Player Matchup

Kukulkan
Kukulkan
Cobra00159
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fiskus69
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raijin
Raijin
P0opychungus
Raijin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 221L
1,253 Elo+
Solo
Bellona
Bellona
alvarhoc1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
yachtteam163
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,493 Elo+

VS

Team Averages
Level 20
1,393 SR
1,269 Elo+
Ah Muzen Cab
Ah Muzen Cab
BuBa6277
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
232W - 270L
1,360 Elo+
Solo
Cerberus
Cerberus
Cursedfire19411
Cerberus
Level 4
God Stats
1W - 4L
1,271 SR
Queue Stats
1W - 7L
1,089 Elo+
Solo
Anubis
Anubis
Joso2881
Anubis
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 213L
1,263 Elo+
Solo
Serqet
Serqet
PapaBlessNation
Serqet
Level 25
God Stats
8W - 9L
1,344 SR
Queue Stats
126W - 145L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Shammie
Cthulhu
Level 27
God Stats
26W - 21L
1,352 SR
Queue Stats
69W - 94L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cobra00159
Kukulkan
19
19 / 8 / 4
14,084
542
34,914
19,439
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Fiskus69
Heimdallr
12
0 / 16 / 5
8,314
320
2,295
17,764
5,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
13
4 / 7 / 6
9,972
384
12,109
14,994
5,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
alvarhoc1
Bellona
19
4 / 8 / 5
12,177
468
13,748
27,679
26,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 1
8,065
310
2,745
7,895
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BuBa6277
Ah Muzen Cab
20
15 / 5 / 6
14,948
575
21,633
17,595
7,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
2 / 12 / 10
10,844
417
6,571
20,853
17,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Joso2881
Anubis
18
10 / 7 / 11
13,119
505
15,209
21,105
10,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 7
13,801
531
12,043
18,220
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Shammie
Cthulhu
16
2 / 4 / 18
12,261
472
12,620
31,710
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
28
Kills
39
43
Deaths
30
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BuBa6277
Ah Muzen Cab
15
5
6
3.6
L
Kukulkan
Cobra00159
Kukulkan
19
8
4
2.63
W
Cerberus
2
12
10
0.58
L
Heimdallr
Fiskus69
Heimdallr
0
16
5
0.16
W
Anubis
Joso2881
Anubis
10
7
11
2.21
L
Raijin
4
7
6
1
W
10
2
7
6.75
W
Cthulhu
Shammie
Cthulhu
2
4
18
2.75
L
Bellona
alvarhoc1
Bellona
4
8
5
0.81
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,811
Damage
68,076
87,771
Taken
109,483
46,530
Mitigated
63,516
6,573
Healing
33,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BuBa6277
Ah Muzen Cab
21,633
14,363
0
7,346
17,595
7,726
10,068
7,260
10,157
0
93,652
L
Kukulkan
Cobra00159
Kukulkan
34,914
4,613
0
1,718
19,439
7,477
0
8,396
9,999
78,735
0
W
Cerberus
6,571
871
231
1,432
20,853
17,432
325
9,814
10,889
23,140
0
L
Heimdallr
Fiskus69
Heimdallr
2,295
2,295
0
349
17,764
5,601
0
7,587
9,494
0
9,944
W
Anubis
Joso2881
Anubis
15,209
1,652
2,043
10,143
21,105
10,859
1,117
11,438
9,493
66,155
0
L
Raijin
12,109
1,306
32
1,494
14,994
5,239
642
7,613
7,103
41,905
0
W
12,043
2,344
0
4,053
18,220
8,045
3,562
5,077
12,981
0
66,562
W
Cthulhu
Shammie
Cthulhu
12,620
1,006
0
8,679
31,710
19,454
944
12,418
18,940
41,244
0
L
Bellona
alvarhoc1
Bellona
13,748
5,944
0
1,078
27,679
26,500
1,011
7,386
18,441
0
78,150
L
2,745
1,010
0
1,902
7,895
1,713
0
2,172
5,577
0
19,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
64,973
346
Minions Killed
451
0
Camps Cleared
0
1,728,599
Distance Traveled
2,208,658
1
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,948
575
151
6
0
445,675
8
L
Kukulkan
14,084
542
105
4
0
411,805
0
W
Cerberus
10,844
417
42
2
0
397,195
7
L
Heimdallr
8,314
320
9
0
0
403,683
0
W
Anubis
13,119
505
105
4
0
362,891
8
L
Raijin
9,972
384
58
2
0
282,061
0
W
Serqet
13,801
531
98
4
0
573,409
1
W
Cthulhu
12,261
472
55
2
0
429,488
3
L
Bellona
12,177
468
142
5
0
456,236
1
L
Loki
8,065
310
32
1
0
174,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role