Player Matchup

Bastet
Bastet
Amrant
Bastet
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
52W - 54L
1,418 Elo+
Solo
Sobek
Sobek
VanillyCola
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,226 Elo+
Solo
Neith
Neith
bigdaddybucs
Neith
Level 14
God Stats
23W - 9L
1,495 SR
Queue Stats
68W - 44L
1,538 Elo+
Party 2
Raijin
Raijin
tanritos
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,486 Elo+
Solo
Vamana
Vamana
userthreat
Vamana
Level 18
God Stats
27W - 13L
1,575 SR
Queue Stats
98W - 58L
1,603 Elo+
Party 2
Team Averages
Level 18
1,558 SR
1,454 Elo+

VS

Team Averages
Level 21
1,457 SR
1,473 Elo+
Chernobog
Chernobog
BellySmallsack
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 226L
1,561 Elo+
Party 1
Hercules
Hercules
ChoyGotsk
Hercules
Level 34
God Stats
12W - 9L
1,645 SR
Queue Stats
133W - 107L
1,625 Elo+
Party 1
Ganesha
Ganesha
PapaMirx
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SNGxDOP3
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,378 Elo+
Solo
Kukulkan
Kukulkan
车仔今年出毛了吗
Kukulkan
Level 14
God Stats
2W - 4L
1,140 SR
Queue Stats
10W - 10L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amrant
Bastet
17
3 / 10 / 7
11,799
983
21,065
17,259
7,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 3
9,907
826
3,198
19,138
18,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 6
11,559
963
17,465
14,011
6,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
tanritos
Raijin
19
2 / 11 / 6
12,473
1,039
18,080
22,357
9,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
userthreat
Vamana
17
6 / 7 / 4
12,673
1,056
11,869
22,218
16,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BellySmallsack
Chernobog
20
12 / 3 / 23
14,404
1,200
28,728
13,012
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
ChoyGotsk
Hercules
20
14 / 2 / 23
15,120
1,260
16,225
23,236
34,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
PapaMirx
Ganesha
20
0 / 1 / 37
12,339
1,028
11,265
17,433
20,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 15
12,165
1,014
10,176
11,502
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 3 / 18
14,247
1,187
23,075
11,178
6,436
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
161
13
Kills
45
45
Deaths
13
26
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amrant
Bastet
3
10
7
0.65
W
Chernobog
BellySmallsack
Chernobog
12
3
23
7.83
W
Hercules
ChoyGotsk
Hercules
14
2
23
12.75
W
Ganesha
PapaMirx
Ganesha
0
1
37
18.5
W
5
4
15
3.13
L
0
11
3
0.14
L
2
6
6
0.83
L
Raijin
tanritos
Raijin
2
11
6
0.45
L
Vamana
userthreat
Vamana
6
7
4
1.14
W
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,677
Damage
89,469
94,983
Taken
76,361
58,789
Mitigated
73,240
8,419
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amrant
Bastet
21,065
7,182
0
1,241
17,259
7,748
0
7,104
10,155
0
29,349
W
Chernobog
BellySmallsack
Chernobog
28,728
22,154
0
240
13,012
7,001
0
4,042
8,970
0
53,470
W
Hercules
ChoyGotsk
Hercules
16,225
3,274
1,896
7,931
23,236
34,490
0
7,110
16,126
0
24,012
W
Ganesha
PapaMirx
Ganesha
11,265
1,578
0
1,024
17,433
20,046
0
5,280
12,153
21,397
0
W
10,176
545
0
112
11,502
5,267
0
1,770
9,732
20,917
0
L
3,198
288
219
730
19,138
18,980
0
10,499
8,639
7,075
0
L
17,465
12,550
0
2,862
14,011
6,630
0
6,187
7,824
0
47,077
L
Raijin
tanritos
Raijin
18,080
1,899
0
126
22,357
9,316
0
13,074
9,283
56,446
0
L
Vamana
userthreat
Vamana
11,869
4,362
126
3,115
22,218
16,115
0
7,652
14,566
0
24,239
W
23,075
3,192
1,223
1,575
11,178
6,436
0
3,076
8,102
57,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
68,275
194
Minions Killed
207
6
Camps Cleared
6
1,036,930
Distance Traveled
1,106,305
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,799
983
16
1
3
226,107
0
W
Chernobog
14,404
1,200
67
6
4
216,030
1
W
Hercules
15,120
1,260
35
3
0
239,458
0
W
Ganesha
12,339
1,028
0
0
0
250,545
0
W
Nox
12,165
1,014
19
2
1
187,923
1
L
Sobek
9,907
826
2
0
0
156,020
0
L
Neith
11,559
963
45
4
1
214,256
0
L
Raijin
12,473
1,039
121
10
1
209,182
2
L
Vamana
12,673
1,056
10
1
1
231,365
0
W
Kukulkan
14,247
1,187
86
7
1
212,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role