Player Matchup

Ymir
Ymir
ALbedo_sanky
Ymir
Level 108
God Stats
25W - 10L
1,637 SR
Queue Stats
200W - 174L
1,557 Elo+
Party 2
Hera
Hera
Fennirano4
Hera
Level 50
God Stats
61W - 59L
1,503 SR
Queue Stats
175W - 168L
1,445 Elo+
Solo
Ullr
Ullr
ROIAROUF33
Ullr
Level 19
God Stats
1W - 0L
1,843 SR
Queue Stats
44W - 9L
1,747 Elo+
Party 2
Chronos
Chronos
Tuems
Chronos
Level 34
God Stats
15W - 11L
1,694 SR
Queue Stats
222W - 200L
1,523 Elo+
Solo
Arachne
Arachne
maudux
Arachne
Level 157
God Stats
12W - 9L
1,660 SR
Queue Stats
652W - 568L
1,617 Elo+
Party 2
Team Averages
Level 74
1,667 SR
1,578 Elo+

VS

Team Averages
Level 74
1,561 SR
1,543 Elo+
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
Level 35
God Stats
15W - 7L
1,621 SR
Queue Stats
96W - 85L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
SnprMonkey
Kukulkan
Level 114
God Stats
8W - 10L
1,454 SR
Queue Stats
894W - 782L
1,545 Elo+
Party 1
Yemoja
Yemoja
YoRHaHuntz
Yemoja
Level 94
God Stats
5W - 3L
1,655 SR
Queue Stats
345W - 290L
1,670 Elo+
Party 1
Izanami
Izanami
zakvvzz
Izanami
Level 24
God Stats
22W - 21L
1,573 SR
Queue Stats
149W - 157L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,234
452
3,422
14,645
7,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 5
7,969
498
8,514
5,806
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 4
9,428
589
8,702
11,440
4,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Tuems
Chronos
16
4 / 2 / 3
9,626
602
8,863
10,834
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
maudux
Arachne
16
17 / 2 / 2
10,346
647
16,205
16,183
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 7 / 3
6,663
416
7,882
14,202
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OG GRIM
Ah Muzen Cab
12
1 / 8 / 0
7,122
445
5,850
11,202
3,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SnprMonkey
Kukulkan
14
5 / 6 / 2
8,859
554
12,359
11,165
4,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
YoRHaHuntz
Yemoja
13
2 / 1 / 6
8,924
558
4,627
6,740
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
zakvvzz
Izanami
13
1 / 6 / 1
8,087
505
8,132
14,155
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
28
Kills
10
10
Deaths
28
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
3
0.36
W
1
3
8
1.67
W
1
2
5
1.75
L
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
1
8
0
0.13
W
5
1
4
7
L
Kukulkan
SnprMonkey
Kukulkan
5
6
2
1
W
Chronos
Tuems
Chronos
4
2
3
2.75
L
Yemoja
YoRHaHuntz
Yemoja
2
1
6
5
W
Arachne
maudux
Arachne
17
2
2
9
L
Izanami
zakvvzz
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
38,850
58,908
Taken
57,464
26,257
Mitigated
22,263
20,648
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,882
1,467
0
2,774
14,202
5,036
0
4,099
10,103
0
39,244
W
3,422
542
524
5,532
14,645
7,814
0
6,899
7,746
16,220
0
W
8,514
2,704
0
245
5,806
2,095
27
3,854
1,952
58,486
0
L
Ah Muzen Cab
OG GRIM
Ah Muzen Cab
5,850
2,399
0
1,617
11,202
3,531
0
1,855
9,347
0
41,682
W
8,702
3,854
0
2,086
11,440
4,731
1,959
1,526
9,914
0
61,997
L
Kukulkan
SnprMonkey
Kukulkan
12,359
2,004
0
779
11,165
4,212
0
4,681
6,484
55,633
0
W
Chronos
Tuems
Chronos
8,863
3,815
0
4,480
10,834
3,725
2,978
518
10,316
59,678
0
L
Yemoja
YoRHaHuntz
Yemoja
4,627
1,163
2,079
2,594
6,740
4,246
0
3,014
3,726
20,897
0
W
Arachne
maudux
Arachne
16,205
9,427
0
7,781
16,183
7,892
0
4,189
11,994
0
53,907
L
Izanami
zakvvzz
Izanami
8,132
5,716
0
4,417
14,155
5,238
620
7,150
7,005
0
52,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
39,655
458
Minions Killed
388
0
Camps Cleared
0
1,549,194
Distance Traveled
1,363,091
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,663
416
66
4
0
313,720
2
W
Ymir
7,234
452
19
1
0
325,186
3
W
Hera
7,969
498
114
7
0
288,234
3
L
Ah Muzen Cab
7,122
445
78
5
0
263,374
1
W
Ullr
9,428
589
130
8
0
282,518
0
L
Kukulkan
8,859
554
110
7
0
259,565
5
W
Chronos
9,626
602
121
8
0
302,055
3
L
Yemoja
8,924
558
30
2
0
286,259
6
W
Arachne
10,346
647
74
5
0
351,201
3
L
Izanami
8,087
505
104
7
0
240,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role