Player Matchup

Odin
Odin
KitsutsukiDMW
Odin
Level 82
God Stats
2W - 2L
1,695 SR
Queue Stats
32W - 27L
1,533 Elo+
Party 1
Skadi
Skadi
PROx iDesTiiNy
Skadi
Level 121
God Stats
1W - 1L
1,484 SR
Queue Stats
9W - 17L
1,560 Elo+
Party 1
Raijin
Raijin
checo007
Raijin
Level 86
God Stats
1W - 2L
1,329 SR
Queue Stats
76W - 86L
1,561 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,551 Elo+

VS

Team Averages
Level 147
1,647 SR
1,757 Elo+
Heimdallr
Heimdallr
UnitedKilla99
Heimdallr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 103L
1,820 Elo+
Party 2
Sun Wukong
Sun Wukong
WorstedEight
Sun Wukong
Level 127
God Stats
6W - 2L
1,628 SR
Queue Stats
80W - 78L
1,653 Elo+
Solo
Vulcan
Vulcan
xXTRUEGODXx
Vulcan
Level 156
God Stats
2W - 0L
1,812 SR
Queue Stats
61W - 32L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
14,487
579
10,867
18,549
17,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 6 / 6
15,404
616
14,102
17,682
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
checo007
Raijin
19
3 / 6 / 8
14,898
596
10,427
20,831
8,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
UnitedKilla99
Heimdallr
20
6 / 2 / 5
15,579
623
17,389
14,138
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WorstedEight
Sun Wukong
18
6 / 8 / 5
15,374
615
16,117
23,137
27,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
19
2 / 2 / 9
15,161
606
16,362
11,584
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
12
Kills
14
14
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
5
6
6
1.33
W
Heimdallr
UnitedKilla99
Heimdallr
6
2
5
4.25
W
Sun Wukong
WorstedEight
Sun Wukong
6
8
5
1.06
L
Raijin
checo007
Raijin
3
6
8
1.17
W
Vulcan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
49,868
57,062
Taken
48,859
33,203
Mitigated
39,725
8,580
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,867
2,493
1,011
1,144
18,549
17,522
0
5,552
12,736
0
42,603
L
14,102
6,342
0
1,801
17,682
7,395
1,447
4,538
13,010
0
114,495
W
Heimdallr
UnitedKilla99
Heimdallr
17,389
7,100
0
5,731
14,138
7,126
2,624
3,511
10,627
0
108,433
W
Sun Wukong
WorstedEight
Sun Wukong
16,117
3,940
0
2,704
23,137
27,426
363
4,717
18,420
0
55,611
L
Raijin
checo007
Raijin
10,427
921
0
4,624
20,831
8,286
0
5,822
14,853
81,832
0
W
Vulcan
16,362
4,235
0
2,964
11,584
5,173
182
2,340
9,244
113,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
46,114
329
Minions Killed
352
0
Camps Cleared
0
1,433,645
Distance Traveled
1,406,288
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,487
579
45
2
0
519,427
11
L
Skadi
15,404
616
161
6
0
401,970
1
W
Heimdallr
15,579
623
127
5
0
478,549
5
W
Sun Wukong
15,374
615
54
2
0
439,174
7
L
Raijin
14,898
596
123
5
0
512,248
2
W
Vulcan
15,161
606
171
7
0
488,565
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role