou
KITANAI_SAMURAI
Danzaburou
2
8
13
1.06
L
Xing Tian
MINKUS 00
Xing Tian
0
6
7
0.58
W
Ymir
Nagivan
Ymir
2
7
12
1.14
W
Heimdallr
NchoMcBrain
Heimdallr
0
9
9
0.5
W
6
6
13
2.08
L
5
1
16
13
L
Chang'e
radicalberry
Chang'e
5
6
17
2.25
L
24
3
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,929
Damage
101,442
117,342
Taken
124,605
89,683
Mitigated
95,003
23,242
Healing
41,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ape69
Sol
27,594
8,869
519
5,665
22,421
10,444
4,231
2,086
19,975
72,167
0
W
Olorun
25,765
15,554
1,015
10,492
25,435
13,662
440
3,890
20,700
59,997
0
L
Danzaburou
KITANAI_SAMURAI
Danzaburou
10,388
2,202
0
2,884
20,112
9,094
616
9,743
10,369
0
40,984
L
Xing Tian
MINKUS 00
Xing Tian
6,753
1,003
1,336
6,676
25,449
25,767
342
14,804
10,645
34,882
0
W
Ymir
Nagivan
Ymir
11,145
1,744
0
3,773
27,354
33,358
41
7,388
19,225
35,715
0
W
Heimdallr
NchoMcBrain
Heimdallr
15,398
10,283
0
1,346
19,828
10,680
0
2,267
16,976
0
37,639
W
24,027
3,112
0
432
22,304
21,539
369
7,372
13,796
0
49,644
L
22,318
3,376
0
9,547
31,464
39,131
145
15,722
15,742
0
57,548
L
Chang'e
radicalberry
Chang'e
16,201
1,185
8,802
7,317
21,277
8,406
423
13,944
7,333
36,037
0
L
45,782
20,009
0
4,686
26,303
12,605
562
12,158
14,145
0
90,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,456
Gold Earned
73,808
357
Minions Killed
363
7
Camps Cleared
8
1,573,949
Distance Traveled
1,843,385
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,030
802
115
6
1
307,594
4
W
Olorun
13,992
700
80
4
1
282,673
2
L
Danzaburou
13,729
686
80
4
1
330,678
0
L
Xing Tian
11,748
587
62
3
3
265,355
4
W
Ymir
14,277
714
61
3
1
329,090
4
W
Heimdallr
11,577
579
50
3
2
285,088
2
W
Nike
14,580
729
51
3
2
369,504
1
L
Tyr
14,087
704
66
3
3
419,590
0
L
Chang'e
14,460
723
60
3
0
413,366
1
L
Loki
19,784
989
95
5
1
414,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role