Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
Beezys
Baron Samedi
Diamond IV
Level 154
God Stats
25W - 12L
1,780 SR
Queue Stats
300W - 278L
2,109 MMR
Solo
Ganesha
Ganesha
Platinum I
CYBERTEL
Ganesha
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Leonardop6
Ao Kuang
Diamond V
Level 126
God Stats
5W - 10L
1,561 SR
Queue Stats
211W - 205L
2,116 MMR
Solo
Tyr
Tyr
Platinum II
Rishbeast
Tyr
Platinum II
Level 152
God Stats
3W - 1L
1,889 SR
Queue Stats
132W - 134L
1,946 MMR
Solo
Anhur
Anhur
Platinum III
ThePrizedJewel
Anhur
Platinum III
Level 128
God Stats
8W - 7L
1,567 SR
Queue Stats
250W - 255L
1,953 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,659 SR
1,925 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,569 SR
1,820 MMR
Agni
Agni
Platinum I
BlazarX
Agni
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
EPOM158
King Arthur
Diamond IV
Level 104
God Stats
154W - 158L
1,645 SR
Queue Stats
596W - 571L
2,016 MMR
Solo
Osiris
Osiris
Diamond IV
Nocillα
Osiris
Diamond IV
Level 130
God Stats
4W - 1L
1,561 SR
Queue Stats
134W - 126L
2,163 MMR
Party 1
Rama
Rama
Diamond V
Speéd
Rama
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond V
trioculate
Achilles
Diamond V
Level 158
God Stats
9W - 9L
1,638 SR
Queue Stats
394W - 364L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beezys
Baron Samedi
17
1 / 7 / 5
10,552
480
11,181
15,658
11,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
CYBERTEL
Ganesha
14
0 / 7 / 6
9,553
434
6,372
24,872
26,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Leonardop6
Ao Kuang
18
5 / 9 / 1
12,278
558
13,344
21,145
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 4 / 2
11,062
503
8,459
18,930
18,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 8 / 4
11,237
511
9,233
21,615
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Guan YuSetTiamatScylla

VS

Bans
AthenaApolloJanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BlazarX
Agni
18
6 / 2 / 13
12,879
585
17,426
10,396
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EPOM158
King Arthur
19
6 / 2 / 11
13,060
594
13,947
22,935
20,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Nocillα
Osiris
20
10 / 3 / 8
13,955
634
17,119
21,445
11,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Speéd
Rama
19
7 / 1 / 13
13,446
611
19,039
14,539
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
trioculate
Achilles
18
6 / 1 / 16
12,369
562
15,263
21,165
23,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
9
Kills
35
35
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beezys
Baron Samedi
1
7
5
0.5
W
Agni
BlazarX
Agni
6
2
13
6.25
L
Ganesha
CYBERTEL
Ganesha
0
7
6
0.43
W
King Arthur
EPOM158
King Arthur
6
2
11
5.75
L
Ao Kuang
Leonardop6
Ao Kuang
5
9
1
0.61
W
Osiris
Nocillα
Osiris
10
3
8
4.67
L
2
4
2
0.75
W
Rama
Speéd
Rama
7
1
13
13.5
L
1
8
4
0.38
W
Achilles
trioculate
Achilles
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,589
Damage
82,794
102,220
Taken
90,480
72,109
Mitigated
64,754
25,640
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beezys
Baron Samedi
11,181
654
937
3,941
15,658
11,133
0
2,911
12,543
80,872
0
W
Agni
BlazarX
Agni
17,426
1,293
0
2,728
10,396
3,863
2,949
4,940
5,456
96,192
0
L
Ganesha
CYBERTEL
Ganesha
6,372
430
0
3,858
24,872
26,374
0
6,212
18,230
27,927
0
W
King Arthur
EPOM158
King Arthur
13,947
1,251
0
8,273
22,935
20,621
403
4,047
18,888
0
76,179
L
Ao Kuang
Leonardop6
Ao Kuang
13,344
1,998
0
5,260
21,145
7,545
0
3,848
17,165
74,540
0
W
Osiris
Nocillα
Osiris
17,119
9,401
0
2,651
21,445
11,945
1,048
11,673
9,772
0
113,482
L
8,459
676
0
6,491
18,930
18,542
1,089
2,635
16,049
0
70,654
W
Rama
Speéd
Rama
19,039
13,695
0
7,549
14,539
5,254
6,764
4,315
10,224
0
90,005
L
9,233
4,901
0
5,153
21,615
8,515
2,062
1,803
19,704
0
82,507
W
Achilles
trioculate
Achilles
15,263
5,987
504
6,063
21,165
23,071
1,230
6,449
14,338
0
58,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
65,709
546
Minions Killed
645
0
Camps Cleared
0
2,031,411
Distance Traveled
2,368,388
39
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,552
480
159
7
0
402,609
9
W
Agni
12,879
585
153
7
0
457,134
7
L
Ganesha
9,553
434
14
1
0
439,870
8
W
King Arthur
13,060
594
143
7
0
477,880
3
L
Ao Kuang
12,278
558
102
5
0
407,656
9
W
Osiris
13,955
634
154
7
0
509,865
6
L
Tyr
11,062
503
136
6
0
457,965
8
W
Rama
13,446
611
118
5
0
426,161
13
L
Anhur
11,237
511
135
6
0
323,311
5
W
Achilles
12,369
562
77
4
0
497,348
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role